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Messages - Michael_Lee

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121
Miscellaneous / Re: SirCmpwn vandalizes Axe Parser forum
« on: August 18, 2011, 01:20:21 pm »
Good news everyone. The thread was in the trash bin, I moved it back to where it was supposed to go.

*Michael applauds Juju*

122
Miscellaneous / Re: SirCmpwn vandalizes Axe Parser forum
« on: August 18, 2011, 01:11:54 pm »
No problem.  I also have a few 0.4.x versions I could upload, if anybody desperately needs them ( 0.4.1 and 0.4.8 )

123
Miscellaneous / Re: SirCmpwn vandalizes Axe Parser forum
« on: August 18, 2011, 01:05:58 pm »
For now, if anybody wants them, here are Axe versions 0.5.2, 0.5.3, 1.0.1, and 1.0.2.

124
Axe / Re: Axe Q&A
« on: August 18, 2011, 10:13:27 am »
Hey guys, sorry for my english because i am french, but can some one explain me how to use the link port, how to send some variable, files, to make a multiplayer game.
Thank's

To use the link port, use 'send' and 'get'

From the Axe documentation:
Send(BYTE,TIME)Tries to send the byte across the linkport. It will keep trying until the other calculator receives the byte or time runs out. Returns 1 if the byte was sent successfully or 0 if it timed-out. Time is in the order of microseconds.
GetChecks if the sender is trying to send anything. Returns the byte if it was received or -1 if nothing was sent. No waiting is done.

Note, however, that the two calculators have to be perfectly synchronized -- if the recieving calc doesn't use 'Get' at the same time the other calculator uses 'Send', the data won't be received.

What do you mean by 'sending variables and files'?  Do you mean while you're running an Axe program, or do you mean normally?

As far as I know, there really isn't any standard set of tricks that can help you make a multiplayer game; it's just critical that you design your program flow correctly.
I don't know how responsive sending and receiving is, so it might be a good idea to avoid any real-time multiplayer games, and instead make something that's more 'turn-based', if that makes sense.

125
Miscellaneous / Re: Post your desktop
« on: August 18, 2011, 12:28:00 am »
My Windows desktop was very cluttered -- batch files, folders, text files, 8xp files, and shortcuts were everywhere.  I just got Linux -- it'll probably be equally messed up in a few months. 

But for now, I can glory in the cleanliness.

126
Programs or webpages?
Either way, I'd be interested to know also.

It's probably a server-side thing -- you can configure servers so that file extensions are stripped off, or something.

(You can also place a 'index.html' file inside of a folder with the name you want, and typing in the url of that folder will redirect to the index file, but it doesn't feel like the prettiest solution to me.)

Edit: Hmm -- I have 888 posts...  Now, if only I had 88 respect...

127
Introduce Yourself! / Re: Hello, all!
« on: August 12, 2011, 06:50:18 pm »
Hello!  Welcome to Omnimaga.

Nice name, by the way.

128
TI Z80 / Re: Croquette IDE
« on: August 12, 2011, 05:36:37 pm »
Progress report:

Autocompletion is now working!  Hooray!
Converting Axe to TI-Basic tokens (and vice versa) is now supported too.

I feel slightly uncomfortable with the code I wrote though (I feel like I re-invented too many wheels), so we might swap it out with what ephan used in his other project.

129
Miscellaneous / Re: Types of Cell Phones
« on: August 12, 2011, 03:32:28 pm »
I have an Android -- a Samsung Captivate.

I'm pretty happy with it -- I've been stuffing all sorts of apps into it.  Somebody actually made a metal-detecting app (and it actually (sort of) works).

130
Axe / Re: Help to use a .8xp
« on: August 12, 2011, 01:05:39 pm »
I think you need to unarchive the program.

Try this:

Press [2ND]  then [MEM] (over the [ + ] button) to get to the memory screen.
Select option 2 (Mem Mgmt/Del...)
Pick option 7 (Pgrms)
Scroll down until you select NYAN
There's most likely an asterisk (*) to the left of the program name -- press enter.
The asterisk should be gone --go back to the homescreen, and try doing 'Asm(pgrmNYAN)' again.

131
Introduce Yourself! / Re: puts("Hello World!");
« on: August 12, 2011, 12:32:45 am »
Welcome to Omnimaga! 

I just found your website on Sourceforge and a thread on Cemetech, and I have to say -- GlassOS looks awesome!

132
I move that we sticky this.

133
Try this:

Pick TI-Basic (assuming you have a calculator), or if you want to focus on computers, higher languages like Python, Ruby, etc...  (I'm a bit of a Python fanboy, so my opinion may be biased here.)

Assuming you pick TI-Basic, first try Hello World, then work on making progressively more complex programs and games.  Try making things like quadratic solvers, rock paper scissors, etc.  If you're still in school, try writing programs that automate a lot of the grunt work math classes make you do -- find the lengths and angles of a triangle, divide polynomials, etc.  I found http://tibasicdev.wikidot.com/home to be a really good resource for teaching a lot of the particulars of TI-Basic, although if I recall correctly, it wasn't particularly good at teaching the principles of programming in general.  Once you have a general feel for writing programs, progress to Axe.  TI-Basic is a safe way for you to learn the basics so you won't destroy your calculator due to a fundamental misunderstandings (and Axe is a lot faster then TI-Basic, anyways).

If you start with computers, mostly the same thing, except perhaps try delaying attempting to make games until a little later?  Try searching for books (or online tutorials) for Python -- it's a relatively easy language to learn.


134
Introduce Yourself! / Re: Hello.My name is 3rik.
« on: August 08, 2011, 11:29:35 pm »
Hmm, something I've always wondered -- how is it possible for a spambot to get over 40 posts in a row without being banned?

135
Introduce Yourself! / Re: Hello.My name is 3rik.
« on: August 08, 2011, 11:06:20 pm »
ticalc.org is pretty much THE repository for calculator programs (good and bad).  It really doesn't have much of a community, though.  When you finish making a game, it's usually a good idea to upload to ticalc, but until then, it's not really worth the bother of registering.

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