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Messages - willrandship

Pages: 1 ... 149 150 [151] 152 153 ... 208
2251
KnightOS / Re: KnightOS
« on: January 15, 2011, 06:50:55 pm »
If you're hardware handy you could make your own serial or parallel linker :P

2252
KnightOS / Re: KnightOS
« on: January 15, 2011, 03:36:35 pm »
So, I take it you have an 83+ but no link cable, just a usb one?

2253
Humour and Jokes / Re: 9001 signs you're addicted to calcs and Omni
« on: January 15, 2011, 02:08:00 pm »
yeah yeah, i know :P
1167. You go to your local thrift store, and know exactly where to look for computer parts, and what is valuable and what is junk :P

2254
Other Calculators / Re: T3 teachers stupidity, ignorance & hypocrisy!
« on: January 15, 2011, 02:06:26 pm »
She'd be less angry if you gave them ndless 2.1, maybe :P

2255
TI Z80 / Re: The 4th Dimension
« on: January 15, 2011, 02:05:45 pm »
So, what is the bug? an error in compiling?

2256
Other Calculators / Re: T3 teachers stupidity, ignorance & hypocrisy!
« on: January 15, 2011, 01:59:17 pm »
Well, actually most of their 84+ apps from ti are made with the 83+ SDK, which takes a PC to compile, but is less functional than axe :P

2257
Humour and Jokes / Re: 9001 signs you're addicted to calcs and Omni
« on: January 15, 2011, 01:56:43 pm »
1164: You know the answer, in binary, hexadecimal, and that the original answer was in tertiadecimal (base-13, not sure if that's right:P)

BTW, 110110, 36, plus in base thirteen 6*9=42

2258
KnightOS / Re: KnightOS
« on: January 15, 2011, 01:48:38 pm »
yay!

Your "nonprofit" thing wouldn't happen to be the Google Code-In event, would it? Although, the task portion ended a little while ago...

2259
News / Re: "Noverclock" your TI-Nspire!
« on: January 15, 2011, 01:44:54 pm »
Also, higher clock speeds means more battery usage, so watch out for that.

2260
Minecraft Discussion / Re: Minecraft
« on: January 15, 2011, 01:42:14 pm »
Well, that's basically what the free version is :P an editor for alpha/beta

Well, if you import it into the survival mode using something like MCedit which happens to be free

2261
Minecraft Discussion / Re: Minecraft
« on: January 15, 2011, 01:18:56 pm »
Well, actually on an improved version I'm working on, it's underground, so no pigs can get in :)

Most of the pigs got there before I replaced the bottom with brick :P and yes, I used an editor :P

2262
Official Contest / Re: [BULLETIN] Cage Matches
« on: January 15, 2011, 01:15:48 pm »
Oh, so we can't start yet? i only had the menu done anyways...

Do I get bonus points for preserving the graph screen?

2263
Minecraft Discussion / Re: Minecraft
« on: January 15, 2011, 01:12:09 pm »
Well, here's one I made :P



@Binder News It might help to have the port typed in, even if it's the default one it can help with port tunneling. Default is 25565

2264
TI Z80 / Re: The 4th Dimension
« on: January 14, 2011, 11:51:51 pm »
Nice engine. I would have put the sprite in as soon as a part of it appears, though, it makes it more smooth.

Don't forget Horizontal + and - for shifting, very helpful for smooth scrolling.

2265
TI-Nspire / Re: notepad for the nspire
« on: January 14, 2011, 11:49:11 pm »
I wish there was an nspire dev environment made for linux.

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