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Messages - saintrunner

Pages: 1 ... 117 118 [119]
1771
Axe / Re: menus
« on: October 30, 2011, 01:39:12 pm »
yeah thats what im looking for...but how do i write that?

1772
Axe / axe v.s. BASIC
« on: October 30, 2011, 01:37:10 pm »
so ive noticed there r quite a few questions on why or which commands r switch in axe parser as opposed to basic...so here is the file

all credit and thanks to Kevin Horowitz


1773
Axe / menus
« on: October 30, 2011, 01:27:56 pm »
can anyone share with me an easy way to make a menu

1774
Axe / Re: I need help with a code!
« on: October 30, 2011, 01:25:27 pm »
my apologizes

1775
Axe / Re: I need help with a code!
« on: October 30, 2011, 01:02:16 pm »
tap tap revenge???? really...1st question ...why???? its a calculator...if anything make a game not involving music or sound...2nd question.....do u realy feel comfortable wearing head fones plugged into ur calc??

1776
Axe / Re: Restart Game
« on: October 30, 2011, 12:59:47 pm »
or get fancy, and throw in a menu. and send it back to there

1777
Axe / Re: Axe beginner - n00b tipz?
« on: October 30, 2011, 12:55:05 pm »
also, i advise u always compile with ion!!!! works easier and is easier to use

1778
Axe / Re: Axe beginner - n00b tipz?
« on: October 30, 2011, 12:54:32 pm »
yeah just get the axe prgm, and in the file u export it will have a bunch of tuturiols and examples, plus a command and begginer packet

1779
Axe / Re: How do I make large pictures?
« on: October 30, 2011, 12:50:54 pm »
just tilemap it...then for big sprites, just write out, (ik its old fashion but its easier to understand), each hex code relating to its appropriate position on the screen, and and put em all in...might take a while, but its easiest

1780
Axe / Re: What version of Axe would you recomend?
« on: October 29, 2011, 09:37:05 pm »
yeah, always go for the newest one...even if it says there may b problems, usually as long as ur careful in ur coding, it doesnt effect any thing

1781
Humour and Jokes / Re: Apple/Steve Jobs parody
« on: October 29, 2011, 09:34:13 pm »
rip mr jobs, rip...what am i saying!! im a pc!!!

1782
Axe / Re: Walking man
« on: October 29, 2011, 09:13:33 pm »
still think it would be easier just to make like 2-3 sprites and connect them on a loop to the left and right keys....u press left, sprite changes,moves left, right, change, over...etc etc

1783
Axe / Re: Nothing is working
« on: October 29, 2011, 09:03:27 pm »
no u dont need to run it in asm(), no shell runs fine + u dont have to worry about all the other crap of goin thru mirage, so on and so on....but since what no shell does is, allow u to use programs from the archives, u just need to compile it and then archive it!! i had the same problem at the beggining, no shell does work fine, and ur prgm is fine...no adays i just use ion....that works best for everything

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