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Messages - willrandship

Pages: 1 ... 116 117 [118] 119 120 ... 208
1756
News / Re: First non-TI-BASIC game on TI-Nspire OS 3.0
« on: April 13, 2011, 09:18:23 pm »
How open is Lua to the guts of the system? I know it's a high level language, but I wonder if ndless 3.0 could use the lua method to work, maybe as a header for ndless progs in C/Asm? Lua runs the code, and all you have to do is click run. It would also allow for Lua in the middle of C and Asm :)

1757
Miscellaneous / Re: What is your signature?
« on: April 13, 2011, 12:11:08 am »
Mmm, yeong is tasty :P

I haven't changed mine for a while. All of its projects are dead now :( but I've got 2 new ones, both secret ;) that way no one's disappointed :P

1758
Axe / Re: Correlation + Axe?
« on: April 13, 2011, 12:01:56 am »
Well, I was thinking of having only the font part used, and use the fonts in axe. There are tons of symbols in TI-Basic that I will never use in a program as display text, like the r for backbuffer drawing, and various other greek/math symbols.

I guess I'll just have to try and see :P

1759
Art / Re: The Knight splash screen
« on: April 12, 2011, 11:39:27 pm »
The calc's resolution is 96x64, unless you're on an 85 or 86....if so, then you've got 128x64

Here's a pic, unfinished since I suck at drawing living stuff. Feel free to alter it in any way!

1760
Axe / Correlation + Axe?
« on: April 12, 2011, 11:35:41 pm »
How hard would it be to implement the font switching of correlation in an Axe prog? I think you could do it thru BASIC, have a BASIC prog run correlation's font switch, then have the axe prog run, but that assumes Axe uses the TIOS text writing routines. The reason I ask is because it's an easy way to get smaller sprites than 8x8, like 6x8 or 4x6 (small text) it also assumes axe doesn't overwrite anything correlation uses.

Also, would it be eligible for the contest?  ;D If not, I guess I could use my own routine.

On that note, are axioms disallowed from the contest?

1761
Art / Re: The Knight splash screen
« on: April 12, 2011, 11:30:22 pm »
Monochrome actually means greyscale in real life :P grey vs. color, monochrome means no hues.

But hmm.....I'll try

1762
Other Calc-Related Projects and Ideas / Re: A real Community Project
« on: April 12, 2011, 11:29:07 pm »
I doubt the homerun hook is so horrible for space. Really, what about a version that only has those? Then again, I can afford space for the full version on my nspire, so...:P guess I wouldn't be affected by the decision, either way

1763
Other Calc-Related Projects and Ideas / Re: A real Community Project
« on: April 12, 2011, 09:06:21 pm »
If he releases the source code, as far as I understand it Calcnet doesn't take up more than half a page. It's convenient to have it in DCS is all, since DCSBasic has support for it, and it was made by the same guy.

Maybe just a single installer, like xlib?

Hmm.....web browser? No image support, of course (Not nearly enough RAM) but that would make the idea possible.

Also, if Sir wasn't joking earlier about an OS....that seems like a nice group project.

1764
General Calculator Help / Re: Battery Compartment-TI NSPIRE CAS
« on: April 11, 2011, 11:33:29 pm »
Mine have a tendency to lean out, but the keypad hols them in once it's locked in place. It's probably the spring on your batteries, though. Maybe you could try bending the spring to face downward?

1765
Other Calc-Related Projects and Ideas / Re: A real Community Project
« on: April 11, 2011, 11:25:33 pm »
Don't forget CalcNet has an inherent limit of roughly 105 calcs anyways.

The Only thing that needs to stay the same between Calc and PC versions of anything is communication methods. If the PC version has Full 3D but the Calc version is isometric, so be it, but they have the same location identifiers. granted, physics wouldn't be wondrous. :P

@Ashbad he meant a web browser

What about having these for two versions: a Calc version through gCn or the like, and a Java version in a browser, that is only different in screen resolution? Maybe sound too, but hey, let's keep it nice, while reasonable.

@Juju, interesting concept! Sounds like a 1player game, but still, possibly expandable.

@Compy about svn, you can just install the original svn for linux. It was made for it after all :P just apt-get install (or similar for others) subversion

What about just using sourceforge for Svn/git hosting?

EDIT: BTW, a cross-platform language.....BBC BASIC already has ARM ports (Brandy), and an 84+version by benryyves to boot! It's also really fast! And it's easy, since it's a real BASIC, not BASIC-wrapped asm like axe (makes axe more powerful, but harder) so the only thing to learn is the new syntax! (It's like real BASIC, with print, not disp, GOTO 10 is valid, etc.)

1766
Other Calc-Related Projects and Ideas / Re: TiLP Portable?
« on: April 11, 2011, 07:33:46 pm »
XP doesn't have them. Only Vista and 7

1767
WabbitStudio Software Suite / Re: WabbitStudio Software Suite
« on: April 11, 2011, 07:32:33 pm »
So, what happened to the "no digging for the Linux Build" mentioned in the first post? I see no available Linux Build :'(

1768
TI-Nspire / Re: TI-Nspire Character Map
« on: April 11, 2011, 07:15:51 pm »
Def. sounds handy for anyone making anything in Nspire Basic.

1769
TI Z80 / Re: zStart - an app that runs on ram clears
« on: April 11, 2011, 07:14:18 pm »
A RAM clear you caused thru Reset after checking your progs were arched. :P

1770
Other Calc-Related Projects and Ideas / Re: A real Community Project
« on: April 11, 2011, 06:44:50 pm »
Well...Ok :P I wish we had an exploit to use though.

Maybe we could write an OS for the nspire. :P Then we can use the Boot1 change through ndless 2.0-1.1 to make it work ;D

I wish our calcs had WiFi....

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