Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Topics - jsj795

Pages: 1 [2] 3
16
TI Z80 / Factory Series
« on: March 30, 2011, 08:27:31 am »
Okay, I'm finally releasing the Factory Series. This combines Factory by Builderboy, Factory Theta by ztrumpet, and Factory X by me in a single program.

You start with only Factory unlocked, and once you reach high enough score in survival mode you will unlock Factory Theta, and eventually Factory X.

Controls:
Factory: 2nd to release box
Factory Theta: 2nd to rotate boxes
Factory X: 2nd to grab box and release box, Alpha to put the box on the side

I'm kinda lazy/busy right now to make a screenshot, I'll do it later :P

Here's the screenshot:
Factory:

Factory Theta:

Factory X:



Things I want to implement:
Achievements
Linked gameplay with other people

17
Gaming Discussion / Steel Series Contest!
« on: March 05, 2011, 03:20:01 pm »
SteelSeries is throwing a contest for people to have a chance to win some of their products like their keyboards, mice, mousepads, etc.

All you have to do is sign up for the contest and tell them what you want if you win.

http://steelseries.com/10?code=ScJgbP91 <-- Link to the contest.

Seems really nice deal especially for people playing Starcraft, WoW, or any PC gaming in general :D

18
Introduce Yourself! / Hi
« on: August 24, 2010, 04:53:57 pm »
Hi everyone :)
I'm back!
I moved into the college dorm, got a new laptop, and everything's settled. lol
Hope to be active again with calculator programming too haha

19
TI Z80 / Empire
« on: June 24, 2010, 03:39:10 pm »
I've been pretty inactive past 2 weeks because of post-graduation and stuff, but I'm back now :)

And I'm back with a new project idea. This will actually be my axe contest entry, I kind of abandoned the platformer game (due to reasons like not interested anymore, running out of good ideas for it, etc. I wasn't too far into it, so there was more gain than loss, because I learned Axe a lot through that ;)

This new game actually was planned around 3 years ago, even before I joined Omni. I found the notebook containing the game design and such, but I abandoned this because I felt the limitation on BASIC. But with Axe's power, I think I can finish it.

This is a strategy game (I have yet decided whether it will be Real-time or Turn-based) which requires a player to not only manage army but economy also. It contains the whole aspects of a nation, including inflation, religion, armies, population, etc.
There probably won't be any complex AI because as an Axe contest entry, I will be limited to either asm program size or App size.

Since almost all game mechanics are all planned out, I hope to get this done without all the hassles of brainstorming and stuff

20
TI Z80 / [Axe Contest Entry] currently unnamed.
« on: June 10, 2010, 10:40:21 pm »
Alright, so I got the collision to work!
Nothing much, just showing the tile collision :P

Next, I gotta work on each tile's properties, like spike kills you, you can climb on ladder, etc.

21
Axe / platform collision question.
« on: June 10, 2010, 02:15:19 pm »
For the platform, if the character is at the edge of the tile (kinda like a cliff) standing on 1 pixel, do you make the character fall, or let it stay on the block?
It would seem unrealistic if it doesn't fall, but if it just falls, then it looks like it's going through the solid block...

Like, for example,
         OOO
         OOO
       OOOOO
           O
       OO OO
XXXXX
XXXXX
XXXXX
XXXXX
XXXXX

22
Computer Usage and Setup Help / Choosing Laptop
« on: May 26, 2010, 09:43:48 pm »
LENOVO THINKPAD EDGE
Intel SU7300 Core 2
4GB memory
320GB 7200 RPM
Built-in web cam
8 hour battery
3.8 pounds
13.3” Screen
No Optical Drive
Accidental Damage Protection

MACBOOK
2.26GHz Intel Core 2 Duo
2GB DDR3 memory
250GB 5400 RPM
Built-in web cam
7 hour battery
4.7 pounds
13” Screen
Integrated Optical Drive
Applecare Protection

LENOVO THINKPAD T410
Intel Core i3-330M
4 GB memory
320GB 7200 RPM
Built-in web cam
8.3 hour battery
5.3 pounds
14.1” Screen
Integrated Optical Drive
Accidental Damage Protection

I can get these for free from the college... What should I get?
I'm planning to use them mostly for gaming and surfing web :)

23
Miscellaneous / Decisions, Decisions, Decisions...
« on: April 19, 2010, 10:17:13 am »
Okay, so unexpectedly, I got $300 at my disposal. So I'm deciding what to buy... either ipad, itouch, or pandora.
I don't have a phone (but probably will get one after i graduate, in 2 months), and my mp3 is getting old, so that's in consideration.
I want something that I can connect to internet (which, all of them does have through wifi, although with ipad, you can also get 3G networking with extra money), play music, video, and game. Which one seems to be the most reasonable and affordable, and also stable?
I think itouch is most stable, then ipad, and last pandora (correct me if I'm wrong  :P
Then comes the memory... Pandora, 512MB Flash, 256 RAM. But it says I can get storage memory upto 64GB using SDHC card, but idk if the card comes with the product, or I have to buy it? and how much is it if I do have to buy it?
With ipad, it goes, 16GB, 32GB, and 64GB Flash, and itouch is 8GB, 32GB, and 64GB.
Processors are:
Pandora - Texas Instruments OMAP3530 processor at 600MHz
ipad - 1GHz Apple A4 custom-designed, high-performance, low-power system-on-a-chip
and i can't find itouch's processor.

Correct me if I'm wrong, and what's the pros and cons of these products?

24
TI-BASIC / Weird BASIC Glitch or error or something like that
« on: April 12, 2010, 07:03:10 pm »
Okay, I was trying to purposely make a program larger than ram. So what I did was to make a super long string until the ans variable is biggest and paste it into the program. I used 'F' because it's 2 bytes :P
If you see the screen shot, during the second paste, the calculator pastes in other tokens, seemingly randomized. I am guessing these are random hex tokens? I first found this out on calculator. There's no way to stop this unless you take out the battery, which causes ram clear. Leaving it for like 5 minutes, the calculator turns off, then when you turn it back on, it gives you ram clear.

Usually, I thought that what you are trying to paste is larger than the program can support, it doesn't let you paste, but I guess in this case I was wrong. May be because I was trying to paste string, not program?

It just baffled me, so just throwing out there. And I backed up all my stuff before doing this, because I knew something bad might happen  :P It only gave me ram clear, so... I guess it isn't too bad

25
General Calculator Help / ASCII art
« on: March 26, 2010, 12:49:30 pm »
If you know any good ASCII art that can be done on z80 calculator, can you please share on this topic?
While making TLM, it's really hard to make the good, descriptive map.
Perspective is NOT Overview (from the ceiling) but Sideview (from the side... duh)
Thanks!

26
TI Z80 / Factory X
« on: February 10, 2010, 04:07:01 pm »
I just finished Factory X.

2nd is to get the number if you are not holding on to it, and if you have number, then 2nd releases it.
The top and the bottom part is the holding section, and pressing alpha will put the holding number to the holding section to be used.
You get $50 for each correctly handled number (releasing the holding number into the right ")"
and you get $5 for each incorrectly handled number and a garbage, which is marked as "X"
You lose either when there's more than 7 numbers to be handled, or there's more than 6 garbage

I don't think there's any bug, but if you find one, please bring it to my attention ;D
Have fun playing!

27
TI Z80 / Grayscale Pokemon Red/Blue Clone?
« on: February 07, 2010, 08:12:14 pm »
After weeks of resting from programming and just playing calc games that are coming out, I decided to warm up by programming something basic... But when I had no idea what to program, I went from one project to another aimlessly, never getting too far. And while browsing internet, I decided, why not try to clone pokemon?
So, Yesterday and today, I sat down and drew sprites. All day. And Finally, after drawing about 70 16x16 sprites, made 2 rooms of Ash's house (but I have more sprites that are not used) and made simple program that does collision detection and character movement... All in grayscale. I used xLib in this program.
Should I continue?

28
TI Z80 / Has anyone played Princess Maker 2?
« on: January 21, 2010, 10:00:41 am »
I remember loooooong time ago, when I was still in Korea, I played Princess Maker 2.
I fell in love with the game, and played on and on, for months and years.
Now, I am thinking about porting the game into z80. I don't think it was ever done or even attempted, although I could be wrong.
Anyway, I found a Korean website that hacked into the PM2 file and found out most of the formulas and stats for the item. I'll use that and try to make the game as close to the real game as possible, although I must use my imagination to fill in few gaps.
The thing I need is the graphics tho... I don't think it would be really fun without the child. May be use grayscale if possible, using asm lib. I'm thinking of ASCII graphics to do the adventure stuff, since it's going to take a lot of space if I try to do it with any other method...

So any questions or suggestions???

29
Miscellaneous / ROL1
« on: January 17, 2010, 10:18:08 pm »
While reading the ROL1 description, I noticed that there aren't that many ppl in 2011...
is the world going to be dictated by emperor and ran over by clones in the end of 2010???
Are we doomed!
Find out by playing ROL1!!
*jsj795 downloads ROL1*

30
Art / Drawing wanted
« on: January 08, 2010, 02:32:51 pm »
Drawing wanted...
Anyone wants to draw 3 20(width) x 24(height) pictures of faces? It's for my game (TLM) and I can't draw for my life...
2 of the faces are male's and 1 female.
Ask me for more detail here or through PM
Thanks guys!!!

Edit: oh btw, if 20x24 is too big or too small, it is fine to change the dimension. I just thought that it is enough space to show some details and stuff...

Pages: 1 [2] 3