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Messages - Xeda112358
Pages: 1 ... 150 151 [152] 153 154 ... 317
2266
« on: February 18, 2012, 08:58:06 am »
It runs so fast because it is Grammer  But in all seriousness, Grammer is written in assembly, but it is designeed to be much faster than BASIC. @Turiqwalraus: Actually, there is an undocumented particle that does that, kind of >.> The difference is that if there is a pixel above it, it dies  I should add new particles sometime
2267
« on: February 17, 2012, 04:59:00 pm »
I saw this over on RevSoft and all I can say is  Superb job!
2268
« on: February 17, 2012, 02:27:50 pm »
The program to rename can be in RAM or archive, but prgmRENAME must be in RAM to run it normally (unless you have a shell that lets you run it from Archive). EDIT: Don't do that ^ I got ninja'd by calc84maniac, luckily. I had never known that  So to be clear: Do not rename archived programs and then garbage collect. I am working on fixing it to automatically unarchive the program first.
2269
« on: February 17, 2012, 10:54:39 am »
Ah, good to know  I have some ready to use once these ones die
2270
« on: February 17, 2012, 08:13:23 am »
Have you ever needed to rename a program and you didn't want to download or you don't have a whole App to do it? Well here you go  To rename it, put the new name in Str1 and the current name in Ans and then run Asm(prgmRENAME. So as an example, to change prgmMEANDHIM to prgmHEANDI (you know, for proper grammar  ), you can do this: "HEANDI→Str1 "MEANDHIM Asm(prgmRENAME
EDIT: Opcode included
2271
« on: February 17, 2012, 07:22:25 am »
I finished last Saturday and got a response on Monday. I gave my choice and it got here yesterday  (Thursday)
2272
« on: February 17, 2012, 07:20:15 am »
Awesome, and thanks  I've no clue how I could make such a mistake  But I'm glad you are trying it out!
2273
« on: February 16, 2012, 09:33:10 pm »
Cool, so to be clear, it will be like if you have it at X offset 3, it will be at 24 pixels from the left. If it is 3 wide, it will be 24 pixels wide. Height will be based on pixels, though.
2274
« on: February 16, 2012, 09:30:08 pm »
If I have it based on 12 columns on the screen, then it should be able to be done quickly, but if it is based on pixel coordinate boundaries, it will be quite a bit slower.
2275
« on: February 16, 2012, 09:23:36 pm »
That might take a bit more work, but it should be worth it. Maybe Fill(23... And should it be arbitrary pixel coordinates or can it be aligned (every 8 pixels wide)
2276
« on: February 16, 2012, 08:39:53 pm »
How does a wiki get created? (Also, I am adding the fire routine >.> ) EDIT: Fire is added >.> To use it, use FIll(22,x. If x=0, it uses white fire, 1 uses black fire
2277
« on: February 16, 2012, 08:11:49 pm »
O.o I would not know where to begin
2278
« on: February 16, 2012, 03:50:24 pm »
I am at college, so the university mailroom
2279
« on: February 16, 2012, 03:02:30 pm »
Wow, very nice  That is indeed an excellent algorithm, then
2280
« on: February 16, 2012, 03:00:40 pm »
Oh, that is cool o.o I am still not seeing how it can mark paths though (or is it one at a time?)
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