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Messages - Eeems

Pages: 1 ... 168 169 [170] 171 172 ... 370
2536
News / Re: First globalCALCnet (gCn) Successes
« on: January 05, 2011, 03:06:09 am »
Probably would download a script file first telling it how to proceed. Kind of like a package build file. Still fleshing out the idea in my head. Maybe it would just do the downloading and then use Athena or something for the install portion?

2537
Ash: Phoenix / Re: [A:P] Demo Release/Discussion
« on: January 05, 2011, 03:04:03 am »
I put it on my calc so I might have time to try it at school during off time or something. Although I probably won't because I'll be too busy working up the guts to ask a certain girl out, but anywho. So far I'm really impressed with it :)

2538
That's exactly what I was aiming for :)

2539
Erm...no I'm trying to keep him logo-less. Thanks for the input though. Also, I took your input about the hair, how does this look?

2540
News / Re: First globalCALCnet (gCn) Successes
« on: January 05, 2011, 01:04:45 am »
Yeah, me too. This one would do all the install on device too, so it would fetch the programs/apps from online and install them on the device.

2541
Thanks Hot Dog! :D

Heh i can't wait to see! ^^
me either and I haven't done it yet! :O

EDIT: :)


EDIT2: :D from behind! and he has a sword!

2542
Thanks :D I got a few pointers from DJ Omnimaga on how to make it look better so props to him :)
I am thinking about making him face the enemy, but I'm not sure how it will turn out due to less detail being on the back, but we will find out I guess.
Thanks, you are probably going to love what I do with it next :P

2543
TI-BASIC / Re: Ti-Basic Custom Graphics
« on: January 05, 2011, 12:05:09 am »
Well you could go hybrid (xLib and such), or use stat plots as you said, pic vars also work, because they are or'd onto the screen. Text Sprites also work for quick graphics.

2544
nDoom / Re: nDOOM - Work in progress
« on: January 04, 2011, 11:40:59 pm »
Sorry about that, didn't even notice. I swear there were posts in between.
Hey no problem :) Just wasn't sure if you were aware about doubleposting.

2545
All generated on calc :)
stats are as follows
  • Enemy
    • Health: 3/10
    • Mana: 8/10
  • Player:
    • Health: 5/10
    • Mana: 3/10
No battles don't work yet, but rendering stats and the screen work so far :) Although all the enemy images are statically generated, but I'll add in dynamic loading of enemies soon.

EDIT: Did a little more pixel work :)

2546
News / Re: DJ returns to admin, sort-of, and admin position updates
« on: January 04, 2011, 09:10:31 pm »
>.< yeah tell me about it.
I love seafood though, lobster is one of my favourites too, along with shrimp and crab :9
It's too bad it costs so much otherwise I would eat them more.

2547
nDoom / Re: nDOOM - Work in progress
« on: January 04, 2011, 06:44:14 pm »
@jkag: Just a friendly reminder to use the edit button instead of doubleposting, thanks :)

I've got to say I'm super impressed with this project :D Keep up the good work!

2548
News / Re: First globalCALCnet (gCn) Successes
« on: January 04, 2011, 06:39:05 pm »
Can't wait to test this novelty out :P
And I have a few ideas in mind for a installer project ;)

2549
Due to my breach of 8kb of code I've been forced to switch to using DCS, so I've switched over my code, made an icon, got rid of redundant routines and we will see where it goes from here :) tomorrow I'm going to try to get my battlescreen mockup done for you all :)

2550
TI-BASIC / Re: Unique Pure BASIC Scrolling Tilemapper
« on: January 03, 2011, 07:15:13 pm »
Reminds me of Illusiat 12 :)

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