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Messages - willrandship
Pages: 1 ... 118 119 [120] 121 122 ... 208
1786
« on: April 10, 2011, 06:41:49 pm »
Well, I've got a screen built into the assembly of mine. Remember when I was asking for 16x16 redscale sprites? It was for an emulator of this processor I wrote in python. Right now, I can't actually think of a use for XOR anyways, and since the command set is full, I can't exactly fit it in.
1787
« on: April 10, 2011, 06:33:14 pm »
not always. It depends on a lot more than that, especially since the load is roughly the same, so the old server should be as fast as when it was new.
1788
« on: April 10, 2011, 06:30:19 pm »
Well, you need diodes.....otherwise you can get messed up signals behind the OR, and bad stuff happpens.  Not only needs a few transistors.... Don't forget this isn't binary.
1789
« on: April 10, 2011, 06:25:59 pm »
Well, it was probably an issue with running out of ram that they didn't block. Therefore, wabbit wouldn't have an issue for, say, >9000 nested parentheses, to get rid of your PCs ram.
1790
« on: April 10, 2011, 06:22:17 pm »
not in quaternary, the making that is. The easiest gate to make is OR, but NAND is pretty simple too. The real trouble with XOR is, how exactly will it work? The AND, OR and NOT are pretty simple, but XOR in base 4 gets a little tricky. AND - Lesser input ex 2 and 1 = 1 OR - Greater input ex 1 or 3 = 3 NOT - Inverse of input ex not 0 = 3, not 1 = 2 XOR =  The real trouble comes with the expansion to a higher range of numbers. And thanks
1791
« on: April 10, 2011, 06:07:54 pm »
Meh, I don't really care about the naming convention. I got first place in the state science fair for it, though, and I go to nationals in May!
1792
« on: April 10, 2011, 06:04:22 pm »
Nah, I just hate how hard it is to control, what with it being a touchpad/clickpad, which are as bad as laptop trackballs, and the rather poorly implemented acceleration. I would have just left the cursor out completely, had I made it.
1793
« on: April 10, 2011, 03:39:34 pm »
I can't think of a good way to implement it. I rather hated the mouse anyways, personally.
1794
« on: April 10, 2011, 03:37:39 pm »
Interesting. I'm currently working on a base-4 2 bit processor, so it also has 16 commands. I have 4 addressing bits, though, so I can do a lot more with said commands  BTW, 4 quaternary bits = up to 256 options  Sounds like a cool project! Mine's still in the design phase  I've only managed some of the base circuits, like a multiplexer to choose the command, the memory, and the three base logic gates. XOR is not happening
1795
« on: April 09, 2011, 04:39:15 pm »
3D graphing.
1796
« on: April 09, 2011, 03:49:36 pm »
Of course there is  but it's not exactly easy to make it. It needs something to exploit, and a program written for said exploit. For the most part, each ndless version runs completely different methods, the only exception being that, IIRC, 1.7 and 2.0 used the same exploit.
1797
« on: April 08, 2011, 07:00:50 pm »
Something odd: The OS version for three is 3.0.1.xxxx, but the header lists it as 3.1.xxxx
1798
« on: April 08, 2011, 06:14:28 pm »
aww...but I want a root exploit....
1799
« on: April 08, 2011, 06:10:38 pm »
A permanent root exploit for Nucleus RTOS? That would rock.
1800
« on: April 08, 2011, 06:08:10 pm »
{About Ndless 1.7} Isn't it possible though? I mean, the expliot should still be there, right?
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