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Messages - willrandship
Pages: 1 ... 107 108 [109] 110 111 ... 208
1621
« on: April 19, 2011, 10:53:11 pm »
Ability to change mem outside of the buffers, and have horizontal/vertical move those pixels in or out. I thin it was there before (listed as garbage pixels) but it should probably just be a fix/option, to avoid incompatibilities. Also, sprites overlapping the screen should draw to that area correctly.
1622
« on: April 19, 2011, 10:50:40 pm »
Well, I got mine in. I hope I win! I could use $50k
1623
« on: April 19, 2011, 10:48:10 pm »
getkeyr (the same as dispgraphr) does the same without a loop, but it doesn't use 2nd or Alpha the same way, since it's the OS input routine. It also has a different keymap.
1624
« on: April 19, 2011, 10:46:26 pm »
Welcome! I hope you enjoy yourself!
1625
« on: April 19, 2011, 10:45:17 pm »
So, ndless accomodates for the different OSes itself? Great!
1626
« on: April 19, 2011, 10:11:40 pm »
@Hot Dog how is automatic multiplication a bad thing? Hardware multiplication would be faster, not slower, than software based methods. Also, I hate TI hating linux.  Not supported
1627
« on: April 19, 2011, 10:09:15 pm »
So, that doesn't need any OS-dependent libs? very helpful, thanks!
1628
« on: April 19, 2011, 08:50:13 pm »
Well, the Calc is at least 15 times more powerful. ARM vs z80, ARM wins. even if the z80s were 150 mhz, they would still lose.
1629
« on: April 19, 2011, 08:43:58 pm »
I want ++ too! I use it all the time, especially in games without gravity physics, for the coordinates!
1630
« on: April 19, 2011, 08:41:44 pm »
Each OS, if I'm not mistaken, has its own include file, but there are also some that do not. Is there a list of libraries that can be used on any calc, CAS or nonCAS, OS 1.1 or 2.1? If I could find this out, I don't need to set up a 1.4 dev environment  2.0 sets up much easier, but 1.4's 84+ emu, which I use heavily, is much more stable (and doesn't use MathPrint  )
1631
« on: April 19, 2011, 08:37:49 pm »
Are you planning on having it linked to external hardware somewhere? I mean, for this simple of a concept (Coffee Control) the HTCPCP only has, what, 6 or 7 meaningful commands? you need something special hardware-wise to link it to the internet anyways, so why not have the calc send and recieve simpler signals?
Just a thought.
1632
« on: April 19, 2011, 08:34:57 pm »
Wow! is that your port of Make3D getting 30 FPS? That's probably looking pretty fuzzy on the screen (darn crappy lcds  ), and that is really, really fast!
1633
« on: April 19, 2011, 08:33:11 pm »
Well, it was designed to suck  I don't think it's quite fair to accuse too much, considering it was designed mostly for the CX, it's not as if they're going to get it perfect every time, and, IMO, you should compare it to 1.1, rather than 2.0 or 1.7. Is the 84+ emu decent at all?
1634
« on: April 19, 2011, 08:26:05 pm »
Other calcs, laptops  The pandora. Netbooks too, but I guess they're laptops  @tloz "on top of" means it runs on linux. Same thing as saying Fedora runs on Linux, or Ubuntu. They just made a Java-centered Linux OS.
1635
« on: April 19, 2011, 08:05:41 pm »
They aren't announcing winners yet....not till early may, when, ironically, I will be at another International science fair for the same project
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