Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - kalan_vod

Pages: 1 ... 190 191 [192] 193 194
2866
Other Calc-Related Projects and Ideas / Layout for the game
« on: January 07, 2006, 03:34:00 pm »
Looks really good, but is this going to be like the original? I don't recall the org. being scrolling text.

2867
TI-BASIC / [GAME DESIGN] RPG Pause Menu
« on: January 07, 2006, 02:38:00 pm »
QuoteBegin-Radical Pi+7 January 2006, 20:32-->
QUOTE (Radical Pi @ 7 January 2006, 20:32)
I'm going to be started an RPG soon for the 83 + series, and one thing has been bothering me: what should I put in its pause menu? So far I might have

check your stats
continue gameplay
save game
exit game
item menu
look at map

Anything not needed, or anything needed that isn't here?  

 Load game?

2868
Art / Zelda:ROTP sprites
« on: January 07, 2006, 04:17:00 am »
Looks and sounds great! I am glad you are working on this agian.

2869
News / FastRPL Anyone?
« on: January 07, 2006, 04:14:00 am »
If one wanted a boost from basic and didn't want to totally learn asm you could use http://joepnet.com/hosted/maxcoderz/phpBB2/viewtopic.php?t=1293 , yes it's asm, but it is a little easier to use.

2870
TI Z80 / Res
« on: January 06, 2006, 07:12:00 pm »
Gee I guess it would need some type of a challenge, an ideas? Remember this has no combat system at all atm, unless I should add enimees.

2871
TI-BASIC / Undocumented TI-BASIC tricks
« on: January 06, 2006, 06:26:00 pm »
QuoteBegin-necro+6 January 2006, 23:59-->
QUOTE (necro @ 6 January 2006, 23:59)
I guess that is a vote for my proposal of making an xlib shell?  

 Oh well I have been for it just didn't want Pat getting tired of working on it.

2872
TI-BASIC / Undocumented TI-BASIC tricks
« on: January 06, 2006, 05:47:00 pm »
QuoteBegin-dragon__lance+6 January 2006, 23:43-->
QUOTE (dragon__lance @ 6 January 2006, 23:43)
that's nice to know, Tr1pl1ea should include that peice of code in the readme so all games with xlib uses it :)smile.gif

 Well if xlib gets turned into a basic xlib game app it will not need the code above.

2873
TI Z80 / Res
« on: January 06, 2006, 03:25:00 pm »
That is another thing I have to consider, I need to ask tr1p1eas permission to let people test it using the beta version. (I guess I will delay a beta until the beta is released or oked by tr1p.).

2874
TI Z80 / Basic RPG
« on: January 06, 2006, 03:22:00 pm »
QuoteBegin-dragon__lance+6 January 2006, 20:25-->
QUOTE (dragon__lance @ 6 January 2006, 20:25)
u kno something i've always wanted to see done on the 83's but never got around to doing it myself? perhaps u should make a Rogue Type game that would almost have unlimited REplayablility. Like a fantasy game with simple sprites where u can almost completely customize ur char: Atri, Class, Look, Item, etc...
U can also add a short story in like different quest to go on like in Fable. Hope this helps ;)wink.gif
btw, ur stilll working on Pirates right?  

 Someone is currently working on such a thing in GS.

http://joepnet.com/hosted/maxcoderz/phpBB2/viewtopic.php?p=36074#36074

2875
TI Z80 / Theta Fourteen turns 1 on 1.13.06
« on: January 06, 2006, 03:20:00 pm »
CDI has many other great projects that will still be just as great as T14

2876
Other Calc-Related Projects and Ideas / MtSQuest - Rebuild
« on: January 06, 2006, 08:26:00 am »
For sure it's on ticalc.org idk if it was added here.

2877
TI Z80 / Metroid BASIC 83+ (for lack of a better name)
« on: January 05, 2006, 08:00:00 pm »
QuoteBegin-dysfunction+6 January 2006, 1:5-->
QUOTE (dysfunction @ 6 January 2006, 1:50)
Tell me how to do that, so I make sure NOT to skip it... *dysfunction loves bosses  

 Right...... ;)wink.gif

2878
Other Calc-Related Projects and Ideas / The Chosen One
« on: January 05, 2006, 05:09:00 pm »
QuoteBegin-dysfunction+5 January 2006, 23:05-->
QUOTE (dysfunction @ 5 January 2006, 23:05)
Hey Kevin can't claim ALL the credit...  

 Well at the very beginning it just him as I am told by the master himself (Pat).

2879
Other Calc-Related Projects and Ideas / The Chosen One
« on: January 05, 2006, 04:18:00 pm »
QuoteBegin-xlibman+5 January 2006, 21:13-->
QUOTE (xlibman @ 5 January 2006, 21:13)
i used omnicalc, it was the greatesdt basic lib ever, but then xlib came to pwn all ;)wink.gif

 Hey if you didn't keep tr1p. modivated then we would still be using omni.....

2880
TI Z80 / Metroid BASIC 83+ (for lack of a better name)
« on: January 05, 2006, 04:15:00 pm »
Or he has a secret wall you can go through which might be a shortcut ;)wink.gif .

Pages: 1 ... 190 191 [192] 193 194