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Messages - willrandship
Pages: 1 ... 77 78 [79] 80 81 ... 208
1171
« on: November 25, 2011, 03:55:38 am »
2464: You have an acrobatic routine to slide your calc from closed to open, in the air, with one hand. (true) 2465: You have done it without dropping your calc (not so true  ) 2466: You read 2464 as talking about scripting in adobe reader at first.
1172
« on: November 25, 2011, 03:48:04 am »
You could base it around the raspberry pi. Nice and cheap, runs standard linux, has USB, what more could you ask for? It will also be very programmable.
1173
« on: November 23, 2011, 12:39:10 am »
I'd say C still goes in the asm category, since that's really where it fits best. It sure isn't a hybrid language, and it's not compiled on calc.
1174
« on: November 22, 2011, 06:31:41 pm »
You don't need to select them all at once, Keoni. You can switch between them in-program, allowing access to all 64k.
And I still ask: If you're building another calc, why oh why do you want a z80? They're ancient! You can get significantly cheaper, faster, more power efficient CPUs like the cortex M0, which are actually simpler to program Asm for in several ways.
1175
« on: November 14, 2011, 06:52:47 pm »
Pointers work the exact same way as they do in axe, if it helps.
1176
« on: November 14, 2011, 06:44:58 pm »
One big advantage of the non-cx variety is that I've been debating doing a hardware mod involving keypads, which would unfortunately exclude CX devices.
1177
« on: November 14, 2011, 06:42:02 pm »
Non cx cas if you don't care about color, prizm if you do, I guess?
1178
« on: November 14, 2011, 06:38:23 pm »
Yeah, the proof of concept is quite similar to the one demonstrated on the original ndless, for 1.1. It just displays a picture. Encouragingly, I don't think I saw any external hardware, unlike 1.1's preview vid.  BTW from 1.1 I think it took about 7 months.
1179
« on: November 14, 2011, 06:16:55 pm »
Well, for one thing the prizm is far better than an 84+, and while technically slower than an nspire, it does have native C and Assembly support, which the Nspire CX, and nspires with OS 3.0, lack (Currently! however, even when ndless 3 comes out you will need to install it, compared to native support in the prizm). They have lua, which I can almost guarantee will be slower than C on the Prizm, being an interpreted language. Oh yeah, and a prizm's cheaper.
I recommend Prizm, as long as you're willing to deal with learning a new system architecture (big changes for Asm, smaller ones for C)
1180
« on: November 05, 2011, 11:21:50 pm »
1181
« on: November 05, 2011, 10:12:21 pm »
Cplusplus is actually used by my high school.
And with more complex threading, you have to keep in mind certain timing issues, such as that sometimes (not usually) core 2 responds first, which could really screw with you in some situations.
1182
« on: November 05, 2011, 10:11:13 pm »
2486:you know :while G>0 :G+1 -> G :end is even slower
1183
« on: November 05, 2011, 06:25:20 pm »
Well, for graphing you don't need gigantic floats, especially with the resolution we deal with.
Also, it might be a good idea to support sci. notation in the numbers: That should allow for deep zooms without massive floats.
1184
« on: November 05, 2011, 01:29:40 am »
No it's not. XBMC is a frontend media centor/OS based on linux, originally for the original XBOX as an alternative OS.
1185
« on: November 05, 2011, 01:15:54 am »
Important note: The pic is only needed at compile time, so your users don't need to hang on to it, just you.
Hmm, I should make a var storing axe app, so you can have infinite strings. Handy for BASIC progs that use strings for data.
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