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Messages - turiqwalrus
Pages: 1 ... 33 34 [35] 36 37 ... 61
511
« on: October 07, 2011, 08:45:41 am »
but isn't brainf*ck supposed to be bare-bones and really hard to use? IMO, adding that stuff would kinda ruin the point
512
« on: October 06, 2011, 01:07:02 pm »
me as well...
513
« on: October 05, 2011, 03:53:14 pm »
He supports himself
514
« on: October 05, 2011, 03:11:00 pm »
Do you mean that thing in Mohammad PapiJump game that lets you jump much higher?
An accelerometer is a device that measures proper acceleration.
515
« on: October 05, 2011, 09:45:23 am »
I lost
516
« on: October 03, 2011, 01:10:31 pm »
Welcome
517
« on: October 03, 2011, 09:17:39 am »
MACH - It's close to my username but I need to figure out what it means exactly.
M1 AC4 Holdings?
518
« on: October 03, 2011, 08:07:32 am »
.Axe ClrDraw [FFFFFFFFFFFFFFFF]->Pic1 //This is the black object(sample) [FEFDFBF7EFDFBF7F]->Str1 //Each Byte here has 7 bits set and 1 bit not set (like FE is 11111110 in binary) //This is so that we can erase a random pixel, since Axe has no built in way to do that Repeat getKey(15) //until we press clear
Pt-On(35,35,Pic1) //this is the black object that you want to draw... redraw every frame For(F,L6,L6+767 //loop through all of the screen pixels except the last 12 {F} and {rand^8+Str1}->{F-12} //take the byte, use AND to erase a single bit from it, and then store it into the byte directly *above* it End //this makes it so that as the byte rises, each frame a pixel is erased from it
DispGraph
End modified code on first page to fit your needs
519
« on: October 03, 2011, 07:20:43 am »
Doodle Jump in my TI? Finally Math classes aren't boring  
A friendly piece of advice: before you post, please check the date of the last post. if it's more than several weeks, it's called a necropost and is not very polite  However, welcome to omni  and I feel the same way... papijump=great
520
« on: October 02, 2011, 03:35:08 pm »
well... Suse and Ubuntu userbars are already used... Suse is in my sig, but it's not standard size
521
« on: October 02, 2011, 12:01:52 pm »
try redrawing the black parts every frame... this should make the black parts stay there and flame. also, remove the one Line command in the program
522
« on: October 01, 2011, 03:23:28 pm »
hmm... if you could compress the entire thing? no one likes to download more than 3 files  looks cool, though.
523
« on: October 01, 2011, 04:51:25 am »
524
« on: September 30, 2011, 03:52:38 pm »
TQWH, then  am I the only active member with a 'Q'? EDIT: other than quigibo
525
« on: September 30, 2011, 03:50:11 pm »
2240: bridge is evil.
yes, you are...  2241: you come up with completely random nicknames for people on this forum 2242: you constantly misspell 'Turiqwalrus'(true of at least 3 members here  )
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