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Topics - Radical Pi

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Other Calculators / Why isn't music in calc games the standard yet?
« on: March 13, 2010, 08:08:22 pm »
Several years ago, Omnicalc was released, which to my knowledge was the first time that music in calc games seemed feasible. But the sound that Omnicalc could produce wasn't particularly amazing or high quality (although compared to whatever competition it may or may not have had [I don't know], it must have been great), and as far as I know no one ever really used the sound capabilities of Omnicalc for anything more than a gimmick.

Skip ahead to whatever year RealSound came out. This app proved that the 83+ was capable of high-quality sound, but again, the music revolution that I had been expecting didn't happen.

My question is, why? Does no one think it would be worth it? I think everyone can agree that music adds to a game.
Does everyone think it would be too hard to make? Step back and look at all the TI-Boys and Axe Parsers and then tell me again that you think we can't pull it off. :P

Or am I completely wrong and it actually is the standard nowadays? I haven't been back for long, after all.

Side note: While writing this post I kept searching through for any games that I could find that did have music. I thought I succeeded when I found a DDR clone that required Omnicalc... but then it said it just used it for graphics  :-/

TI Z80 / I need an idea, anyone willing to give me one?
« on: September 06, 2008, 04:47:35 pm »
Something that wouldn't take too long; I want to make something just to prove to myself I still know how to do it ;D

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