Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - JincS

Pages: 1 2 3 [4] 5 6 ... 14
46
Computer Programming / Is HTML a programming language?
« on: July 07, 2007, 08:49:00 am »
Not even close. Just a standardized text format, designed to make scientific papers on the original Internet easier to read (and to tidy them up).

Of course, using a hand-written parser, you could theoretically turn HTML into a scripting language...

47
Miscellaneous / Money!!!
« on: July 06, 2007, 07:02:00 pm »
My last check was about $1,000. Not bad, but not worth the amount of hours I put into it :(sad.gif

48
Miscellaneous / What's going on in Omnimaga?
« on: July 06, 2007, 09:17:00 am »
I'll definitely download it when you're done->I love NBA Jam!

Change of plans: It looks like I might be roofing for my uncle next week. Hard work, but if I can get on a prevailing wage contract, it'll pay $23 an hour! w00t! Good possibility too, since the company has 3 of them going on right now :)smile.gif

49
Miscellaneous / What's going on in Omnimaga?
« on: July 05, 2007, 07:21:00 pm »
Working 60+ hours a week, 7 days a week, at multiple jobs; letting multiple projects go un-worked on, trying to get my car(s) running (all 3 of them), and working on getting into college (again). Not much really. I'm gonna get another job here soon, either remodeling houses for a friend or working at Perfection Tires for another friend (possibly both).

50
Other Calculators / Awesome Calculator Idea, sort of a mod...
« on: June 29, 2007, 10:27:00 pm »
iPod shuffle-> small enough to fit, and no screen to worry about. They should be pretty cheap by now too...

51
Art / more random art!
« on: June 27, 2007, 05:55:00 pm »
Because I have dial up and I'm too impatient...

Actually, I really like what I see. They remind me of the art from a book I read a long, long time ago (that I can't remember the title of). I haven't seen art like it again until now.

Thanks for that nostalgic moment :)smile.gif

52
Art / 32X32 sprites
« on: June 26, 2007, 02:43:00 pm »
OMG It even has the Virtual Boy!

53
Computer Projects and Ideas / Some sprite tests
« on: June 25, 2007, 09:38:00 am »
Cool! I like it :)smile.gif It might be neat if you could add a bit more detail though (like shadows around the torches, cracks in the walls/floor, etc.).

54
Computer Programming / Searching Operator Precedence in C
« on: June 14, 2007, 06:03:00 pm »
Sounds fun. Where can I find this info? It sounds a lot easier than using a million slow "if(token==operator)" statements...

**EDIT**

nvm, found it (and it was a stupid question->everyone knows the answer is Google!).

55
Computer Programming / Searching Operator Precedence in C
« on: June 12, 2007, 10:40:00 pm »
http://www.difranco.net/cop2220/op-prec.htm

Good luck!

**EDIT**

Ok, I just re-read what you said: do you mean you want to check a C file and figure out which operators come first in that? If so, you would have to read the C file into a buffer, tokenize it, and then run the tokens through an algorithm to find out which comes first. No really fast way to do it though, sadly.

Example:

c1-->
CODE
ec1(i>=0)&&(i<10)c2
ec2

Equals (token list with numbers assigned to each token and token type):
0: ( (operator)
1: i (variable)
2: >= (operator)
3: 0 (number)
4: ) (operator)
5: && (operator)
6: ( (operator)
7: i (variable)
8: < (operator)
9: 10 (number)
10: ) (operator)

Then, if you leave everything except the operators in the order they appear, this code snippet would be executed in the following order (just using token numbers here):

0,1,2,3,4,6,7,8,9,10,5

Like this:
Do this: i>=0 (relational logic)
Then this i<10 (relational logic)
Then this: && (logical AND)

It gets pretty complicated, but it's doable. This doesn't happen to be for z8-gcc, does it?

56
Computer Projects and Ideas / DevOS v0.x
« on: May 18, 2007, 10:34:00 am »
Yeah, that'll be the hard part.

I put my two-weeks in at work, so I should have a bit of free time to get to work on that here soon (a bit: I'll be moving soon, so I'll probably take a coupla weeks off from it then).

57
Computer Projects and Ideas / DevOS v0.x
« on: May 17, 2007, 09:09:00 am »
 :Ptongue.gif Yeah, I'll probably stick around for awhile and try to learn calc programming.

BTW, any news on z8-GCC? I haven't had time to work on it in quite awhile now (work + school = no time for sleep) :(sad.gif

58
Computer Projects and Ideas / DevOS v0.x
« on: May 17, 2007, 05:39:00 am »
Nope. Pattents, trademarks, copyrights, lawyers, etc. If anything, Intel will have a better shot of getting my project than anyone.

But I don't intend on selling out :)smile.gif

59
Computer Projects and Ideas / DevOS v0.x
« on: May 15, 2007, 04:28:00 am »
I gave up on trying to learn calc mods. I haven't been able to find any way that it would benefit me in the real world (not to mention I hardly use my calc at all anymore).

60
Computer Projects and Ideas / DevOS v0.x
« on: May 14, 2007, 09:53:00 am »
The funding is going into developing the hardware and software that goes with the OS (mostly the hardware, that's the spendy part). The OS itself isn't the important part: it's just a frontend that will be optimized to handle the new devices and software (to show the world what they're really capable of). I would use a pre-existing OS, except for these reasons:

Windoze = too bulky, too slow (even on the fastest machines), personal grudge against Microsoft's marketing strategies
Linux = The kernel just couldn't handle it :cry:
Unix = Great for server stuff, but isn't designed for this sort of thing :(sad.gif
Macs = They just suck

I'm just designing the OS to utilize the CPU and RAM (along with virtual memory emulated on the hard drive) to their fullest extent (which will entail creating a new memory mapping scheme that will allow the OS to run 100% separate from all software not affiliated with the system [so that there's no possible chance of crashing the system and ruining any of the hardware]).

Pages: 1 2 3 [4] 5 6 ... 14