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Messages - willrandship

Pages: 1 ... 146 147 [148] 149 150 ... 208
2206
Humour and Jokes / Re: An evil program
« on: January 20, 2011, 10:28:07 pm »
A little more info on what I think he's referring to.....
http://en.wikipedia.org/wiki/Acid_%28drug%29

2207
Seriously though, what exactly can TI do to you if you host OS files? If you don't give any personal info, they can't track you down and hence it's hard to prosecute.

2208
XDE / Re: Ximp
« on: January 20, 2011, 08:19:22 pm »
Cool! sounds extremely useful, especially if included with an IDE

2209
TI Z80 / Re: Half Life 2: On-Calc
« on: January 20, 2011, 07:16:08 pm »
Yeah, probably. It would be a nice idea to check out, at least.

2210
Calculator C / Can someone build me the build tools from ndless 2.0?
« on: January 20, 2011, 07:02:49 pm »
I don't need the actual ndless files, just the stuff like nspire-gcc. 1.7 has a bug where it doesn't reference correctly, and 2.0 does.

Can anyone help me out?

2211
Web Programming and Design / Re: ClrHome
« on: January 20, 2011, 06:58:35 pm »
@DT You updated the image in your sig but the second link still links to the TIphone one, not the Calc-burning one :P

.co.cc is probably cheaper than .com. The more obscure the end, the less expensive. For instance, a .info might only cost 50 cents a year, where a .com would cost $8 to $10

2212
Miscellaneous / Re: Would like some screenies
« on: January 20, 2011, 05:45:55 pm »
Ugh, wabbitemu is so slow in wine......
here's one of lvl 1 in pyyrix :P good screenie, but bad playing.

2213
TI Z80 / Re: Isometry
« on: January 20, 2011, 05:34:11 pm »
Well, for DJ's idea you don't need any more blocks, just make it so the lines always go to the bottom of the screen.

Simply amazing though!

2214
Miscellaneous / Re: Would like some screenies
« on: January 20, 2011, 05:29:39 pm »
Animated?

2215
News / Re: Cage Match #5 begins
« on: January 20, 2011, 05:28:55 pm »
I dunno, I've got something coming up myself :P

If I have lots of time leftover, then I might even make it dual-layer graphics! :) right now it's all homescreen except the title pic :P but at least the movement engine is done, and better than I've ever done before thanks to my newfound knowledge of while, for and repeat loops. Still have to get rid of the Domain errors when you go to the screen edges though :(

2216
Computer Projects and Ideas / Re: Coding Battles
« on: January 19, 2011, 11:58:17 pm »
Yes, to make it easier Java = JVM

Not technically correct, but true enough. When people say to install Java they are really saying to install the JVM :P

Edit: Back on topic ninja :P

2217
wait, what the.....I hadn't heard that one. Is it because it's two bytes, but only reads the first?

2218
Correlation / Re: Correlation Progress
« on: January 19, 2011, 11:23:20 pm »
So, using correlation if you changed the letters, Sin would still look like Sin?

2219
Correlation / Re: Correlation Progress
« on: January 19, 2011, 11:11:32 pm »
oh, I thought the OS used S i and n to create sin, and made them act like one token even though it rendered 3 text sprites.

2220
Correlation / Re: Correlation Progress
« on: January 19, 2011, 11:04:46 pm »
Quick thought: is it equally fast in Basic to display Sin and S? if so, since Sin uses S, i, n and ( as 4 text sprites you could optimize a tilemapping program that has 4 sprites, one after another, really often. :)

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