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Messages - Eeems
Pages: 1 ... 211 212 [213] 214 215 ... 370
3181
« on: July 06, 2010, 11:11:20 pm »
I think that the most recent version in the svn is true cross compatable, just compile it in windows and it should work  #ifdef WINDOWS #define PSEP "\\" #else #define PSEP "/" #endif is what I used
3182
« on: July 06, 2010, 07:44:17 pm »
Ok, request anything you would like to see in Oasis here
3183
« on: July 06, 2010, 07:35:09 pm »
C++  Well hopefully when I finish my assembler I can get back into the z80 asm end of things, and as soon as buckeye and I port wabbit I will for sure  don't worry about me leaving, I'm going to stick around for a long time, and if I ever left I would leave formally (not that I see that happening for a long while). No I will still update, I just needed a free svn server, and that was the only one I've used. I'll still post on omnimaga and cemetech, I'll probaby get a wider audience then.
3184
« on: July 06, 2010, 06:19:22 pm »
Yeah, well I was for a while, but it's hard to move away from calcs for long  I might eventually especially since I need to learn C++ for when I want to make money  Oh and it shouldn't be too hard to port it to windows actually, you just need to make a few small changes  anyways, crosspost from Cemetech: If anybody wants to develop this alongside me, go ahead and join the project on google [LINK], I got svn working with eclipse so I can work alongside people. Oh, and I was wondering if anybody wanted to do the work to make this windows compatable? linke adding in all the little changes (id: #ifdef _WIN32) to make it compile with windows. I have an icon that I will use on windows, but since I'm developing on linux, I can't really do anything to test it
3185
« on: July 06, 2010, 12:39:35 pm »
Actually I think he means wabbitsign
3186
« on: July 06, 2010, 02:16:45 am »
Errors are bolded now too, and all the assemblers steps are bolded blue  EDIT: If anybody wants to checkout a working copy I have a svn repository setup here: https://oasis-assembler.googlecode.com/svn/trunk/
3187
« on: July 06, 2010, 02:04:03 am »
small small update, warnings now display as yellow, errors as red, includes are green
3188
« on: July 06, 2010, 01:45:37 am »
lol, thanks  well hopefully it works well, I'll have to figure out condidtional statements and such for the compiler to make sure you can compile for both systems from one source
3189
« on: July 06, 2010, 01:25:40 am »
I think it's what builderboy said. anywho, updates: it has some error handling, so like if the input file doesn't exist, or an include file doesn't it will error and quit, if the output exists it will warn you, if the output exists and is a .asm, .z80 or .inc it will error. If you don't put any arguements it will give a small help, if you type in --help as the main arguement it will give you the help menu if you give --version it will output the current version. the assembler will now get rid of fully commented lines, I probably should tackle other comments as well...but they will be harder. Oasis should actually work on windows with a few small changes  so I might be multi system
3190
« on: July 05, 2010, 06:18:27 pm »
yeah that's something that's always irked me about other assemblers all their different syntax's EDIT: ok, so I just finished getting includes to work, the assembler will now include files with relative paths using these syntax's: #include "file.inc" #INCLUDE "file.inc" .include "file.inc" .INCLUDE "file.inc" any that I forgot? I'm going to get rid of commented lines next
3191
« on: July 05, 2010, 03:04:01 pm »
Yeah it's just that one service that was blocked, the rest are fine, although if they start slowing down I'll have to get them over here too.
3192
« on: July 05, 2010, 03:01:07 pm »
That sucks...what was the tyrade about? or would you rather not talk about it?
3193
« on: July 05, 2010, 03:21:13 am »
I am currently working on making a z80 assembler for linux that i will be naming Oasis  I hope to have almost all assembler syntax's out there so you dont have to change source files much. Currently i only have accessing the files, but hopefully i can start on the actual assembling soon
3194
« on: July 05, 2010, 03:17:46 am »
You would get the relavent libraries, and depending on wjere you put them. #include <name of library> will include a library from the includes fokders #include "file.h" will include a file from your project folder
3195
« on: July 04, 2010, 10:58:13 pm »
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