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Messages - ben_g

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91
Computer Projects and Ideas / Re: Redstone-oriented Minecraft clone
« on: August 23, 2014, 03:08:47 pm »
This looks interesting. Do you also plan on creating a .scematic exporter so that you can paste anything you make in a real minecraft world?

92
First off, I hope your server is still okay. I tried to login, and after my 3rd pasword attempt (I use multiple paswords so I tend to forget which one to use for what), the connection terminated and I haven't been able to reconnect. I hope it just blocked my ip instead of that I caused the server to go down.

Anyway, you are free to delete all data in my personal folder. I don't need it to be backupped and I don't need it to be transfered to the new server, so that it won't give any problems during the migration. It was for a school project that's over now and I already have backups for it myself.

93
Miscellaneous / Re: The Omnimaga Project Revival Team
« on: August 21, 2014, 07:51:18 pm »
I got bored today, so I tried out a different algorithm for moving the snowflakes around in Dodge (our current project).

The main upsides of this new algorithm are that it seems to be faster, all snowflakes move at the same time (which looks neater/more organized), and that it seems to slow down a lot less when the number of snowflakes increases (when handling a lot of them, it 'laggs' a bit when rendering the bottom line, but the movement happens at the same speed).
But the algorithm also has a major downside though: it only works when moving the snowflakes up, not down. It's also a lot slower on a MathPrint OS in MathPrint mode, though it works fine in Classic mode.

Here's a comparization of the new algorithm (left) and the old algorithm (right):


So, should I update the code on GitHub to use this new 'engine'? Or is the change just too big?

For those interested, the source file of the test program using the new algorithm is currently 203 bytes.

94
Miscellaneous / Re: The Omnimaga Project Revival Team
« on: August 21, 2014, 12:46:30 pm »
SourceCoder does use just L1 for list variables, and I think it even uses the same token definition file as TokenIDE, though it won't be entirely compatible with TokenIDE's preprocessor.

But anyway, I'll see if I can get TokenIDE to work now on my Ubuntu computer.

95
Miscellaneous / Re: The Omnimaga Project Revival Team
« on: August 20, 2014, 04:44:14 pm »
I sent an invite.

96
Miscellaneous / Re: The Omnimaga Project Revival Team
« on: August 20, 2014, 04:42:28 pm »
Are you Philip N on GitHub?

97
Miscellaneous / Re: The Omnimaga Project Revival Team
« on: August 18, 2014, 06:10:20 pm »
I agree on the text-based source files only, and the editor I'd reccomend is Cemetech's SourceCoder3. I've tried many editors, but SourceCoder seemed to be the best one that I could get to work in Linux.

For the GitHub stuff: As long as it's easy to find things, I'm happy. This is the first time I work with GitHub so I don't know how it all works yet.

98
Community Contests / Re: Code Golf Contest #6
« on: August 18, 2014, 12:56:51 pm »
No, this was for the old challenge. Ignore my submission PM because it's wrong then.

99
Community Contests / Re: Code Golf Contest #6
« on: August 18, 2014, 12:52:15 pm »
I've got a 41 byte python solution. I might have a chance this time.

100
Miscellaneous / Re: The Omnimaga Project Revival Team
« on: August 17, 2014, 12:54:23 pm »
I'm in. I won't start before quite some time though, since I already have unfinished projects myself.
Which we could help finish if this gets going
Indeed, that's the goal of this project.

And is there a way to see who voted in a poll so we can see who votes "yes"?
Not as far as I know, but I trust everyone yere to only vote "yes" when they are actually interested in helping, and not just voting for it to get our hopes up.

BTW: for the first project, I think it's best to start with a Ti-83+ series project, since most of us are familiar with that series. I guess a computer project could work as well, but they are usually much larger than calc projects.

101
Miscellaneous / Re: The Omnimaga Project Revival Team
« on: August 17, 2014, 09:42:02 am »
ben_g: So how many people do we need until we start?
Well, it's hard to put a number on it. According to the poll, we already have 3 people, that might already be enough to pick up a smaller project or one that's nearly completed.
Does anyone have a suggestion for a project to pick up?

Does this mean Continuity will get finished? O.O
Let's hope so :)

102
Miscellaneous / Re: The Omnimaga Project Revival Team
« on: August 16, 2014, 08:05:18 pm »
Apparently, you have the option to add a poll after you post a topic. Poll added.

103
Miscellaneous / The Omnimaga Project Revival Team
« on: August 16, 2014, 07:35:15 pm »
Introduction
As most of you will probably know, many projects here tend to die, especially the bigger or more complex ones.
Well, I had an idea that might be able to decrease the number of death projects: We'll team up with some people here on this site (everyone is free to join, regardless of programming skills), and decide on a project to pick up (As long as we have the author's permission to do this). Then, we'll divide the uncompleted part of the project in bite-sized chunks and distribute those chunks to the members of our team that are willing to cooperate in this project. Because everyone will now only have to do a small part of a project, it's far easier to bring it to completion, and it won't take nearly as much time as finishing a complete project, which should decrease the chance of people getting bored with it and putting it asside.

Off course, I nead people to join this team, or else this idea will certainly fail. And I'll be honest: community project don't have a very big chance of success on calculator forums. I just hope that it'll go better with this one because it's lost of small projects instead of one big one.

Guidelines
Please be aware of these guidelines when you join this team:
 - Programming knoledge is advised when you want to joint his team, however, it isn't required. For some projects, we will probably need spriters as well.
 - The author of the project being worked on will act as the team leader (to improve consistency in the project), unless:
          - The author doesn't want to work on his project anymore, or
          - The author will work with us, but doesn't want to be the leader
          In those cases, a democratically chosen volounteer will become the leader.
 - When you decide to join the team, be aware that we may not start by reviving your project first.
 - Anything you create for the team belongs to the whole team. If you decide to quit the team for a certain reason, you shouldn't be able to force the rest of the team to redo your work by suddenly dissalowing them from using your part.
 - Please don't join just to get only your project completed. When you join, do it because you want to revive projects of this community

Proposed project flow (may change in the future)
We won't start with a project right away, because I first want to see if there's enough intrest to actually pull this off. If the team is big enough, we'll start by shoosing a project in the way described below, but to not abuse this, the first project we'll work on will not be one of mine.
1) We'll shose a project amongst the dead projects owned by our team members.
2) If we feel like an other project should be finished before those of our team, we'll try to contact the author asking for the source code and the permission to complete their projects. We'll also try to ask the author as much as we need to know to finish the project in the way he intended it to be.
3) Once the project is selected, we'll check what parts are already fully functional, which parts have to be fixed and which parts are not written yet or have to be entirely rewritten.
4) All those parts get divided into 'modules' based on their function (so they can be put together more easily), and divided amongst the team, based on both what certain people like to do and based on skill (mainly so that speed-sensitive parts can be written by people that write more optimized code).
5) Everyone will be regularly asked to upload the source files and resources they have created to a cloud storage*, so that everyone can see how the whole project is coming along. We may also need a place to discus the code.
6) Hopefully, we manage to complete the project. Then we'll make sure we put the names of our team in the credits, among with the original author and everyone who was in the original credits.
7) Choose the next project (Goto 1)

Conclusion
So, if you are interested in joining this team and performing some CPR on some neat projects that just died too soon, please say so in a reply, and also include your GitHub name. (EDIT: poll added. Please vote in it so we can all easily see how many are willing to participate)
Also if you want to change something about the guidelines or project flow, or just want to add something to this discussion, please do so in a reply.

*For the cloud storage, princetonlion.tibd has created a github that you can access here.

104
TI Calculators / Re: I need help!
« on: August 14, 2014, 07:38:31 pm »
Well, first of all, try to avoid double-posting. You can use the modify button at the top left of your post to edit them.

Before you update, please think very carefully about the following things (I don't own an nspire, so this may be inaccurate and I may have forgotten a few things):
    - Installing OS 3.6 means that you will never be able to install OS 3.2 again, or any OS below 3.6.
    - OS 3.6 introduces some new bugs that may annoy you.
    - OS 3.6 uses a different version of ndless (ndless 3.6 instead of ndless 3.2), so some programs and games may not be compatible.
So if you're not 100% sure, be sure to at least try it in an emulator for some time, and make sure to do everything you'd normally do on that emulator in the new OS.

If, after all that, you are still sure you want to update your nspire, you can find the download links here.

105
TI Calculators / Re: I need help!
« on: August 14, 2014, 07:27:24 pm »
3.9 doesn't offer many new features, and it's basically just made to block ndless again, so as long as your school doesn't force you to do it, I reccomend you to not update your calculator. Because your calculator is much simpler than a computer and not connected to the internet all the time, there are no security risks you have to worry about, and updating is often an unnessicary hassle anyway.
If you absolutely need OS 3.9 though, you can get it from ti's website (education.ti.com).

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