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Topics - Raylin

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91
TI Z80 / ARMY Screenshots
« on: April 13, 2010, 10:44:48 pm »
This thread will be updated with various screenshots from the game.


Title Screen: Across the wastelands of Sessharim.

92
TI Z80 / ARMY Concepts and Basic Information
« on: April 13, 2010, 09:16:03 pm »
ARMY: At the End of Eternity

The year is 4156.
You and your brother have woken up on a battle-scarred wasteland of a world called Sessharim.
A being called the Supreme Intellect (SI) has proposed a question to the cosmos:

Will law and order triumph over chaos and discord?

Resolved in his methods, the SI implants evil in your brother and gives you both the power to extract warriors from all periods of time to fight for your cause. As the SI leaves to see the battle unfold, he says:

My vast knowledge has been stored in large capsules across Sessharim.
Go. Seek them out.
Use the knowledge to end the battle and lay my weary mind to rest...


Now, you have a problem.
Your brother just became an evil overlord and talking won't stop the wave of gladiators coming at you.
What do you do?

Let your ARMY do the talking.

93
Axe / Turn order based on value in AppVar?
« on: April 12, 2010, 08:46:29 pm »
Basically, there are seven values (1-99) in an AppVar.

What I'm trying to figure out is how to make a turn order based on these values.
Highest value goes first in the turn order.

So...

Code: (vCake) [Select]
15
26
48
71
65
56
12

Code: (Turn Order) [Select]
6
5
4
1
2
3
7

94
Axe / SortA() in Axe?
« on: April 11, 2010, 09:45:12 pm »
How do you SortA() in Axe?

95
Axe / Shifting Order
« on: April 11, 2010, 08:48:23 pm »
Say that 7 players have a number (1-7).
Say there is a list that is populated with these numbers (1-7).
The concept here is to establish some sort of order here.

i.e. When Player 1 moves, he moves to the bottom of the list and works his way up the list. Every other player follows suit.

EDIT: The list looks like this.

Code: [Select]
1
2
3
4
5
6
7

*Player 1 ends his turn

The list should look like this.

Code: [Select]
2
3
4
5
6
7
1

96
Miscellaneous / [NOVEL] Phantom Sanctuary: Sins of the Savior
« on: April 08, 2010, 08:26:13 pm »
Phantom Sanctuary: Sins of the Savior

Sneak sneak.

If you have a Facebook... support me by becoming a fan. :)
Phantom Sanctuary Facebook Fan Page

97
Axe / Moving sprites in a circle
« on: April 05, 2010, 11:39:17 pm »
I just now looked at a tech demo BuilderBoy released with an old update of Axe.
I am in need of some explanation of said technique.

Or is this physics magic again?

98
Introduce Yourself! / Since I didn't do it officially...
« on: April 02, 2010, 02:03:50 pm »
For those who don't know, hi.
My name is Raylin.

I am a Grammar Nazi.
And proud of it.

:D


99
Axe / [Axe Parser] Bytes?
« on: March 23, 2010, 01:48:50 pm »
I've looked at a bunch of different programs and a lot of them use bytes explicitly.
I was just wondering...
How would a TI-BASIC programmer use these bytes?
What would I use them for?

Could you break it down to a level a noob (well... ASM noob) could understand?

For example, Builderboy was talking about how he used bytes in Portal X to do something...

Any clarity on the topic will be greatly appreciated. :)

100
General Calculator Help / [DATA EXPUNGED?]: Corrupt Groups?
« on: March 22, 2010, 07:34:10 am »
So, for some godforsaken reason, my calculator is being a data whore.
When I extract ANY of my groups, I always end up with a program with no data. (16 bytes)
When I delete it, it RAM clears me.
I hope I didn't lose my files.

Any ideas on why this may happen?

101
Axe / Questions with commands
« on: March 03, 2010, 09:23:09 pm »
I started using Axe today (like five minutes ago).
So, as expected, I r newfeg.

I am having issues with the word NAME in the documentation.
How do you declare a name? And what is meant by VAR?
Because I threw in the variable A to see what it did.
Axe threw back an error. :(

Little help, please?

102
Axe / Axe for Dummies (like me)
« on: February 28, 2010, 06:35:05 pm »
You can only see the word FastCopy so many times before you feel like a retard.

If anyone could put some of the commands in layman's terms...?

103
Other Calculators / TI-BASIC programming wins me a scholarship?
« on: February 28, 2010, 09:57:32 am »
Okay then.
Well, I am competing in a competition called ACT-SO.
It is a non-profit organization dedicated to give youths (like me) scholarships to go to college.
But, we need to win the competitions.
There's a local and a national comp.
The local is March 20.
My information (Lemonade Tycoon builds and such) are due Friday.

HELP ME STAY ON TASK, PLEASE!
This is for my future and I need to stay focused.

104
General Calculator Help / 2.53MP in mah calc, sapping mah speed.
« on: February 07, 2010, 10:57:56 pm »
Fak.

So, I install OS 2.53MP and I find no use for it.
So, I install OS 2.43 and start programming again.
Slow as a snail.
DJ's helping me now... but suggestions?

EDIT: May not work for everyone but, backed up everything and AMC'ed (all memory cleared). Restored and everything worked fine. DJ suggests a RAM clear. Try it.

105
TI Z80 / Lemonade Tycoon... in 48 hours.
« on: February 07, 2010, 04:58:23 pm »
I don't know if I can do it but starting now, I am going to make Lemonade Tycoon in 48 hours.
I'll post screenshots later. Wish me luck.

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