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Messages - c.sprinkle

Pages: 1 [2] 3 4 ... 16
16
News / Re: April Fools prank... well... for now
« on: April 06, 2011, 02:10:16 pm »
I cannot believe I fell so completely for this.

17
Miscellaneous / Re: What is your avatar?
« on: April 05, 2011, 08:00:35 pm »
gggggggggglllllllllll :crazy: :crazy: :crazy: O.O O.O O.O :crazy: O.O :crazy: O.O :crazy: O.O

I'll agree with that.

85? Huh?

18
TI Z80 / Re: Inferno: Valani's Promise- A new RPG project
« on: April 05, 2011, 07:58:18 pm »
Next, I am trying to figure out:
What types of stat values to use
How to store the stat info in-game
Ways to display them using the stat menu

and I'm making the main menu.

19
TI Z80 / Re: Inferno: Valani's Promise- A new RPG project
« on: April 05, 2011, 07:27:33 pm »
Update: I have been working on a SWEET title screen for a couple days (before I got the flu :P :P :P) and it is officially done now.

Here is the program; it would be excellent if someone made a screenshot. Feedback would be great.

20
Computer Projects and Ideas / Re: Trio and Niko: Falling
« on: April 05, 2011, 09:58:46 am »
Wow. The ASM is way over my head, but nice job for sure!

21
TI Z80 / Re: Inferno: Valani's Promise- A new RPG project
« on: April 01, 2011, 12:55:27 am »
Just faster.  :P And my first BASIC version was hard to see your location on.

22
TI Z80 / Re: Inferno: Valani's Promise- A new RPG project
« on: April 01, 2011, 12:50:05 am »
Here's the fixed Axe version. However, thanks for helping, meishe.

Same as before; exports into Str1.

23
TI Z80 / Re: Chess
« on: April 01, 2011, 12:44:11 am »
Also, I noticed that the AI doesn't understand sacrificial moves and will go right ahead and take my piece...

Other than that, though, excellent job!

24
HOW COULD THEY DO THIS TO US?!?!?!?!

Sadly, I had been wondering if they would try this on the 84 series.

25
TI Z80 / Re: Inferno: Valani's Promise- A new RPG project
« on: March 30, 2011, 01:31:17 pm »
Here's the code for the I:VP bar:

Code: [Select]
[url=http://ourl.ca/8667][img]http://www.userbars.com/i/551974.png[/img][/url]

26
Computer Projects and Ideas / Re: Trio and Niko: Falling
« on: March 30, 2011, 01:02:04 pm »
Wait a second- that's a Pyyrix userbar...

Oops?


200 posts.  :D :) ;)

27
TI Z80 / Re: The Journeys of Pyyrix the Thief
« on: March 30, 2011, 12:56:51 pm »
Wow! :D This will be awesome! When do you think you'll have the tiles done?

28
Computer Projects and Ideas / Re: Trio and Niko: Falling
« on: March 30, 2011, 12:55:38 pm »
Yes, I meant using the water.

Mostly assembly? I thought this was Axe. Then again, pure ASM is faster...

Anyway, nice work. I look forward to the next release.

29
Computer Projects and Ideas / Re: Trio and Niko: Falling
« on: March 30, 2011, 12:32:24 pm »
I love it. Also, 131072 bytes? I presume this is for the 84 series only?

As for the map-
Could you possibly include water features?

30
TI Z80 / Re: Inferno: Valani's Promise- A new RPG project
« on: March 30, 2011, 12:21:24 pm »
Oh darn. Yeah, there probably is something wrong. I'll have to fix it. And yes, for now you do have to edit the source. Thanks for finding the error.

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