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Messages - Xeda112358
Pages: 1 ... 128 129 [130] 131 132 ... 317
1936
« on: April 02, 2012, 09:01:52 pm »
I got to class late because I had to submit mine Oh well, I got it in. Hopefully it's good enough...
Same. I had a 6:00 PM class and I submitted at 5:58. I then had to get around and get to class which is across campus
1937
« on: April 02, 2012, 06:00:23 pm »
Submitted with 2 minutes to go o.o I didn't finish .__.
1938
« on: April 02, 2012, 02:32:43 pm »
 For the first round? * Xeda112358 is scared o.o
1939
« on: April 02, 2012, 02:21:43 pm »
!_! Okay, one last check for my Axe entry, then I need to finish my BASIC one
1940
« on: April 02, 2012, 02:17:34 pm »
He may not have had the time to remove it
1941
« on: April 02, 2012, 01:58:11 pm »
Oh, I see, good point >.> Well the code could be created (though it would be long), so maybe if I get enough time I can create it and post the program  The ones I have made and released the mrmprog mentioned are: CopyProg: this one is on TICalc and is 143 bytes GetNameCopyProg2.00 This is a combination of GetName, CopyProg, and a few other useful routines making it CopyProg on steroids. The cost is that it is about 600 bytes. So what you can do is find a program, the name is stored to a string, so use CopyProg to copy it to a tempvar (like prgmTEMPVAR) and then execute prgmTEMPVAR. If you want an example of a shell that I started: LSDOS
1942
« on: April 02, 2012, 01:06:13 pm »
Who says it's fake 
The highlighted text at the bottom that links to April Fool's ?
1943
« on: April 02, 2012, 01:00:35 pm »
Woo, I'm here! Can't believe I missed a hex codes topic >.> Now as for this: Can some one give me the hex codes for grouping/ungrouping programs, displaying sprites, getting a program list, running a user defined program, getting stats on a program or the system.
Celtic 3 can do that pretty easily. It has commands that can allow you to do all of that, and if you need help, I can help with that, too  (I still love to use Celtic 3 because it makes life easier  )
1944
« on: April 02, 2012, 07:40:19 am »
Does it mean it's real? o.o
EDIT: Or just a half joke?
EDIT2: Oh, it's red now .__.
1945
« on: April 01, 2012, 09:15:04 pm »
 Mine is 211 bytes at the moment, but it traps itself too easily
1946
« on: April 01, 2012, 05:34:54 pm »
I don't have my BASIC project entry started .__.
1947
« on: April 01, 2012, 05:27:09 pm »
But then you cannot get the bottom rows, right?
1948
« on: April 01, 2012, 05:26:19 pm »
Hmm, but that doesn't allow the user to go offscreen, right?
1949
« on: April 01, 2012, 03:40:22 pm »
I have a question... can one use this method to draw sprites in the top 6 pixels, or do you need horizontal sprites for that? EDIT:And yes, I know I necroposted
1950
« on: April 01, 2012, 10:15:16 am »
It is 2676 bytes, though, currently .___.
...and it is already 3347 bytes 
Mine is now over 3900 bytes, but I added another feature
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