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Messages - tifreak

Pages: 1 ... 104 105 [106] 107 108 ... 183
1576
ASM / Ultimate ASM/C Resource
« on: April 19, 2006, 05:07:00 am »
I don't mind copying as is. ^_^happy.gif Allows me to provide for the Germans as well, since I am originally from there. :)smile.gif

I would also love to host a copy of the translated version, when you get that done.

Thank you very much, hopefully I can get it posted soon ^_^happy.gif

1577
TI Z80 / Age of Darkness Revenge
« on: April 18, 2006, 04:08:00 pm »
Well, here it is, Kevin. ^^

Anyways, I have started porting the 25 16x16 enemy characters over to hex from binary, this should not take too long to accomplish. Also, while I was looking at the code for the game start up, I noticed that I used a Goto inside a while loop, so now I must recode the entire thing to hopefully be forgiven my sins...


:lol:laugh.gif

1578
ASM / Ultimate ASM/C Resource
« on: April 18, 2006, 08:06:00 am »
I might have to see about linking to that. :)smile.gif Unless you would allow me to host a copy... :Dbiggrin.gif

1579
The script is simple:

You simply add the url of the file to the index page of the counter, and it tells you which id number to use. Then, as you take time, you simply swap the link out with the one redirecting to the counter prog's links, and viola, it now counts links. :)smile.gif Rivereye and tenniskid can back me up on how simple the counter is...

1580
ASM / Ultimate ASM/C Resource
« on: April 17, 2006, 06:24:00 am »
QUOTE
Nice collection, I'd also like to add http://www.technoplaza.net for great C and ASM tutorials for the 68k calcs.

- Alex


That one is listed. ^_^happy.gif


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there we go ^^

now we only need some BASIC undocumented tricks again :)smile.gif


I have been working a lil bit on that one too...

http://s4.invisionfree.com/TIFreakware/index.php?showforum=60


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Thanks, this might come in handy!


I saw people having troubles figuring out where to get stuff, so I came up with that page. I got a lot of the links from asm programmers, from Kerm Martian, Micheal V, Ranman (for C) and several others from Detached Solutions, who really like the idea.

1581
ASM / Ultimate ASM/C Resource
« on: April 16, 2006, 12:41:00 pm »

1582
Hey xlibman, wasn't Ranman staff once? Just curious if we are to put him back as a manager...

1583
Web Programming and Design / SC2 Test Topic
« on: April 13, 2006, 06:21:00 am »
lol, no luck yet, huh?

1584
Miscellaneous / To many projects, to little time
« on: April 13, 2006, 01:38:00 am »
Yeah, we discussed that a lil bit last night Kevin, hope you take some of the advice into consideration. ;)wink.gif

Edit: Zelda subforum created

1585
Miscellaneous / To many projects, to little time
« on: April 11, 2006, 05:10:00 am »
I have one more game that I want to make after I get everything else done, but it will be a surprise, and I don't want to tell what it is incase I don't get around to it...

1586
Miscellaneous / To many projects, to little time
« on: April 11, 2006, 04:44:00 am »
lol, I don't even know how many projects I truly have going on...

1587
If anything, I would be willing to upload the files to my archives...

1588
Yay, I am staff again. :)smile.gif

Are you going to edit your webring link?? That way you can get this forum put up on there...

1589
Other Calc-Related Projects and Ideas / Super Mario ASCII
« on: April 10, 2006, 11:57:00 am »
http://tifreakware.calcgames.org/ainfo/90.htm :Ptongue.gif

I thought about doing one, but then decided against it. I have too much to do as it is... :)smile.gif

1590
News / Kevin is gone :'(
« on: April 08, 2006, 12:18:00 pm »
Kevin asked me to only unban him until he emailed/pm'ed me to do so. I plan on respecting his wishes for now...

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