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Messages - imo_inx

Pages: 1 ... 3 4 [5] 6 7 ... 34
61
Humour and Jokes / Re: Whatdoestheinternetthink.net
« on: October 24, 2013, 07:34:57 am »

62
News / Re: Doors CSE 8.0 Release Candidate 1
« on: October 18, 2013, 10:07:20 am »
Yep! I was going to post it to Cemetech, but I haven't logged in since I made my account, so I have no idea what the password is. :P

63
News / Re: Doors CSE 8.0 Release Candidate 1
« on: October 17, 2013, 05:44:12 pm »
Okay, so if you hide a folder it turns into a BASIC prog, then is useless. Everything in the folder disappears from DOORS but is still on the calc. Also making a new folder with the old folders name does not put the stuff into it. Maybe disable hiding folders?

64
TI-BASIC / Re: Random TI-84+ CSE Progs
« on: October 17, 2013, 05:39:51 pm »
SIMPLGKY- Something Spyro543 wrote on his calc, and it was a lot better than mine.
Wasn't yours 40 lines and it used the graph screen? :P
Yes. Yes, it did. Also, it did not work everytime you pressed a key.

65
TI-BASIC / Re: Random TI-84+ CSE Progs
« on: October 17, 2013, 05:25:25 pm »
Okay, here we go.

DICE- Emulates a coin toss or dice roll for D6s, D12s, and D20s.

DOODLE- Mess with it to doodle on the graph screen. I have given up hope for ever making this work properly.

RANDDRAW- Draws lines ending in circles which sprout more lines ending in circles. Clears after a certain amount. My first TI BASIC program.

SIMPLGKY- Something Spyro543 wrote on his calc, and it was a lot better than mine.

STATIC- Draws random colors to the screen by pixel. Takes around 2 hours to fill the screen if I remember correctly.

66
TI-BASIC / Random TI-84+ CSE Progs
« on: October 17, 2013, 10:31:50 am »
So I have a TI-84+ CSE now, as some of you may know. It's all nice and new and I've already started making some small, random programs for it.
I made this thread for just posting small BASIC programs not worthy of a topic. (like all of the stuff I made.) :P
I'll start it off by uploading some stuff when I get home.

67
Miscellaneous / Re: Awesome pictures thread
« on: September 24, 2013, 07:52:07 am »
I got it! :D

68
Miscellaneous / Re: Post your desktop
« on: August 30, 2013, 10:48:02 am »
Nova is my favorite launcher.

Anyways, this is our school's desktop(plus rainmeter!). It's better then the middle school's horribly resized knight, but now you can't put items on it! (And you can't right click to change that!) Rainmeter helps. Also the mouse flickers when the teacher watches us :P

69
Minecraft Discussion / Re: Epic Things you Built in Minecraft
« on: June 22, 2013, 08:13:49 pm »
I think MineTest is in C++... And It is a LOT less resource dependant.
I can actually run it on a netbook.

70
Computer Programming / I'm learning C++!
« on: June 10, 2013, 03:33:54 pm »
I'm currently learning C++.
This is my first program. It's a small text-adventure.
I'm still just learning though...
Anything I should know?

71
Web Programming and Design / Re: Random bookmarklets
« on: June 05, 2013, 01:26:23 am »
I found this one while poking around :P

Code: [Select]
javascript:document.body.style.background='url(http://f.cl.ly/items/0x1J350B3E3t1h1b1m2r/0002.gif)';soundManager.stop('omfgdogs');soundManager.createSound({id: 'omfgnyan',url: 'http://iwantaneff.in/nyan.mp3',volume: 50,autoPlay: true,loops:999});void(0);
EDIT: Try this one too! It's a pony platformer...
Code: [Select]
javascript:(function(s){s=document.createElement('script');s.src='http://websplat.bitbucket.org/websplat/loader.js';document.getElementsByTagName('head')[0].appendChild(s);})()

72
TI Z80 / Re: [Planning] The Binding of Isaac
« on: June 04, 2013, 10:15:47 pm »
Still haven't told me what platform...
All I can think of is to generate an x by y map, where x and y are how many rooms wide and high the map will be, and instead of pre-set rooms, have it detect if a room is beside it, then it can place a door there. Then, if the room has no rooms beside it, it removes itself!

73
TI Z80 / Re: [Planning] The Binding of Isaac
« on: June 04, 2013, 09:59:14 pm »
Maybe you could have preset rooms, but selected via a random number...
So, if you have 13 room layouts, then each room could be assigned to a number? Not sure what calculator you're programming it for though.
Also, have a number stored to memory, and after, say, 3 rooms or so, it would put the entry to the next level in a room that you have not entered.
That eliminates the fact that you could just go into 1 room and find the way to the next level. Still though, not sure what calc your using.

74
Gaming Discussion / Re: Show off your Rollercoaster Tycoon parks!
« on: June 03, 2013, 10:09:13 pm »
Does anyone remember the Omnimaga themed park I posted about? I'll try too dig up the file later...
Also, I can't play RCT3 since data2.cab got scratched on the disc... ughhhhh.

75
Humour and Jokes / Re: 9001 signs you're addicted to calcs and Omni
« on: May 17, 2013, 10:57:53 pm »
5172: You realize Soru could fill this entire board himself without the help of anyone else.

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