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### Messages - hellninjas

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31
##### Lua / NSpire Lua
« on: January 18, 2013, 12:35:19 pm »
Anyways, know a link where I could get started?

EDIT: I meant Lua, I typed Basic, derp.

32
##### TI-BASIC / Re: Picking back up my 84+SE
« on: January 18, 2013, 12:31:19 pm »
Now, i've gotten changing matrix data all the way to creating and moving around on top of it.
How would I transition onto another matrix/tilemap?
Or does this look easier than it sounds?

33
##### TI-BASIC / Re: Picking back up my 84+SE
« on: January 18, 2013, 12:54:46 am »
I don't quite understand..

Code: [Select]
If K=24 and [A](Y,X)!=1X-1->X
Also, could you explain the reversal of X and Y?

34
##### TI-BASIC / Re: Picking back up my 84+SE
« on: January 18, 2013, 12:46:38 am »
Alright, that's done ^_^
Now, how would I go about checking the value of a space in a matrix that would keep my X and Y position from moving overtop of it?
I.E. if the value of the space is 1, don't move there.

35
##### TI-BASIC / Re: Picking back up my 84+SE
« on: January 17, 2013, 02:07:24 am »
I'll be on the chat a lot more (Under the name Charty).
And I really want to get back into it, too. :C
Damn school blocking EVERYTHING <

36
##### TI-BASIC / Picking back up my 84+SE
« on: January 17, 2013, 01:42:09 am »
I'm playing with Basic again, but want to go a little further into it.
I'm not to smart when it comes to these things, you'll know that from how many questions I ask xD
But i'd like to know how I could do things like tile-mapping, turning a matrix into some sort of inventory, actually USING the graph screen
If there's tutorials for all this, or if you don't mind posting some code with an explanation, i'd be grateful ^_^.
I've really only made menu based games, without using Menu(, but I know I could do something better :I

37
##### General Discussion / Re: Watcha Been Listening Too?
« on: November 17, 2012, 12:16:20 pm »
I've recently been listening to Billy Joel and techno a lot.
"We didn't start the fire!"
"It was always burning since the worlds been turning!"

38
##### TI Z80 / Re: TinyCraft II (name subject to change)
« on: November 17, 2012, 12:37:47 am »
I haven't checked on this in too long, let alone me being away so often.
I'm loving the project Hayleia ^u^
This has yet to leave my bookmarks

39
##### TI-Nspire / Re: nCraft (3D minecraft-like game for the nspire)
« on: October 09, 2012, 10:55:50 pm »
Any chance you can lower the FOV? It's a little hard to look around underground. Other than that, i'd say it's awesome ^_^

40
##### Humour and Jokes / Re: I'm back
« on: October 09, 2012, 06:49:31 pm »
Welcome back Yeong ^_^

41
##### TI Z80 / Re: [Axe] Super Crate Box
« on: September 28, 2012, 10:44:21 pm »
It's back!
Great job matre, can't wait for more progress! \o/

42
##### TI Z80 / Re: Rott RPG Engine
« on: September 16, 2012, 11:56:56 pm »
Can't wait for it

43
##### TI Z80 / Re: Rott RPG Engine
« on: September 16, 2012, 10:49:37 pm »
I'm still quite interested, and excited to see you still interested a bit as well. This project can definently be quite fun when it's finished. And from what i've read about making own chapters and such. If it gets finished, anyone playing the game could post they're own quests. I'm sure this will be great