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Messages - imo_inx

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46
Other / Actionscript 2 Help
« on: November 08, 2013, 07:32:30 am »
Ummm… Does anybody here know Actionscript 2.0? I kinda need some help with this code…
The problem is that the bullets lasers won't move. At all. It just pawns and sits there. There are other bugs too, but this is the worst one imo.
Both me and my teacher are stumped as well.

My vars:
Code: [Select]
//Global Vars
gerrycount = 0;
var GeraldMC = Object;
jumppowa = 30;
laserMC = Object;
lnum = 1;
lspeed = 50;
lready = false;
ldelay = 50;
larray = [];
lcount = 1;
look = 100;


Code: [Select]
//LaserCreator
function createlaser(){
var laserMC = this.attachMovie("laser","laser"+lcount,600 + lcount)
if(look = 100){
laserMC._x = GeraldMC._x - 65;
laserMC._y = GeraldMC._y - 50;
}
if(look = -100){
laserMC._x = GeraldMC._x + 5;
laserMC._y = GeraldMC._y - 50;
}
trace(look)
lcount++;
larray.push(laserMC);
}

//LaserBLAST
function laserk(){
if(lready && Key.isDown(Key.UP)){
lready = false;
currentTime = getTimer();
createlaser();
}else{
if(currentTime + ldelay <= getTimer()){
lready = true;
}
}
for (var i = 0; i < larray.length; i++){
if(look = 100){
larray[i]._x -= lspeed;
}
if(look = -100){
larray[i]._x += lspeed;
}
if(larray[i]._x >550){
removeMovieClip(larray[i]);
}
if(larray[i]._x <0){
removeMovieClip(larray[i]);
}

47
Humour and Jokes / Re: 9001 signs you're addicted to calcs and Omni
« on: November 07, 2013, 09:51:55 pm »
5983: You have a omnimaga t-shirt (true story)
5984: You try to get as many people to omnimaga as possible (true story)
aweomse, but where did you get the t-shirt? ???
He said he got it from Redbubble.

48
Miscellaneous / Re: Quick Survey About You and Omnimaga.
« on: November 06, 2013, 06:13:26 pm »
1) How did you first learn about Omnimaga and what aspect influenced you to stay?
Spyro543. End of story.

2) Do you feel as if we have similarities outside of programming naturally. If so, what are they? (i.e. MLP fans)
Homestuck (Thanks Juju) and we're all nerds. We all signed up to be The Coders of Tomorrow! (since 2001)

3) For what reason(s) do you frequent Omnimaga over other sites like Cemetech or TIPlanet? (Or vise-versa)
I forgot my Cemetech password and Kerm creeps me out. (he's EVERYWHERE, ALL of the TIME)
jk, Kerm is awesome.

4) Do you consider the community of Omnimaga to have a main goal(s)? (if so, what are they?)
Nope. We all help eachother reach our own goals, which could be an overall goal in itself I guess.

5) How do you feel your relationship is with other members?
I joined, never finished anything, and disappeared. But I'm back now and I know everyone so yay.

6) Do you find that Omnimaga (and calc programming) has helped you in the outside world?
Yes.

7) What is your favorite inside joke/lingo?  (i.e. Holy Necropost Batman!  or Welcome peanuts etc.)
Blue Lobsters? Maybe The Game as well, although it was quite common in my school when I joined. Nice to see it lives on here. :P

8 ) What country are you from?
the unted stats uf merca

49
TI-BASIC / Re: Random TI-84+ CSE Progs
« on: November 06, 2013, 10:12:48 am »
I've never had a chance to use WFRNG. Maybe I'll borrow on of Spy's calcs to try it out.

It shouldn't be too hard to make from the look of it...

50
TI-BASIC / Re: Random TI-84+ CSE Progs
« on: November 06, 2013, 01:35:52 am »
Yeah, xLIBC hurts my head, maybe someday though.

I have been working on some ASCII stuff though.

51
TI Z80 / Re: [Contest 2013][BASIC] My Last Minute Contest Entry - Wargames
« on: November 06, 2013, 01:22:41 am »
Bug... or feature?

And wow, this is now my favorite Omni post evar.

52
TI-BASIC / Re: Random TI-84+ CSE Progs
« on: November 05, 2013, 06:39:48 pm »
Don't worry guys, moar random crap to come soon! :D (I HAVE BEEN REALLY, REALLY BORED)

53
General Discussion / Re: best video game music
« on: November 04, 2013, 07:34:52 am »
I love the music from Super Wagon Adventure and the music for Bastion is good too.
My personal favorite, however, is the Sanctum/Sanctum 2 music.

54
Gaming Discussion / Re: Terraria - who plays it?
« on: November 01, 2013, 12:34:05 pm »
I play Terraria. It is fun. I don't know how much bandwidth and cpu it requires for the server though...

55
Gaming Discussion / Re: best sonic the hedgehog game
« on: October 31, 2013, 08:09:01 am »
Yeah, I remember seeing a Silver game for the gamecube. Maybe it was just concept art but I'm pretty sure it was real. And what do mean by annoying? He wasn't bad from what I remember.

56
TI Z80 / Re: [Contest 2013][Axe] Advanced powdertoy
« on: October 31, 2013, 08:05:01 am »
I was thinking particles that moved in one direction and disappeared on wall contact when I said lasers.

57
TI Z80 / Re: [Contest 2013][Axe] Advanced powdertoy
« on: October 31, 2013, 07:36:57 am »
Haha. Ok. I'd suggest adding things like lasers or bouncy particles though. Anything to add variety.

58
TI Z80 / Re: [Contest 2013][Axe] Advanced powdertoy
« on: October 31, 2013, 07:33:44 am »
OK. but I'm pretty sure gasses are always flowing around. Solids are static, liquid flows, gas flies.
Or am I just horribly wrong here?

59
TI Z80 / Re: [Contest 2013][Axe] Advanced powdertoy
« on: October 31, 2013, 07:29:55 am »
Don't gasses always move around?
That's how it works in the other powder sims.

Also, are you going to have elements or is it just types of matter?

60
Gaming Discussion / Re: best sonic the hedgehog game
« on: October 29, 2013, 10:38:00 am »
What about Silver the Hedgehog? Does anybody remember that?

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