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Messages - ingalls

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16
Humour and Jokes / Re: 9001 signs you're addicted to calcs and Omni
« on: April 24, 2011, 10:01:41 pm »
1509: When you go camping you pack an 83 in your survival kit and you keep a spare in the glove (of the car)

17
Humour and Jokes / Re: Troll! -- programming Language
« on: April 24, 2011, 09:18:02 pm »
The most powerful language in the world - http://compsoc.dur.ac.uk/whitespace/ lol, JK.

troll-- reminded me of it.

18
Site Feedback and Questions / Re: Site funding and maintenance
« on: April 24, 2011, 08:58:49 pm »
Not to break the conversation about cafepress, but I would certainly be willing to donate over paypal if the option was avaliable. Anything to keep omnimaga going!

19
Other / Re: I hope this is a joke...
« on: April 24, 2011, 08:56:00 pm »
Edit:wrong thread!

20
I almost died of a heart attack when I read this, could've fooled me at the beginning, once I got into it I realized that it was an april fools!

21
Miscellaneous / Re: Can't beat midnight programming
« on: April 24, 2011, 08:46:53 pm »
One of the major things I like about it is the lack of distractions. I find I can code nonstop in durint he night where I have to start and stop during the day.

22
Other / Re: I hope this is a joke...
« on: April 24, 2011, 08:45:52 pm »
That's insane!  :o

23
Humour and Jokes / Re: Easter Eggs--A poem
« on: April 24, 2011, 07:07:39 pm »
Nice poem! Yes, there's a post about the easter eggs somewhere that I was reading not to long ago...

24
Miscellaneous / Re: Can't beat midnight programming
« on: April 24, 2011, 07:05:20 pm »
Yes, I prefer bug fixes at night to. I usually so alot of posting on forums at night too. Program in the day and bugfixes and code releases at night!

25
Axe / Re: My Helicopter Game
« on: April 24, 2011, 06:12:09 am »
Fast crash's code is a lot easier to implement than what I was suggesting... The only problem with it is that the backgound is going to need to be moving as well so your probably going to want to add the timer statement that I was talking about.

26
Axe / Re: My Helicopter Game
« on: April 24, 2011, 06:04:16 am »
All you need to add to the code is a timer statement. That way you can establish fps

27
TI-BASIC / Re: Fastest Ti-Basic Command
« on: April 23, 2011, 11:30:41 pm »
lol, I think freyaday got this one!

28
Other Calculators / Re: Psychedelic Tunnel
« on: April 23, 2011, 11:25:26 pm »
@apcalc - Sounds good!  ;D

Just a suggestion, for my objects in nFighter, I printed out a 10x10 grid then labelled the coords and then typed it in. I found that it went a bit faster than doing it in my head but maybe I'm just a bit lazy :)

29
Miscellaneous / Re: Can't beat midnight programming
« on: April 23, 2011, 11:22:22 pm »
lol :)

30
Miscellaneous / Can't beat midnight programming
« on: April 23, 2011, 10:49:41 pm »
How can you beat pulling an all-nighter trying to fix that one last but that continues to evade you....  :banghead:

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