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Messages - Calcaholic

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16
Axe / Re: Physics Lessons
« on: February 03, 2011, 07:24:27 pm »
Do yout mean projectiles that are affected by gravity?
Otherwise I think that it would'nt be anything else than a routine like that (which is expressed in a general way):

Code: [Select]
loop
{
     [refresh position]
     [position+velocity]
}

Wouldn't it?

All in all doesn't projectile motion just include some of the tutorials that are already given?
(I ask dumb for my programming experiences are limitted to mostly personal experiments without any serious profession)

17
The Axe Parser Project / Re: Features Wishlist
« on: February 03, 2011, 06:56:52 pm »
I just want to add two very simple proposals hoping that they aren't mentioned yet.

First that the Axe-specific entries in the catalog are implemented in the alphabetical order, so that tey're more easy to find.
And second a option to compile a progam directly using a menu entry for example in the program menu.


By the way I want to enunciate my very thanks for the Axe Parser. I wish having known it before.

18
Introduce Yourself! / Re: Hi together!
« on: February 03, 2011, 06:26:21 pm »
Thanks alltogether!
There's a very likable atmosphere in here. :)

19
Introduce Yourself! / Re: Hi together!
« on: February 03, 2011, 05:56:54 pm »
Yes, but I think I will be kept busy with the Axe Parser for the next time.
It has the great advantage of on-calc programming (allthough I know that there are similar possibilities for asm), so that it is more portable (and it doesn't attract that much attention especcially of teachers... ;) ).
And I think the Axe Parser is usefull as an approach to asm as well...

20
Introduce Yourself! / Hi together!
« on: February 03, 2011, 10:59:19 am »
Finally I've registered now, allthough I am already using this forum for some time.

The first programming language I got to know was PHP, but I actually began to write more or less "serious" programs, when I got my TI-84+ .
A few days ago I downloaded the Axe Parser, because my tries to lern assembly all did failure due to compiler troubles...

Well, that's it about me.

If there are further questions, simply ask...

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