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Messages - lkj

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136
TI Z80 / Re: Pokemon Topaze (Axe)
« on: May 16, 2013, 01:47:38 pm »
Thanks :)

No, lkj is good.

137
TI Z80 / Re: Pokemon Topaze (Axe)
« on: May 16, 2013, 12:54:01 pm »
-THE DEUTSCH PART OF THE README IS OUTDATED, CAN SOMEONE HELP ME THERE ?
If someone talking <English and Deutsch> or <French and Deutsch> had some time, I'd be glad to see it updated. I didn't change a lot of things in the readme anyway but it would still be a great idea to check every word in there :)
Here you are ;)
Spoiler For German translation:
#############################################################################
#############################################################################
#############################################################################
########
########         Deutsch
########
#############################################################################
#############################################################################
#############################################################################

-----------------------------------------------------------------------------
--------   Installieren
-----------------------------------------------------------------------------
1.   Downloade das Spiel. Wenn du das hier lesen kannst, kannst du diesen
   Schritt überspringen
2.   Bitte lese das GANZE Readme
3.   Sende diese Dateien zu deinem Archiv:
      PokeARN, PokeATT, Pokedat, PokeHG, Pokemap, PokeSPR, Poketype, PokeDEX
      PokeSPL und PokeTXT in der Sprache deiner Wahl.
4.   Sende diese Datei zu deinem RAM oder Archiv:
      POKEMON, in der Sprache deiner Wahl.
5.   Starte POKEMON mit einer Shell, die Ion Programme starten kann (wie zum
   Beispiel MirageOS oder zStart).
6.   Vergesse nicht "Neues Spiel" auszuwählen, wenn du das Spiel zum ersten
   Mal startest (sonst lädst du kompletten Schrott).



-----------------------------------------------------------------------------
--------   Tastenbelegung
-----------------------------------------------------------------------------
Du steuerst den Spieler mit den Pfeiltasten.
[On]      Zurück (geht nur beim Laufen, sonst stürzt es ab)
[2nd]      Aktion/Ja
[Alpha]      Zurück/Nein
F1      Start/Menu
[Del]      Taschenrechner "ausschalten". Um ihn wieder "anzuschalten",
      drücke gleichzeitig [2nd]+[Del]. Achtung: Der Taschenrechner ist
      nicht wirklich ausgeschaltet und braucht weiterhin Strom.
1,2,3,4      können zur Auswahl der Zahlen benutzt werden, wenn diese angezeigt werden

Wenn du grosse Punkte auf dem Boden siehst, solltest du sie als Würfelpunkte betrachten.
Bei 1 Punkt benötigst du 1 Orden, um zu passieren.
Bei 2 Punkten benötigst du 2 Orden, um zu passieren.
etc.



-----------------------------------------------------------------------------
--------   Bekannte Probleme
-----------------------------------------------------------------------------
   -Elixir funktioniert nicht
   -Turiqwalrus' Bug. Wenn eins deiner Pokemon eine Attacke lernen will
   und du zu der Zeit ein Myrapla im Team hast, kann der Taschenrechner
   abstürzen
   -Wenn beim Speichern nach GarbageCollect gefragt wird und du ablehnst,
   wird dein GTR abstürzen. Bestätigst du mit "Ja", werden die Archivdaten
   durcheinander gebracht bis du das Spiel neustartest.
   ANTWORTE IMMER JA UND SCHLIESSE DANN DAS SPIEL UND STARTE ES NEU


-----------------------------------------------------------------------------
--------   Credits
-----------------------------------------------------------------------------
(in keiner besonderen Reihenfolge)

Omnimaga.org
Fantastische Community

Satoshi Tajiri
Originale Idee

NTWND0
Programmierung

PPS
Daten

Quigibo
Axe Parser

Hot Dog
CrabCake

Happybobjr,tifreak,shmibs
Sprites

FinaleTI
Tutorial "External Vars"

MichaelLee,ephan
Croquette IDE

Anima (aka AlphaVoice or Manuel J)
German translation

Nikitouzz
Pokédex

138
TI-BASIC / Re: sammyMaX's Nspire PalPrime
« on: May 15, 2013, 02:01:00 pm »
Yeah, the speed isn't very accurate. Accessing the RAM for example is much faster than on a real calc.

It's still much, much faster than my entry  :o

139
TI-Nspire / Re: nTxt - Nspire Text Editor
« on: May 11, 2013, 10:14:02 am »
Thanks :)
That's good

140
TI-Nspire / Re: nTxt - Nspire Text Editor
« on: May 10, 2013, 06:18:26 pm »
So I didn't have much time for calculator programming because of school (and actually still don't have, the exams are in three weeks), but today, after four months of waiting, I have an update  ;D

  • implemented the promised text wrapping mode with horizontal scrolling
  • fixed an endless loop
  • fixed some other small glitches

As always, if you encounter any bugs, report them please, if possible with some details on what exactly you did.

141
Computer Projects and Ideas / Re: Random Script Snippets
« on: May 10, 2013, 12:55:53 pm »
I'm also using Windows 7, but for me it shows up more or less correctly:

142
Belgium is a bit far for me, but maybe I could go on holiday somewhere around there and make the meeting part of it.

Southern Germany would be better for me, but Belgium seems nearest for most people here.

And it would have to be in the holidays or after them :)

143
TI-Nspire / Re: HIDn - USB HID drivers for the TI-Nspire
« on: April 21, 2013, 04:38:11 pm »
Great work, Extended :D

Well I hate the graphic problem when you start the mouse/trackpad and it displays random junk.
That's a bug in TI's OS, it's also there if you use the touchpad.

144
There are also some new graphing related features. You can find the release notes which list all changes on ti's website. direct link

145
TI-Nspire / Re: nLaunch: Now for CX!
« on: April 11, 2013, 03:17:08 pm »
It would probably be easier to recompile or ask someone to recompile the old Ndless programs. That's of course if you have access to the source.

146
I would definitely get a CX CAS. The screen of the non-CX really sucks and the GBA emulator only works on a CX, plus you have much more storage space. The CX and the non-CX are both equally hackable at the moment. On the hardware side, the CAS and the non-CAS calculators are the same.
You could put a CAS OS on a non-CAS calculator, but as others have already said it isn't very easy to do.
Installing the hack for gaming is easy. Making your own assembly/C programs is a bit more difficult, some people have problems setting up a working development environment.

147
ASM / Re: Sending Commands Over Link Cable
« on: March 24, 2013, 06:18:45 pm »
There is nRemote for controlling an Nspire from the computer. So if you want to do it for the Nspires you could look at its source. I don't know about z80 or 68k calcs, though.

148
Other Calculators / Re: NSpire, or Prizm?
« on: March 21, 2013, 06:47:42 pm »
As the boot1 isn't writeable, an exploit in it to run any boot2 would give us almost everything that a custom boot1 could.

Doesn't Lua support some aspects of OOP?

149
Other Calculators / Re: TI-Nspire CX - I Need Help...
« on: March 17, 2013, 06:49:47 pm »
The EE key is at the bottom left of the keyboard and has two capital E on it.

150
Site Feedback and Questions / Re: Forum search broken?
« on: March 16, 2013, 12:00:03 pm »
Yeah, it's just a bit annoying that you get a link to the wap version of omni.

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