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Messages - TIfanx1999

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4876
TI Z80 / Re: The Legend of Zelda
« on: June 28, 2010, 07:47:29 pm »
I think the grayscale version looks excellent. However, I don't think this converted to balck and white very well.

4877
TI Z80 / Re: Axe Clef
« on: June 22, 2010, 08:21:07 pm »
<offtopic> ztrumpet, you use Sibelius?</offtopic>

4878
TI Z80 / Re: Axe Clef
« on: June 22, 2010, 08:00:37 pm »
I have no idea how you plan on implementing this, but it sounds uber cool! :D

4879
Humour and Jokes / Re: A good use for Netham45
« on: June 22, 2010, 08:05:13 am »
Awesome usage of the nethams guyz!
* Art_of_camelot goes of to construct some lobsterchucks.

4880
News / Re: SirCmpwn Joins The Ranks of the Coders Of Tomorrow
« on: June 22, 2010, 08:01:33 am »
Hey, congratz! You've definitely earned it! =D =D =D

4881
Humour and Jokes / Re: 9001 signs you're addicted to calcs and Omni
« on: June 20, 2010, 04:41:41 pm »
109: In case TI freaks out again at the key factoring thing, you post backups of the 83+ keys at the bottom of your essays
113: You read the above sentence as "tifreak" and wonder how pokemon purple is progressing.  ;)

4882
Humour and Jokes / Re: Use your panties
« on: June 20, 2010, 04:28:05 pm »
LMAO. Good find Zera! :D

4883
Humour and Jokes / Re: 9001 signs you're addicted to calcs and Omni
« on: June 20, 2010, 10:37:52 am »
95. You are IMMUNE to the effects of a Rick roll.
96. You consider Rick Astley a deity.
97. You fear the day the lobster army will invade. >_>
98. When you visit a local electronics store you *ALWAYS* go and browse their graphic calculator section.
99. You know the native resolutions of all or most TI calculator models.
100. You daydream about how you are going to fix/optimize code when at work or at school.

*Edit* Awesome thread guys, I find too many of them true... O_o

4884
Pokemon Red / Re: Pokemon Red Help
« on: June 20, 2010, 10:09:25 am »
What exactly are you asking? Do you mean: "Would it be possible to port the version Buckeye is creating (once it is completed) to a different calculator (Z80 or 68K)? Or are you asking if it is possible to port the original pokemon rom to a different platform?

4885
Art / Re: Pokemon TI Sprite Requests
« on: June 19, 2010, 09:16:17 pm »
I'll see if i can give them a try in the next few days.

4886
KnightOS / Re: KnightOS
« on: June 19, 2010, 09:09:18 pm »
I think this is a really cool idea, and it'll be really fun to play around with once it reaches a more complete state. I'll read up on the pdf when I have some time and give some input. =) And don't get discouraged, Haters be hatin. This is a HUGE undertaking, but the learning experience and the satisfaction once it is completed will be worth it. =)

4887
Pokemon Red / Re: Pokemon Red
« on: June 19, 2010, 08:43:02 pm »
Just FYI, the original pokemon red had a pretty high critical hit rate for those wondering. I need to get back to working on sprites more, I think I left off at Paras. Oh, and I couldn't find anything additional for the encounter rate Buckeye, so just use what you have. ;)

4888
The Axe Parser Project / Re: Calling Brave Axe Warriors!
« on: June 19, 2010, 08:30:43 pm »
Well, if you need me I have a regular TI 83+ and a TI 83+ SE for testing.

4889
Art / Re: Sprite request for Nostalgia
« on: June 19, 2010, 08:10:36 pm »
This is looking really nice, it'll definetly be a tough entry to contend against. It's lucky that you found some great spriters to help you out with this. Zera's Custom font looks cool in there too.

4890
News / Re: DJ Omnimaga temporary moves down one staff position
« on: June 19, 2010, 07:55:04 pm »
It's good to take a minute and slow down sometimes. Seriously, I have no idea how you manage to contribute as much as you do. Take whatever time you need, you deserve a break! :D

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