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Messages - willrandship

Pages: 1 ... 117 118 [119] 120 121 ... 208
1771
Other Calc-Related Projects and Ideas / Re: A real Community Project
« on: April 11, 2011, 06:31:14 pm »
Well, not write access to it of course, but I think it shouldn't cause harm to give anyone read access....are we writing a supervirus the russians will steal? :P

1772
Other Calc-Related Projects and Ideas / Re: A real Community Project
« on: April 11, 2011, 06:28:23 pm »
Well, if he wants the Community to do it, though, I think it's a cool project.

Also, did I mention it should be open source? Not as in GPL necessarily, but accessible, or it's too inconvenient to see how other parts work when making yours.

Graagh double ninja :P

Soo....MMORPG 84+? cool!

1773
Other Calc-Related Projects and Ideas / Re: A real Community Project
« on: April 11, 2011, 06:25:06 pm »
Wait, I guess polls have to be in new topics...:(

1774
Other Calc-Related Projects and Ideas / Re: A real Community Project
« on: April 11, 2011, 06:22:02 pm »
Nothing wrong with more than one I guess :P I like the Net idea, so you're basically talking a server with gCn support, but with other features to host specific progs?

@Ashbad what I had in mind was that, since many people here are good coders, you could have diff. people working on diff. parts of the code. Like, say, the Battle engine would be a big chunk of an RPG, but so would the overworld

So.....Poll? Let me know if you want something new on it, I'll let you vote for as many as there are.

1775
Art / Re: Removing Background from Image
« on: April 11, 2011, 06:17:10 pm »
What did you do, reduce the color pallet? That would make the most sense to me. :P

1776
Other Calc-Related Projects and Ideas / A real Community Project
« on: April 11, 2011, 06:13:35 pm »
I had a thought:

from what I can see, we make up a community of programmers that work on our own personal projects, with the occasional helping hand from each other. Other than that, we essentially show off our end results to everyone else, and work mostly alone.

Nothing wrong with that :P

However, what if we all had one HUGE project that we all worked together on?  It would be something that would be fairly unfeasible for only one person, but should reach the capabilities of most everyone. It should interest everyone, so I'm not going to suggest a project, I'm sure you won't have any trouble with that. :P

What do you think? I think it would be cool.

Spoiler For to avoid too many tl;drs:
One thing we would need: Multiple files. You can't work as a group on a program based on one code file. We should have many, many of them.

Another thing we'd need, but this is more opinion, is some organization: Newcomers to the project would be assigned a file, but their changes, for a while, would be checked and submitted by someone else, before they got added to the official archives. More experienced people would get direct archive access to at least their own stuff, maybe everything, depending on the setup.

Here's some suggestions, but feel free to ignore all of them if you wish.

A sweet RPG with awesome graphics, gameplay, and storyline, with 50+ hours of playtime, and a lot of side quests

An Axe IDE for the calc with a built in parser, and the official code documentation, and various goodies, like pics of 8x8 sprites instead of their hex.

A hardware driver that makes the calc communicate with other calcs, like, say, Prizm to 84+ to nspire

 just throwing out ideas.

1777
Other Calc-Related Projects and Ideas / Re: TiLP Portable?
« on: April 11, 2011, 06:02:37 pm »
I still think writing a driver for the calc to act as a flash drive would be the way to go, because pretty much any way of doing otherwise requires admin priveleges. I wish it were otherwise, but it's not! :(

1778
Casio PRIZM / Re: Black
« on: April 11, 2011, 06:00:42 pm »
Well, myst was all prerendered too.

So, is the sand going to move, or is it just a surface + a texture? That's a lot of sand for physics. :P sounds like a cool project!

1779
Art / Re: Removing Background from Image
« on: April 11, 2011, 05:53:21 pm »
Yup. I would have used select by color, personally :P

1780
Other Calc-Related Projects and Ideas / Re: TiLP Portable?
« on: April 10, 2011, 11:28:13 pm »
It can't, and unless you have a driver on calc, it wont ever, since you need to install the whole "libticables" bit for transfers. If you made a driver for each calc that made it easier, though, it's possible. Might as well make a MSD app though :P

1781
Other / Re: 4 Bit Homemade Computer
« on: April 10, 2011, 11:13:37 pm »
Mine will most likely have a binary processor, like, say, an arduino, that has at least 6 PWM outputs. It will then simply feed them, giving each function enough time to finish. The arduino is loaded with the program from the PC, and is basically an advanced HDD :P

1782
The consoles aren't usually the valuable things, though, unless they're unopened.

I bet the SMRPG problem is due to buggy Mode7 emulation. Does F-Zero run?

1783
General Calculator Help / Re: Give a summary of RAM?
« on: April 10, 2011, 06:59:03 pm »
Well, it was much more of a Special edition than the 84+ SE was to the 84+ :P

1784
General Calculator Help / Re: Give a summary of RAM?
« on: April 10, 2011, 06:51:20 pm »
just like the normal 83+ then? Not the SE?

1785
Other / Re: 4 Bit Homemade Computer
« on: April 10, 2011, 06:48:17 pm »
Well, heck, I can just go SetMx 0000 when I want my mem banks cleared. Other than that, all the functions either use said banks or are defined in the program, so I guess there aren't any registers X(

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