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Messages - turiqwalrus

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661
Graviter / Re: Graviter - Axe
« on: May 02, 2011, 07:14:54 pm »
it's decent graphics. Compared to a title screen like Contra, it's kinda sad, but It's definitely better than WFRNG, my prizm game, Mario 1.2, and many others :P

662
Humour and Jokes / Re: xkcd comics I agree with
« on: May 02, 2011, 07:12:46 pm »
heh heh... I ask the one that always tells the truth. "where is the exit?" :P

663
Humour and Jokes / Re: iNetham45
« on: May 02, 2011, 04:50:12 pm »
* turiqwalrus wants to download now :D

664
Casio Calculators / Re: Casio Prizm already for sale???
« on: May 02, 2011, 04:38:59 pm »
it's faster than prizm BASIC and it smells better :P
EDIT: for collision detection in my game-thingy, I stored the map data in a list. Then use a formula like this, with X and Y being your current coordinates and C being the number of columns:
Code: [Select]
If List 1[C(X-1) + Y + 1]=1 and getKey=28(or whatever right is :P)
Then
X+1 -> X
EndIf

665
OmnomIRC Development / Re: OmnomIRC Options Page
« on: May 02, 2011, 08:10:02 am »
same here... I'll check again when I'm not using the crappy macs that my school has :P

666
Math and Science / Re: math problem. help?
« on: May 01, 2011, 04:29:55 pm »
he does seem to be a troll, judging from his post consistency...
He also seems to mainly be a gamer, judging from the fact that ~1/2 of his posts are in gaming discussion :P

667
cool...
If I had a nspire I would use this :P
1200 words, though? how large is that program?

Ich denke das nLatein ziemlich cool ist :D

668
Math and Science / Re: math problem. help?
« on: May 01, 2011, 03:42:58 pm »
next time please think a bit on how to solve the problem before wastin my time.
i spent like 7+ years on it and ended up completley FAILING!
if you think about it for just 7 nano sconds you\'ll notice that it is wrong.
dunt be like gabriel carol and make wrong asummptions about polygons.

You should definitely read the rules, like shmibs said, and that was a very rude comment. Please apologize to Freyaday.
to Freyaday? he was ranting about me...

next time please think a bit on how to solve the problem before wastin my time.
i spent like 7+ years on it and ended up completley FAILING!
if you think about it for just 7 nano sconds you\'ll notice that it is wrong.

if it took 7+ years, how can you figure out that it's wrong in 7 nanoseconds?
Quote
dunt be like gabriel carol and make wrong asummptions about polygons.
who is gabriel carol anyways ???

669
Humour and Jokes / Re: Friday!
« on: April 30, 2011, 07:53:17 pm »
after hearing this, even this sounds good :P

670
Humour and Jokes / Re: What pokemon are you?
« on: April 29, 2011, 04:40:20 pm »

671
Art / Re: Need sprites/spriters for Final Fantasy: Quest for Rana
« on: April 28, 2011, 05:02:14 pm »
I've been working on a few, but I'm not the best pixel-artist, and I've never played FF:QFR, but here are King Travan, a ghost, Lord Copar, and a wolf.

672
General Calculator Help / Re: Boot Options
« on: April 28, 2011, 04:46:18 pm »
left-right-on is press-to-test.
IIRC, it disables programs, applications, and groups and doesn't give control of them back until you send something to the calc D:

673
Miscellaneous / Re: Userbars: Do you make any?
« on: April 27, 2011, 10:58:28 pm »
I made a walrus one using GIMP :D

my first animation :D

674
Introduce Yourself! / Re: Random Introduction :)
« on: April 27, 2011, 08:42:41 pm »
idk, I just got bored and made them last night :P

Just counted: 32 brands of peanuts (there might be more, idk really), 3 blank(ish) bags, a ram and now a bag of potatoes.  Wow.

EDIT: and a loli.  Happy, freyaday?

and a bag of walruses, introduced in this topic :D

675
Miscellaneous / Re: Userbars: Do you make any?
« on: April 27, 2011, 06:59:53 pm »
I made both of mine. I just added a small bit on RFG(text, because it looks nicer :P)

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