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Messages - Lemmy

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TI-Nspire / Re: nTris - Tetris for nSpire -
« on: March 04, 2011, 02:42:08 pm »
Then it looks like you haven't played the original gameboy one :P
I admit to this

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TI-Nspire / Re: nTris - Tetris for nSpire -
« on: March 04, 2011, 02:14:36 pm »
Oh I see, but than its wrong to say: 'Almost all tetris games have this.'

There hasn't been a single version of tetris that I've played that didn't have hold. Even the ti-84 versions (at least the ones I tried) have hold

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TI-Nspire / Re: nTris - Tetris for nSpire -
« on: March 04, 2011, 06:40:44 am »
Hi and welcome to the forums. Also what is a hold feature? Is it just making everything stop moving until you release a certain key so you think about where to put the block? That might be an interesting feature, although it would be nice to have an hard mode where it can't be used too.
It's actually when you can press a button to put the current falling block in a "hold chamber" where you can then substitute it out later to get combos more easily. Almost all tetris games have this so I'm surprised you've never heard of it.


See that box with the N piece? That's where the hold block goes.

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TI-Nspire / Re: nTris - Tetris for nSpire -
« on: March 03, 2011, 04:27:58 pm »
I'd like it if you added a hold feature.

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