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Messages - shmibs
Pages: 1 ... 112 113 [114] 115 116 ... 126
1696
« on: September 14, 2010, 07:42:17 pm »
I started last week.
me too =D i have no idea how im going to get this done... it will happen, though. i refuse to let another contest pass me by. good luck to everyone else
1697
« on: September 13, 2010, 09:27:45 pm »
hmm... the scrolling looks a bit slow and messy. it should only have to increment/decrement one variable, right? what's slowing it down? Thanks for adding additional mines via scrolling! That looks awesome! By now the best Ti-83+ minesweeper game on the market. 
dittoes awesome job!
1698
« on: September 13, 2010, 09:14:57 pm »
yeah, it doesnt look right screenshot the whole thing(including the frame underneath), swap in the show button from here, save it as a transparent, and trick everyone ... still got me, though
1699
« on: September 12, 2010, 08:42:31 pm »
his jumping looks like mario with the P upgrade! glad to see things are working out. i especially love the door transition. oh, and is that another sprite with his back turned when he walks through doors?
1700
« on: September 12, 2010, 07:25:09 pm »
/\dittoes do what you can, but regardless im very looking forward to this
1701
« on: September 12, 2010, 12:18:23 pm »
did you change your floodfill algorithm? it might just be the emu running quickly, but it looks a lot better than it did the last time i saw it.
1702
« on: September 12, 2010, 12:15:08 pm »
i had no idea...
1703
« on: September 12, 2010, 12:12:09 pm »
Happy birthday to all, and to all a good night congrats on being old, meishe!
1704
« on: September 10, 2010, 08:48:22 pm »
looks delicious! dont listen to the old fogeys; that font is wonderful and would it be possible maybe to have gray in the menu's player icon? everything looks great already(especially the parchment texture. im just wondering...)
1705
« on: September 10, 2010, 09:56:18 am »
i rather like that/\ hand converted again, so i may be wrong house:1A2642FF625A5A7E
mansion:03DC04340994324C43C28001FFFF40025C2254525CAA41F64312419241127FFE
1706
« on: September 09, 2010, 09:57:29 pm »
/\i use that too =D it works wonderfully
1707
« on: September 09, 2010, 09:55:53 pm »
there's not really much one can do with two colours and that little space, but here are a couple of buildings data:(hand converted, so dont trust me) house:0000187EFF7E6666 mansion:00000000000000000FF01FF83FFC7FFEFFFF3FFC266426643FFC3E7C3DBC3DBC
1708
« on: September 09, 2010, 09:23:35 pm »
/\yeah, i use media convert every now and then and im fairly certain i remember it being terrible for that type of thing, resulting in bad looking visuals(i might have just been doing it wrong, though, so you should go ahead and try)
1709
« on: September 09, 2010, 09:16:23 pm »
flash apps take up rom space. does that help you with your ram questions?
what do they have to gain in avoiding the question other than making themselves look worse?
1710
« on: September 09, 2010, 08:35:49 am »
you canadians and your hockey... have fun!
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