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Messages - Eeems
Pages: 1 ... 167 168 [169] 170 171 ... 370
2521
« on: January 05, 2011, 06:54:54 pm »
Great job guys!  I should probably get back into working with AXE sometime again. Although it's hard after moving over to assembly again.
2522
« on: January 05, 2011, 06:51:11 pm »
I haz adminz :O Thanks DJ  I'll probably only post news like once or twice on it, but none the less
2523
« on: January 05, 2011, 02:16:25 pm »
(Yes I do know, it's worth it though :p) Well then they can't run it. But right now that's the best method for ease of programming. Although maybe AXE should have a RunProg command/routine too :p
2524
« on: January 05, 2011, 02:12:44 pm »
It's suppose to run quite fast and have good uptime, but lately I've noticed times where it's running pretty slow. Yeah free hosting is probably the problem. When I can I'll buy an actual domain. Probably EeeZor.com or something though instead of future_history and just have my wiki as a subdirectory.
2525
« on: January 05, 2011, 02:09:57 pm »
DCS will let you run any DCS compatible program (BASIC included) and return to your program. I don't know how nice this will play with AXE programs though due to storage location of variables an such.
2526
« on: January 05, 2011, 02:06:03 pm »
Yeah, I've noticed that it's easier too. They have made quite a few good improvements.
2527
« on: January 05, 2011, 11:33:46 am »
I don't think we can executing a TI-Basic program without make an interpreter in axe.
But we can easy change bytes of calculator's variables (pic, GDB, appvar, Str,...)
:getcalc("appvarA",1)->A :.I create 1 byte in my appvar "A" :Copy(8,A,1) :.I copy number 8 in the only byte of my appvar You could use the OS's one, but that would require knowledge of how to clean up your program in a way that running the basic program wont kill your calc due to interference between the two. Or you could use DCS's runprog routine. Also I believe he is wanting to know how to manipulate Real variables (ie: A,B,C,D,Ans)
2528
« on: January 05, 2011, 10:57:14 am »
Yep  Takes up hardly any space too
2529
« on: January 05, 2011, 10:53:47 am »
Thanks guys! I'm going to start working on animations now  Probably start with mana/health changes. EDIT: Ok, health change animations    It's really fast the lower your health amount is, but overall it looks good  Lower health still is visible, just not at 9FPS like this screenshot
2530
« on: January 05, 2011, 10:30:34 am »
I think that this is great  As long as we keep discussion on the forums and not Facebook.
2531
« on: January 05, 2011, 03:39:43 am »
Create a php converter script so it's all run on the cloud. Unlink() and all, with the standard disclaimer etc.
2532
« on: January 05, 2011, 03:36:17 am »
Yeah  that's my hope  I like making these little routines I make available to others. Maybe I should release my menu code for TBP too, since it makes making menus pretty simple. Menu: .db "Menu",0,2 .db "Item 1",0 .db "Item 2",0 .dw Item_1_goto .dw Item_2_goto .dw clear_button_goto
2533
« on: January 05, 2011, 03:17:45 am »
I wonder if I should set something like this up.
2534
« on: January 05, 2011, 03:14:33 am »
I'm thinking that when TBP is done and *maybe* after some work on Oasis I could start talking to Iambian about hooking into Athena with this, after making a file downloader of course.
2535
« on: January 05, 2011, 03:08:14 am »
Haha, totally! Gaming community too like Xbox Live, Steam etc :p
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