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Messages - mdjenkins86

Pages: 1 ... 5 6 [7] 8 9 ... 16
91
TI 68K / The Sword of Darkness
« on: July 21, 2005, 06:26:00 am »
QuoteBegin-Guest+July 6, 2005, 10:05-->
QUOTE (Guest @ July 6, 2005, 10:05)
That's an incredibly good rpg story, frankly I'm tired of those rpgs that have storylines that basically rip off the Final Fantasy series. Originality is necessary for an rpg.  

 Once I saw a post on this website...I think it was from ARTI about how some of the primitive RPGs were so good.  To this I say...

Everyone has a story.  Everyone has dreams and so everyone has the ability to persive original works.  Sometimes, people may  feel afarid to step out of the ordinary because they don't want to have their ideas and creations scrutinized.

Doing so, that is copying reused and recycled Final Fantasy themes, is a direct violation of privlages a programmer posesses.  This is the ability to create your own universe, not clones of other works.

Be original, and if you can't be original be different.

92
TI Z80 / xLIB goodies
« on: July 19, 2005, 11:38:00 am »
Please provide psudeo code for  your tile scrolling.
Please :hi:coucou.gif

93
News / New version of TiEmu released
« on: July 18, 2005, 06:27:00 pm »
Yep I've been looking for something like this.

94
News / New version of TiEmu released
« on: July 18, 2005, 03:49:00 am »
RTC hw3 support...my goodness, that is nice!

95
News / Pokémon maps avaliable
« on: July 18, 2005, 03:45:00 am »
QuoteBegin-Kevin+July 17, 2005, 07:53-->
QUOTE (Kevin @ July 17, 2005, 07:53)
Yesterday Nerdy Productions has released Pok
96
Art / need an opinion
« on: July 18, 2005, 03:43:00 am »
!
That is a really nine pic arti  :bow:worship.gif:bow:worship.gif
Awesome

97
TI 68K / 89 Basic Tutorial
« on: July 18, 2005, 03:40:00 am »
Some notes about the bonus program in chapter 3 for interpation:
the comand ord("A") will give you the "Ascii Key code" for the character "Capital A", which amazing is 65 like one would assume.  Think C programming.  The command char(65) will give the Ascii character for the code inputed.  In this case the character corresponding with code 65 is "Capital A" or A.  So the loop:

ord("A")c
For a, c,c+25
Disp char(a)
Endfor

Will display every letter of the alphabet in capital form.
This will do the same thing as

for a,65,91
Disp char(a)
EndFor

you would only do

ord("A")c

if you didnt know that "A" = 65  

98
TI 68K / 89 Basic Tutorial
« on: July 16, 2005, 06:30:00 am »
QuoteBegin-tifreak8x+July 16, 2005, 08:24-->
QUOTE (tifreak8x @ July 16, 2005, 08:24)
K, got to add that, and then make it look like that email you sent me...  

 Don't worry I already have the formatted version and will send them to you today.

99
TI 68K / 89 Basic Tutorial
« on: July 15, 2005, 12:30:00 pm »
Chapter 3 update now includes the bonus program

100
TI 68K / 89 Basic Tutorial
« on: July 15, 2005, 08:07:00 am »
The font issue is remedied using the incrediblly powerful FLIB library.

101
TI 68K / 89 Basic Tutorial
« on: July 15, 2005, 02:51:00 am »
Chapter 3 Output Functions

There is one simple truth about output: everything that is the result of something else is output.  And concordantly, anything that can be seen, heard, or understood is also output.  Sometimes input is output:

Once upon a time there was a fly above a lake.  There was a fish watching the fly that was thinking, ?When the fly comes near the water, I can jump up an grab the fly?.  Well, their also happened to be a bear that was watching a fish that was thinking, ?When the fly goes near the pond, the fish will grab the fly and I can grab the fish?? The story goes on and on until a cat is watching a mouse watching a hunter?s sandwich; the hunter is busy watching the bear that is watching the fish that is watching the fly.  This is an excellent example of output and its relation to input, and also how something can quickly change from input to output.

With that said, lets take a look at some ways we can use output to both request and display input on a screen.  When you display input, it is called output  This chapter is dedicated to dwelling even more on input and output.  If you believe that you have a steady foundation in input and output philosophy, please feel free to skip ahead as this may seem unnervingly elementary.

Enter the program editor and press 3 to create a new program. Name this program ?Inputut?.  Enter the program below as shown:


Exoutput()
Prgm

102
Other Calculators / uploader uploaded!
« on: July 12, 2005, 07:38:00 am »
I uploaded the hello zip to see how it worked.  I could upload my chapter onto your site this way....good idea.
P.s. please delete hello.zip

103
TI 68K / 89 Basic Tutorial
« on: July 08, 2005, 07:48:00 pm »
Sorry for falling off of the face of the earth again.  I am a very busy guy...thats why I post at the oddest times...how about this, A tutorial update tomarrow.  And now...for some sleep... B)cool.gif

104
News / Hays game is back once more
« on: July 07, 2005, 07:09:00 am »
@ Fry's Hays rant.

THis is why I have been a little hesitant about posting my personal code because I don't want people to steal it.

To avoid this I will use xlib for the 89 to compress my files, and then I will use Flib to qroup it.  My 500 plus file app will be condensed into 3 or 4 files.  I may even make a launcher in C to make it next to impossible to crack without know exactly how it is constructed.  To fortify this I will disable the "ON" breaker.

105
TI 68K / The Sword of Darkness
« on: July 05, 2005, 12:51:00 pm »
That is awesome, even as primitive as it looks that still looks freakin awesome.  Cool.

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