2176
Official Contest / Re: [BULLETIN] Cage Matches
« on: January 23, 2011, 02:44:09 pm »
Mine could be vastly improved by correlation, since it's homescreen, but is looking to be pretty small.
This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to. 2176
Official Contest / Re: [BULLETIN] Cage Matches« on: January 23, 2011, 02:44:09 pm »
Mine could be vastly improved by correlation, since it's homescreen, but is looking to be pretty small.
2177
Computer Projects and Ideas / Re: Daemons (an awesome pokemon-like game for the computer)« on: January 22, 2011, 11:42:14 pm »
When you say not like pokemon, what are you referring to? Art style? Story? gameplay?
2178
Other Calc-Related Projects and Ideas / Re: Starcraft: Zeratul--Discuss time between fighting enemies« on: January 22, 2011, 11:30:35 pm »
That's not what Earthbound does. it does it like CT, Enemies are already on the map, and when you touch them you fight.
But anyways, what about distance, not time? 2179
Art / Re: Moar Graviter Sprites« on: January 22, 2011, 11:26:13 pm »
You could ask builderboy, he made a fluid system.
2180
Computer Projects and Ideas / Re: Daemons (an awesome pokemon-like game for the computer)« on: January 22, 2011, 11:24:34 pm »
Sounds like a cool project! I'm no good at what you need, but my sis is a pretty good artist. she hates doing pixel art though.
![]() 2181
Minecraft Discussion / Re: Minecraft« on: January 22, 2011, 11:07:18 pm »
Eh, the server doesn't need to be RAM heavy so much as cpu heavy, especially if you limit the map size (adminium walls are good for this.
![]() Do you happen to have their IPs? 2182
Other / Re: Robotics Competiton!!!« on: January 22, 2011, 10:58:13 pm »
I don't know if this is similar to yours, but I'm in an RC (I know, lame
![]() 2183
Official Contest / Re: [BULLETIN] Cage Matches« on: January 22, 2011, 10:50:57 pm »
Crazy as in awesome, or weird?
![]() 2184
General Calculator Help / Re: BASIC (Ab)Uses of Assembly Opcodes« on: January 22, 2011, 07:16:53 pm »
The PDF is fine. It could be organized differently, but is definitely useable as-is.
So, a quick question: would these be separate programs, or could the opcodes be directly put into your games? 2185
Official Contest / Re: [BULLETIN] Cage Matches« on: January 22, 2011, 06:54:46 pm »
nice. Mine will barely have AI, since the zombies do basically one thing.
2186
Minecraft Discussion / Re: Minecraft« on: January 22, 2011, 06:41:42 pm »
Lolwut? Keyboard? What happened?
You don't need no stinking keyboard. the on screen one works just fine ![]() ![]() A nice one is called Dasher. 2187
Official Contest / Re: [BULLETIN] Cage Matches« on: January 22, 2011, 06:34:23 pm »
I left my calc at school, otherwise I'd show a screenie of my current progress on my Zombie Defense game
![]() 2188
Calculator C / Re: What does nLeash do, exactly?« on: January 22, 2011, 05:33:51 pm »
darn. If it did, we could use an ndless prog to make it always skip, and install a hacked boot2.
How hard would it be to bypass the current boot1? not overwrite, just change the boot sequence to auto-boot something else. 2189
TI Z80 / Re: Starcraft: Zertaul -- Eye Candy« on: January 22, 2011, 05:32:11 pm »
Awesome!!!!!! I want it already
![]() 2190
Other Calculators / Re: A set of TI calc emulators for Android« on: January 22, 2011, 05:30:26 pm »
hehe yeah probably. That was a joke though. Even if it was, the nspire probably wouldn't be able to handle it using Java.
|
|