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Topics - JosJuice

Pages: 1 [2]
16
TI Z80 / TimeTools
« on: November 14, 2010, 06:06:48 am »
TimeTools is a small TI-BASIC program I've been working on for a while. It displays the current time (both digital and analog display), and also has a timer that has the ability to continue even when TimeTools is not running. It only runs on TI-84+(SE) since the clock is used.
I've tried to optimize this as much as I could. The screen is only updated when needed, and the whole program is about 1 kB. Usually, it runs at about 5 FPS.




http://www.ticalc.org/archives/files/fileinfo/433/43347.html

17
TI-BASIC / Friendly window in Horiz mode
« on: November 10, 2010, 12:51:38 pm »
The window I prefer to use is the one with 0,0 in the bottom-left corner, since it saves the most space. I used to set it up like this:
Code: [Select]
:0→Xmin
:0→Ymin
:94→Xmax
:62→Ymax
However, TI-BASIC Dev suggests this instead:
Code: [Select]
:ZStandard
:84→Xmin
:72→Ymax
:ZInteger
I don't understand what ZInteger does to create the window I want and why 84 and 72 are used instead of 94 and 62. I used this method for my programs anyway.

However, I've run into a problem now. I'm making a Horiz mode program, and because of this I need the window to be a different size. I tried randomly replacing values in the code in order to get the desired 94/31, and this seems to work:
Code: [Select]
:ZStandard
:Horiz
:84→Xmin
:41→Ymax
:ZInteger
Placing the Horiz command later in the code (after ZInteger) does not create the window I want. However, changing the size of the window while Horiz is in effect makes the line between the graphscreen and homescreen flash a bit, which does not look good. Is there any way to solve this without increasing the size of the program? I have no idea of how to make this work, since I don't understand in which way ZDecimal makes every pixel be an integer.

18
OmnomIRC Development / SpyBot45 glitch: 3362
« on: October 12, 2010, 01:25:49 pm »
(18:52:08) SpyBot45: (O) New post by Kiligolo in [Axe parser] aide http://tinyurl.com/2e73xhu#73356
(19:01:09) SpyBot45: (O) New post by JustCause in Bluescale http://tinyurl.com/29j4ld5#73357
(19:02:23) SpyBot45: (O) New post by JustCause in My First Quantum Translocator http://tinyurl.com/26q9p8t#73358
(19:04:59) SpyBot45: (O) New post by Ikkerens in Bluescale http://tinyurl.com/2f488pb#73359
(19:06:50) SpyBot45: (O) New post by JustCause in Bluescale http://tinyurl.com/2bjc93h#73360
(19:08:13) SpyBot45: (O) New post by Ikkerens in Bluescale http://tinyurl.com/2e3v9qk#73361
(19:08:13) SpyBot45: 3362

3362 seems to be related to post #73362. That post never appeared. s:

19
TI-BASIC / Homescreen or graphscreen?
« on: October 05, 2010, 12:59:45 pm »
Yeah... It wasn't long ago since I started coding TI-BASIC and now I've gotten to the point where I want to display graphics that aren't just ASCII characters. So I'm wondering: Should I use the homescreen or the graphscreen? As I understand it, graphscreen allows stuff like drawing lines, but homescreen allows Disp. Are there any other important differences, and which screen would be the best to use when drawing sprites?

And also, how do I swap between the two screens from a program? Do I simply use a function for drawing to the screen I want to swap to? I didn't exactly see any function for swapping when I looked in the manual.

20
Introduce Yourself! / I'm new...-ish
« on: October 02, 2010, 01:52:25 pm »
...yeah. I don't have lot to say, actually. D:

Got my first calculator about a week ago (a TI-84+ SE, I think it has the extra RAM pages but I'm not sure) and registered here about a week ago. I've programmed some small programs in TI-BASIC but I have no idea what kind of stuff I want to program right now D:

And I'm kinda wondering what's up with all the peanuts and lobsters. s:

21
General Calculator Help / ERR:SYNTAX (TI-84+ SE)
« on: September 26, 2010, 01:19:38 pm »
I'm very new to all this graphing calc stuff so this is probably a noobish question... D:

Some games give me an error "ERR:SYNTAX" when I attempt to run them. This happens with quite a lot of games so I think I'm trying to run them in an incorrect way or something like that. Do I need to do something else than selecting the program, pressing Enter, and then Enter again? From what I've read, I need a shell for some games, but some of the games that have the "ERR:SYNTAX" error were described as games that did not require a shell...

Help, please? D:

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