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Messages - willrandship
Pages: 1 ... 103 104 [105] 106 107 ... 208
1561
« on: May 03, 2011, 10:46:38 pm »
yes, with trusound, calcwav, or various other programs, but you'll need an adapter, that takes the connector and puts out a headphones port. Not very loud, so you'll want something with an amplifier, and don't expect it to hold lots of songs. You either get quantity or quality.
1562
« on: May 03, 2011, 10:30:41 pm »
News site.
Keep in mind, OS signing stuff is pretty small. it could fit in 32 kb. Heck, wabbitsign is only 38 kb!
1563
« on: May 03, 2011, 10:24:15 pm »
lol, it looks like it quoted another post and randomly inserted urls. That, or it's a real person who has a spambot infection virus of some sort.  But they still want batlib.
1564
« on: May 03, 2011, 10:21:51 pm »
IO is usually expressed in single pins, on dev boards. there's no communication standard, it's just a bit mapped to in your memory. Arduino I/O pins work exactly the same way.
1565
« on: April 30, 2011, 10:52:25 pm »
hey, TI makes its hardware fine. Why would we care about asm if the hardware was crap? It's their programming that sucks.
Besides, it's actually just a standard Li-Ion battery, with regular connectors. I bet even the official ones aren't really made by TI.
1566
« on: April 30, 2011, 04:52:39 pm »
Well, you can code on droid with python, along with other scripting langs, if you can get a command line.
1567
« on: April 30, 2011, 03:27:05 pm »
ok then, way less, but I was trying to be optimistic  maybe 1E-4%?
1568
« on: April 30, 2011, 03:20:30 pm »
DJ, you can get PS3s for $250, and that's as much as the Wii cost at launch.
@JosJuice, nothing stops them from simply adding one more layer.
And the kinect, I want one....no xbox, just the kinect.
1569
« on: April 30, 2011, 02:53:17 pm »
Hmm, I guess, yeah  Sorry.
1570
« on: April 30, 2011, 02:30:13 pm »
No, at its release the PS3 was selling for less than Blu-ray players, Now it's selling for ~$30 under the individual part cost. it's really, really cheap. It's got an amazing CPU and GPU in there. It is very justified, but they counted on games to make up for it. OtherOS gave a reason to buy consoles without games, so they removed it.
1571
« on: April 30, 2011, 02:27:02 pm »
Just a quick list. Feel free to contribute with posts, and I'll add them to the first. ID numbers: CAS touchpad = 84+ Keypad = ??? Clickpad = ??? Touchpad = ??? OS effects: 2.0 CAS CAS touch=Normal 84+ = Normal (keys are messed up, see hackspire for the layout Clickpad = Reboots over and over OS effects: 1.4 nonCAS CAS touch = 84+ mode 84+ = 84+ mode Clickpad = normal nonCAS touch = ??? (don't have one)
1572
« on: April 30, 2011, 02:20:17 pm »
 Mew it is
1573
« on: April 30, 2011, 02:14:38 pm »
Graph, Sony had a good reason to remove OtherOS. It was seriously losing them money. The real solution, IMO, would be to sell the PS3 for what it was really worth, rather than counting on the games, but hey, not my problem.
1574
« on: April 30, 2011, 01:49:17 pm »
Ooh, that is nice! I completely forgot about the copy command! Thanks!
Now all I have left is to work out how to change what cells are on the screen, with user input, but that should be pretty quick!
Oh, do interrupts work during getkeyr?
Also, any way to make a compiled axe prog read from a Pic in RAM? as in, not [Picvar] since that incorporates it on compiling.
Edit: WOAH! weird crash! My nspire is still running, but it has corrupted pixels in the top of the emu, in the grey area! (OS 1.4) And they come back when I turn the emu off and on again!
Edit2: Gone after a full reboot, but they come back again if I rerun the prog!
1575
« on: April 30, 2011, 01:37:49 pm »
In a cellular automata program I'm making, I need two extra buffers to store the next generation in, so I did this:
Zeros(768)->BB (BackBuffer) zeros(768)->FB (Frontbuffer)
and for the commands I simply draw to those instead of L3 and L6.
However, once it's finished updating, I need a way to dump FB into L6 (that's front, right?) and BB into L3.
The only way I can figure to do it is BB->DispGraph:StoreGDB:StorePic (BB->screen->L6->L3) and then FB->Dispgraph:StoreGDB but that's two whole frames of semi-garbage I don't want. Any help?
And, it's not conway's, it has 4 cell states so I need the greyscale.
Edit: BTW, BB->L6 gives a bad symbol error, and it would only do the first byte anyways, right?
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