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Messages - willrandship

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1336
Use TilP, the open source, vastly better community linker prog.

Here it is, for OSX

1.15 and up run the nspire quite well.


For installing asm progs you need ndless, for Lua/BASIC you don't need anything else.

1337
Miscellaneous / Re: Ideas for older boys for Operation Christmas Child?
« on: September 13, 2011, 11:50:14 pm »
How about a soldering kit? I'd have loved one of those at 12-15

Edit: Make that 6-25 :P

1338
Other Calculators / Re: Name your calc?
« on: September 13, 2011, 11:47:49 pm »
Corporate Tool for the nspire CAS.

oh, and belty jr. for my 84+

my 86....ah, yes, compatriot. That's a good one.

the 92 would be big kahuna.

the 82....the wise old blind man :P

1339
Miscellaneous / Re: Ideas for older boys for Operation Christmas Child?
« on: September 13, 2011, 11:39:39 pm »
It's in the target language, I hope. I wouldn't want to be a russian kid who gets a bolivianese harry potter :P

1340
Miscellaneous / Re: Ideas for older boys for Operation Christmas Child?
« on: September 13, 2011, 11:37:28 pm »
Ah. What about a deflated Kickball, with a hand pump? That should fit pretty easily, I've seen hand pumps that are only 5 inches long.

1341
Miscellaneous / Re: Gaming at school
« on: September 13, 2011, 11:36:40 pm »
lol yeah, my nspire is really nice in that respect. GBC4nspire ftw.

Sometimes AP Calc gets a little boring, okay? :P

1342
Miscellaneous / Re: Ideas for older boys for Operation Christmas Child?
« on: September 13, 2011, 11:35:12 pm »
A baseball bat would be a good choice for the non-nerds, maybe.

1343
Miscellaneous / Re: Ideas for older boys for Operation Christmas Child?
« on: September 13, 2011, 11:31:38 pm »
I would recommend the nD, but it's not out yet :P

how about an arduino? or, maybe, a PS1 with FF7 and chrono trigger! If they're getting charity, I doubt they'll mind it being 2 gens old, and it has some great games.

Old standby: A CD Player  :banghead:

1344
Gaming Discussion / Re: Good RPG games for gbc/nds?
« on: September 13, 2011, 11:29:47 pm »
I can't believe I forgot Radiant Historia.

A final-fantasy-esque RPG with a good story, and an interesting, but simple twist on the battle engine. Not to mention the time traveling, so if you forget the plot you can review it all again! (oh, and it does have a skip button, two in fact. One for speeding through convos, the other for skipping whole cutscenes, which is good since you are often required to double back on a particular timeline.)

1345
Axe / Re: Physics Based Collisions
« on: September 11, 2011, 10:46:24 pm »
Ah, so it does have different densities, but it's a variable dependent on the mass?

1346
Elimination / Re: Elimination: A New FPS
« on: September 11, 2011, 10:42:40 pm »
If it's a RAM page issue, the new TI-Boy should work. If it doesn't, then maybe Gemini wanted you to archive your other progs before running it.

Lol, methinks catgirl launcher is a fun idea, but programming a new ai for it all? Not sure if it'd be worth it. Maybe if it was something that did a freeze-frame and a catgirl animation would be simpler to program.

1347
Axe / Re: Physics Based Collisions
« on: September 11, 2011, 10:36:20 pm »
ok, so mass is based entirely on size? Makes sense.

1348
Miscellaneous / Re: Types of Cell Phones
« on: September 11, 2011, 10:35:20 pm »
Yeah, I can't wait to root it and have some fun.

Well, I'll probably wait until the warranty's gone, but then I definitely will :P

1349
Minecraft Discussion / Re: I set up the minecraft server
« on: September 11, 2011, 10:35:02 pm »
So it'll be creative, not survival? Ok

I wonder if notch plans on making 1.8 creative free, to replace classic, but keeping survival nonfree.

1350
Minecraft Discussion / Re: Minecraft 1.8 pre release!!
« on: September 11, 2011, 10:33:36 pm »
Indeed on both counts.

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