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Messages - Keoni29

Pages: 1 ... 160 161 [162] 163 164 ... 168
2416
Axe / Optimize level loading from external file
« on: June 19, 2011, 12:31:18 pm »
Can I optimize this?
Code: [Select]
Lbl LV
If r1=1
prgrmSTAGE1
End
If r1=2
prgrmSTAGE2
End
etc.


2417
Music Showcase / Re: Keoni29's Newground songs
« on: June 19, 2011, 11:53:09 am »
A lot of them are outdated. I made those when I just learned how to use fl-studio <_<
I'm working on a new 8-bit song :D (Triangle kick sounds neat!!)

2418
TI Z80 / Willi - Axe contest entry 2011
« on: June 19, 2011, 08:42:59 am »
Willi is a very old dos game. I played it a lot when I was young. We had win95 those days. Unfortunately there is no documentation of this glitchy game at all. On newer pc-s it runs an illegal function call in the beginning of the game. I reconstructed the game based on my memory and some graphics I found on the CD-rom


Story:
Willi is a puzzle/strategy game in which you must move quickly. Willi the caveman is hungry and you must help him eat moss while avoiding falling rocks.

I'm working on a TI83/84 version. (I just luv this game  ;D)

The engine is done. I have to add some features such as highscores, menus, lives and more stages. Maybe I'll put a level editor in it just like the original game had.
The original game had some primitive sound effects too, but I really can't remember those. When there is time left I will consider sound effects.


I upload the game soon :)

2419
TI Z80 / Re: [Axe Parser Shoot'em up] Devrays
« on: June 19, 2011, 05:55:52 am »
Based on R-Type?

2420
Other / Re: TI 84 indication leds
« on: June 18, 2011, 12:33:56 pm »
I made a vid [pg up]

2421
Axe / Re: Load level
« on: June 18, 2011, 11:53:06 am »
Okay I'll try this one :)
Edit:Works :)

2422
Minecraft Discussion / Re: Omnimaga minecraft server
« on: June 18, 2011, 06:42:39 am »
Just buy it man. It's only 15 euro

2423
Axe / Load level
« on: June 18, 2011, 06:20:24 am »
This code is supposed to load the level into L1,but it doesn't  work. It messed up the entire level.
Code: [Select]
[333333333333]->Gbd1
[300000000003]
[300000000003]
[300000000003]
[300000000003]
[300000000003]
[300000000003]
[333333333333]
Code: [Select]
For(V,0,7
For(H,0,5
{V*6+H+Gbd1}->A
A/16->{V*16+(H*2)+L1}
A^16->{V*16+(H*2)+1+L1}
End
End
Whats wrong with it?

2424
Other / Re: TI 84 indication leds
« on: June 17, 2011, 03:35:34 pm »
I made a better version :) This one inverts the signal. When your calc is turned off the leds won't emit light anymore.



              + ext. bat.
                 0   
                 |
                 E PNP (b.v. BC557)
Tip--[1K]------ B   
                 C
                 |             LED
                 l----[470R]---->|----o
                                      |
                                      |
             + ext. bat.              |
                 0                    |
                 |                    |
                 E PNP ( BC557)   |
Ring--[1K]----  B                     |
                 C                    |
                 |             LED    |
                 l----[470R]---->|----o
                                      |
                                      |
GND-----------------------------------0---------- - ext. bat.

2425
Introduce Yourself! / Re: @(0_0)@
« on: June 17, 2011, 12:24:00 pm »
Anyway back on topic, I hope you enjoy your stay Keoni.
I do :)

2426
Other / Re: TI 84 indication leds
« on: June 17, 2011, 01:44:52 am »
:) My work is open-source. You get the schemes so that you can build your own. The parts cost less than 2 euro +2,50 for the circuitboard.

2427
Other / Re: TI 84 indication leds
« on: June 16, 2011, 11:37:33 am »
There is only one problem. The transistors invert the signal emitted by the link cable, so you will need a 5v battery

2428
Other / TI 84 indication leds
« on: June 16, 2011, 10:55:02 am »
I made this little device that indicates the state of the linkport of my TI 84. Works with all calcs with a stereo jack link.
I made a better version :) This one inverts the signal. When your calc is turned off the leds won't emit light anymore.


Image:
Spoiler For Spoiler:

Circuits:
Spoiler For Spoiler:
STEREO VERSION

              + ext. bat.
                 0  
                 |
                 E PNP (BC557)
Tip--[1K]------ B  
                 C
                 |             LED
                 l----[470R]---->|----o
                                      |
                                      |
             + ext. bat.              |
                 0                    |
                 |                    |
                 E PNP (BC557)   |
Ring--[1K]----  B                     |
                 C                    |
                 |             LED    |
                 l----[470R]---->|----o
                                      |
                                      |
GND-----------------------------------0---------- - ext. bat.


MONO VERSION

       + ext. bat.
                 0  
                 |
                 E PNP (BC557)
Tip--[1K]------ B  
                 C
                 |             LED
                 l----[470R]---->|----o
                                      |
                                      |
GND-----------------------------------0--------- - ext. bat.



2429
News / Re: Omnimaga 2011 Programming Contest, Part #1: Axe Parser
« on: June 15, 2011, 01:39:12 pm »
Are existing puzzle-games allowed(like bejeweld and majohng)?

2430
Axe / Re: Commands for Axe
« on: June 15, 2011, 01:30:45 pm »
randInt(1,5)→X
max(rand^6,1)→X

{1,2,3,4,5}→L₁
data(1,2,3,4,5)→GBD1
or
for(A,0,4)
A+1→{L1+A}
end


sub("ABCDEF",3X-2,3)→Str1
erm... not? 3*X-2+Str1 is possible,but this returns everything behind it

iPart(X)+abs(Y)→Z
:S dunno

For(X,1,20,1)
End
For(X,0,19)
End
it always adds 1 in axe

dim(L₁)→A
Not necessairy since axe doesn't save anything.

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