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Messages - JamesV
271
« on: April 19, 2012, 02:23:56 am »
Wow nice games! Cool to see some updates. Also JamesV I noticed you're from Australia! I'm also from Australia too.
Thanks man, they're over 10 years old now, but I still have a chuckle at them Yeah I'm from Melbourne. I was in QLD back in January touring with my band, hopefully be up there again soon too! We didn't really spend much time on the Gold Coast unfortunately, apart from a day trip to Wet n Wild
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« on: April 19, 2012, 01:31:45 am »
R-Type is the shooting games with adapters that attached to the plane for more attack, right?
Yep, that's the one
273
« on: April 18, 2012, 11:21:55 pm »
I'm impressed by how well you were able to duplicated "Invaded" to the letter! That was my favorite cell phone game to play
There's a cell phone game called Invaded? Or are you referring to the cell phone version of R-Type lol? The original R-Type was a childhood favourite of mine! I used to play it on my Sega Master System, and then on my Amiga 500 as well haha. Back in the 80's & 90's!
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« on: April 18, 2012, 07:48:13 am »
Yeah that's a bummer, but I guess TI reserve the right to make that choice lol
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« on: April 17, 2012, 01:15:57 am »
Lol I'm nearly 30, and yet I still get curious and suckered back into the TI community... It's always good to see what's going on and see if there are still new programs & games being developed Yeah that makes sense I suppose.. It's easy to forget how much teachers must rage over students sitting and playing calculator games in class That's good to hear about the 83+ series still being popular, as if I were to develop anything new, it would most likely be for that calculator
276
« on: April 16, 2012, 06:29:29 pm »
Lol oh man, I'd love to port Banchor to 83+, it would get so much more play, seeing as by the time I actually finished it, barely anyone was using the TI-86 anymore. The smaller screen wouldn't be a big issue, I could just redesign the maps accordingly, I don't think that would be a major issue. I've never done grayscale on the 83+, so I'd have to learn that. And then the other issue is the amount of map / other data in the game; off the top of my head, the total game size was close on 64KB on the 86 haha. It wouldn't be as much on the 83+, as the maps would be 12x8 instead of 16x8, but I'd have divide the map data into multiple files and swap the relevant files between Flash mem & RAM as necessary. No doubt this is possible... Definitely food for thought
277
« on: April 16, 2012, 06:24:34 pm »
It's strange that TI is being so negative towards programming now, when 10+ years ago they were so supportive of people learning Z80 assembly, etc. We used to actually communicate directly with programmers at TI for assistance on TI-83 memory layout back in the early days, and they were great, providing documentation, advice, etc.
I can't believe the BASIC language on Nspire doesn't even have a Getkey command lol, that's bizarre!
278
« on: April 16, 2012, 11:57:43 am »
Mmm I suppose it's only natural for it to peak and drop, etc. over the years. I know nothing much about the Nspire, or any of the Casio calcs, but if I get time I'll have a look at them. I'm always interested in learning new platforms, when time allows lol
279
« on: April 16, 2012, 11:56:26 am »
Haha I've got one more update I'm working on, just a minor update to my Hangman game, which is mainly a bug fix on the TI-86 version, but also hopefully a few small optimisations. There's probably 3-4 other projects that I've started at various times over the years that were never completed.. It would be nice to get a new game out lol, but see how I go Yeah I'm in a band at the moment, called Belle Haven ( http://www.facebook.com/bellehaven). Also I have a lot of drum covers (and a few on other instruments) on YouTube ( http://www.youtube.com/user/jamesv82). Working full time along with the band and other music stuff keeps me occupied these days
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« on: April 16, 2012, 01:05:19 am »
Hey JamesV nice to see you here. And yeah lol when I just had two calcs, people were surprised and were saying that I was a real calc geek lol.
It's great to be here, I've visited many times over the years but finally joined up Lol yeah. I haven't even really used my TI-89. I bought it intending to learn 68K assembly and never really got around to it... Maybe one day!
281
« on: April 16, 2012, 01:03:04 am »
Did they actually remove it from ticalc.org due to lack of space or something or was it a mistake resulting from the Ticalc CD fiasco file purge? I guess that now explains why I didn't find the 83+ version there lol. I personally tried some of your games before, but I didn't realize there were multiple Alien Breed games until recentlyé
And yeah around 2010 or so it seems like the TI community has enjoyed some sort of revival (probably due to Axe Parser and renewed ASM interest resulting from Axe release, along with the Ndless craze). Nowadays it's quieter on the TI-Nspire side but I still see a bunch of awesome z80 projects coming along.
I think it was because I had copies of AB4 in 4 different folders (83 Ion, 83+ Ion, 83+ MirageOS & 86), but the zip files were all identical (I had all .83p, .8xp, .86p etc. files included all together in each zip file), and thus to ticalc.org, they saw it as the same file, and deleted 3 out of 4 to try and reduce the number of files on the server Anynow, now I only include relevant files for each calculator in each zip file, which fixes this problem Yeah it is great to see the scene still continuing, I guess there will always be quiet periods. What calculator is most popular in schools these days? Is it still the TI-83+/84+?
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« on: April 15, 2012, 10:16:10 pm »
Hah wow, that is quite a collection. And my friends look at me weird when they see I have 4.. Lol!
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« on: April 15, 2012, 10:07:28 pm »
Hey guys! Just to clarify, both games are minor updates. AB4 was released as a full version back in December 2001 for TI-83/83+/86, but due to a file archive compression at ticalc.org a few years ago, only the TI-86 version has been showing since That boss shown on Invaded is on one of the demo levels, which is why I was lazy and just drew it as a smiley face haha It's cool to see the TI scene still kicking along, I normally get nostalgic every year or so and release an update or 2, or even finish one of the many projects I never got around to completing lol - JamesV http://www.jvti.org
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