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Messages - ben_g

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76
Super Smash Bros. Open / Re: [Axe] Super Smash Bros. Open
« on: September 09, 2014, 11:27:04 am »
That looks awesome!

77
I didn't really learn how to code in high school (or at least not in the official lessons), bit I did got a few introductionary lessons in Game Maker (the drag&drop part, not the scripting part). I think that they should do this in every school. It isn't really programming, but at least it shows that it's not that hard to 'get computers to listen to you', while witouth it, programming is seen as something 'unobtainable' by many, because they don't have the slightest idea of how to start.

With the car engine example: you wouldn't learn how a full car engine works, but you would learn how basic bechanics works (gears and stuff, which they do teach at high schools)

78
As far as I know, only batteries that are overcharged or become to hit should swell.
Leaving a battery unused inside a device should be safe, though it can decrease the battery life if the battery isn't stored propperly. And if a device keeps using a little bit of power while it's turned off, it can drain the battery beyond it's 'empty' state (there always is a little bit of energy left in an 'empty' battery), which can cause the charger to reject the battery, because it is basically broken.
It is sometimes possible to 'restart' the battery by charging it during a short time by simply attaching it to a power source, however, this is rather unsafe, and it should only be done in a fully fireproof environnement and while you are constantly watching to see if the battery doesn't get too hot. But I'd suggest you to just get an other battery if this is the case.

79
Miscellaneous / Re: The Omnimaga Project Revival Team
« on: September 01, 2014, 11:18:06 am »
Is knowing how to go to a folder, list all files in a folder, and running and building programs seen as enough CLI knowledge?

Anyway, it looks like I have a lot to learn to be able to start on it, but it looks like a great challenge, and I'd love wxWabbitemu to be more up to date.

Though can I ask you, alberthrocks, to then please either join our team or at least look at our GitHub regularly to give advice and feedback? This project is quite different from other projects I've done in the past, and I think this is the case with more people from the team.

BTW: my main OS is Linux (Ubuntu), but I have Windows 7 on a virtual machine, so I can test on both.
Oh, and I have programmed in ASM in the past, so I know the basics of how the hardware works. I'd need documentation for the details though.

80
Miscellaneous / Re: The Omnimaga Project Revival Team
« on: August 31, 2014, 05:36:06 pm »
Yeah, I think it's easiest like that.

81
Miscellaneous / Re: The Omnimaga Project Revival Team
« on: August 31, 2014, 04:37:06 pm »
I also should learn C.
A reasonable number is about 3?
It's hard to put a number on it. It also depends on how big the team is at the moment when those projects are submited. When there are multiple people on the team that don't have a project, I guess they are free to add an other one, if enough of them can agree on that project (enough meaning enough people to finish the project)

82
Miscellaneous / Re: The Omnimaga Project Revival Team
« on: August 31, 2014, 04:17:58 pm »
* Ben_g looks back a few posts

I have an old project, wxWabbitemu, which is basically a Linux port of Wabbitemu via wxWidgets. Would anybody like to help pick that up? I'd be happy to help with setup and such! :)

https://code.google.com/p/wxwabbitemu/

I guess I should start learning C

And I'll try to divide the doge project into jobs which I'll post as issues. Then everyone can assign one to himself when he wants to do one of them. (Or at least that's my plan. I hope I understood GitHub's systems correctly to get this to work)

Also I don't mind having multiple active projects on out GitHub, but please always check for interest before simply adding it to the GitHub and keep it down to a reasonable number so we won't drown in projects.

83
Other / Re: Building a giant laptop
« on: August 30, 2014, 03:10:58 pm »
Nice.
Does it have a battery? If so, how long does it last?

84
Miscellaneous / Re: The Omnimaga Project Revival Team
« on: August 27, 2014, 11:58:11 am »
Ouch, I don't have Linux and never heard of wxWidget. I would like to help but I can't :/
Linux is very easy to set up on a virtual machine.

I have an old project, wxWabbitemu, which is basically a Linux port of Wabbitemu via wxWidgets. Would anybody like to help pick that up? I'd be happy to help with setup and such! :)

https://code.google.com/p/wxwabbitemu/
It sounds like an interesting project to pick up, though I have absolutely no experience with programming in C nor with programming emulators.

Though if everyone agrees on this project, I have no problems with learning C for it.

85
Miscellaneous / Re: The Omnimaga Project Revival Team
« on: August 24, 2014, 04:17:25 pm »
I sent an invite to 123Outerme as well.

86
Miscellaneous / Re: The Omnimaga Project Revival Team
« on: August 24, 2014, 04:10:17 pm »
I sent an invite.
Welcome to the team.

87
Super Smash Bros. Open / Re: [Axe] Super Smash Bros. Open
« on: August 24, 2014, 04:08:47 pm »
Nice. I'll deffinately play it with my friends then in September. I can't play the link cable version because I only have an USB cable.

88
Super Smash Bros. Open / Re: [Axe] Super Smash Bros. Open
« on: August 24, 2014, 04:04:28 pm »
I haven't really had time to test it out yet, but is single-calc multiplayer also supported?

89
Miscellaneous / Re: The Omnimaga Project Revival Team
« on: August 24, 2014, 04:02:32 pm »
Do you have a GitHub account?

90
Super Smash Bros. Open / Re: [Axe] Super Smash Bros. Open
« on: August 24, 2014, 07:40:49 am »
So, if I understand it correctly, you send keypresses to the other calc and hope that the movements stay synced on both cacls, right?
I think it would be better to send actions to the other calc when the player does them, together with the coordinates at which the actions were started. For example: jump: first send a byte that represents the jump action (for example $0C (just a random number)), and then the coordinates, for example (5,10). That way, if the calcs aren't fully synced, they should resync because it now knows the coordinates.
But I haven't tried something like this yet, so I don't know how well it would word, or how slow it would be.

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