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Messages - willrandship
Pages: 1 ... 170 171 [172] 173 174 ... 208
2566
« on: November 13, 2010, 10:56:27 pm »
Even with Vista? * willrandship shudders at the use of vista for programming I can't get it compiled on linux. Is this windows only?  Make throws a whole bunch of errors, but it might just be that I'm doing it wrong.
2567
« on: November 13, 2010, 10:30:42 pm »
I'm not talking about cracking a current key, I'm talking about the possibility of the boot2 and boot1 allowing for other keys than the current one.
Edited to remove offensive content. Sorry, I was having a really bad day.
2568
« on: November 13, 2010, 05:36:57 pm »
It's not a real dissassembly, don't worry. It's as if I disassembled a zip file containing the 84+ ROM  Garbage
2569
« on: November 12, 2010, 08:37:56 pm »
It went all the way back to the input command. This was only the boot2. I'll try again though.
Just the Boot2.bin file extracted from the OS upgrade. Oh, wait, that was encrypted, wasn't it?
2570
« on: November 12, 2010, 06:29:45 pm »
Eh, I got it through the linux terminal. Hallelujah for infinite backscrolling!
Here's the file. does it looks like complete nonsense to any of you? I'm afraid I don't really know asm that well.
2571
« on: November 12, 2010, 06:09:08 pm »
That one sorta works. I ran it at the school's pc, and it just spits out the output into the command line. Unfortunately, the windows command line erases after ~200 lines, so I lose most of it. It should really save it to a file. It runs in Wine though  I'm going to see if I can get it to record.
2572
« on: November 12, 2010, 06:00:22 pm »
If it still turns on, and shuts off, then either little or no damage has been done yet. A cleaning really could help, but it might also be some other reason why it's overheating. The random shutoffs are made to occur before damage does.
2573
« on: November 12, 2010, 05:56:13 pm »
You could simply generate a 9-digit integer, and randomly place a decimal in it
2574
« on: November 12, 2010, 11:38:36 am »
Does anyone know of a good ARM disassembler? Any that I can find only take .elf files, and I was hoping for one for .bin files.
2575
« on: November 11, 2010, 11:12:08 pm »
Maybe we could put a java or flash based ti-83+ emu on there, with infinite archive space, and have all axe games ever made on it!
2576
« on: November 11, 2010, 11:04:43 pm »
Although, a 1 page app that supported all that would be very impressive. Isn't DCS about 6 or 7 pages?
2577
« on: November 11, 2010, 11:02:26 pm »
This sounds similar to stuff like xlib, am I right?
2578
« on: November 11, 2010, 11:01:04 pm »
What kind of game engines? RPG battle and Game engines are way different from an action games' engine, just ask builderboy
2579
« on: November 11, 2010, 10:51:00 pm »
Not to mention syntax highlighting when coding. If I had color anywhere on my computer, it would be there.
2580
« on: November 11, 2010, 10:28:08 pm »
Hmm..that could be troubling. As long as it does it before it checks RSA encryption, though, it should still work fine. How dare you ninja me Not quite what I meant, Graphmastur. My point was that the Boot2 has another option for what key it uses than the default. The question lies in what accomplishes this change. It can't be the boot1, since it's read-only, and it can't be the boot2, since it is the boot2 whose actions change. There's probably a configuration somewhere in the /phoenix folder that allows you to use a different key. Is disassembling illegal? As long as we're not using their code for anything, it's not a copyright violation, right? If it isn't, then we could disassemble the boot2 bin and see what exactly it is doing at that stage.
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