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Humour and Jokes / Re: "Only in Japan" - Omnimaga edition (NSFW)
« on: May 08, 2010, 07:19:37 pm »
lol! I've seen that

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Humour and Jokes / Re: "Only in Japan" - Omnimaga edition (NSFW)« on: May 08, 2010, 07:19:37 pm »
lol! I've seen that
![]() 3377
Web Programming and Design / Re: jBasic« on: May 08, 2010, 03:28:22 pm »
Thars true, although i feel like im reinventing the wheel, for tge arrays, its pretty much TI-Basic syntax, but I guess I'll make a command for sub()
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Web Programming and Design / Re: jBasic« on: May 08, 2010, 11:53:43 am »
Actually they already exsist in javascript. To make a string you just do: var varname = "string"; they have a few more powerful and different versions of sub as well. How you use them is varname.command(); I'll include them in the tutorial when I make it.
To make an array you can do: Code: [Select] 1: var myCars=new Array(); and to call from an array you can do this:Code: [Select] myCars[#]; and do whatever you want with it. Arrays can hold any data type, even another array! This will make multidimensional arrays ![]() 3379
Web Programming and Design / Re: jBasic« on: May 08, 2010, 12:26:31 am »
Hmm, true...well I'll have to figure a good way to encrypt it and such.
If anybody has a command idea let me know, I'm open to suggestions. 3380
Web Programming and Design / Re: jBasic« on: May 08, 2010, 12:20:50 am »
Yes actually, I'll have to make some routines, but making highscores shouldn't be to hard. You just save/recall from a text file, or if you want to store lots of data in one file, an xml file will do the trick. I'll have to do some looking into how to parse xml with javascript due to the fact that i've only done it with php.
Hmm, any other good ideas? I want to be able to stuff as much as I can into this :p 3381
Web Programming and Design / Re: jBasic« on: May 07, 2010, 08:20:34 pm »
I'm currently working on collision() with builderboy, so it should work very soon. collision() is going to be square collision detection though, so you will have to make your own for circles.
any game would be possible, as long as you have the patience to code it, and the computer has the speed to run it. yes you can use whatever image you want, as long as the browser supports it. also collision() is changed to this: collision(obj,obj2,x,y) x is for the x extension on the check, and y for the y one. EDIT: fixed it! yay! 3382
TI Z80 / Re: SirCmpwn Axe game: Obstacle Snake« on: May 07, 2010, 07:58:54 pm »
wow! that's amazing!
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Web Programming and Design / Re: jBasic« on: May 07, 2010, 07:39:49 pm »
well, it's not working quite yet, but it's almost done.
yes, with this command it will be, but it wont be as slow as on calc, in fact 15-20 shouldn't be that bad of a slowdown. 3384
Web Programming and Design / Re: jBasic« on: May 07, 2010, 04:28:21 pm »
I updated the demo to flow smoother, and I also added a command, collision().
collision(obj,obj2,a); returns true if obj and obj2 are overlapping. obj = pointer to the first object. obj2 = pointer to the second object. a = area around obj2 to include. 3385
Project M (Super Mario) / Re: Name« on: May 06, 2010, 08:40:48 pm »
project mario instead of project m? it would be less confusable.
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Web Programming and Design / Re: jBasic« on: May 06, 2010, 07:56:37 pm »
thanks!
I just added an easter egg btw for all those who want to see it ![]() 3387
Miscellaneous / Re: Ran a mile in bare feet« on: May 06, 2010, 06:39:30 pm »
ohai necroF-_-ckk
yeah, usually that is the case, for me I'm big into wrestling, but unfortunately, because I hurt my ribs, I'm probably not going to be able to wrestle ever again... 3388
Miscellaneous / Re: Rickroll Database: never get rickroll'd again« on: May 06, 2010, 05:23:53 pm »
Actually yes, with ad blocker you can subscribe to the rickroll database and block the rickrolls :p
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Miscellaneous / Re: Ran a mile in bare feet« on: May 06, 2010, 05:17:38 pm »
Well i can run, but my ribcage hates me...ever since i popped out my rib its gotten worse, so i can do most exircises without being in pain.
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Web Programming and Design / Re: jBasic« on: May 06, 2010, 05:11:58 pm »
Thanks!
I'll be making some more progress later on today as i have time to work on it. |
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