2986
Site Feedback and Questions / Re: WHERE TO GET TI-NSPIRE OS 1.1? CLICK HERE FOR MORE INFO!!!!!
« on: April 30, 2010, 11:36:30 am »
Really? I didn't know there were two. Would that be why ndless doesn't work on later versions?
This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to. 2986
Site Feedback and Questions / Re: WHERE TO GET TI-NSPIRE OS 1.1? CLICK HERE FOR MORE INFO!!!!!« on: April 30, 2010, 11:36:30 am »
Really? I didn't know there were two. Would that be why ndless doesn't work on later versions?
2987
TI-Nspire / Re: Use of OTG on the nspire possible?« on: April 30, 2010, 11:19:53 am »
Perhaps they have a few pins that determine which pad is which. That would explain how the Nspire OS detects it, and we could implement such a thing in asm games.
2988
Site Feedback and Questions / Re: WHERE TO GET TI-NSPIRE OS 1.1? CLICK HERE FOR MORE INFO!!!!!« on: April 29, 2010, 11:49:14 am »
@apcalc
Since the boot2 never changes, the OS update doesn't include it. Get ahold of 1 boot2.img and it will work for any OS, Period. 2989
TI-Nspire / Re: NSpire Text Based Game Engine« on: April 29, 2010, 11:47:10 am »
Yeah, so this will be able to do about anything except live action. With a little work, a battle engine could be implemented, but for now I'll just finish the engine.
2990
General Calculator Help / Re: Writing an Emulator« on: April 28, 2010, 09:16:11 pm »
I've never really been sure. Thanks for pointing it out!
2991
TI-Nspire / Re: NSpire Text Based Game Engine« on: April 28, 2010, 09:10:43 pm »
Well, there's no way you can make the "real" games. as long as you use the Text command instead of disp, its got the same effect as using Pause "text here"
By the way, a nice feature I'm implementing. You can customize the directional and action commands. it looks like this Engine() lbl top Input stuff if input=Move then Move() if acts>=1 then if input=Act1 Ac1() else *this returns a "you can't do that" style error and returns you to the input text errormsg *you can customize it to be witty, confused, bored. great for dialogue. goto top *and that repeats to the maximum command # *note that in the move command all strings, number of actions, all that stuff will be changed, as defined by a room number on a coordinate grid. for instance, rooms[1,1] refers to the left, top most room. note that the flow scheme for rooms will not have to be laid out as such. any room can access any other. 2992
General Calculator Help / Re: Writing an Emulator« on: April 28, 2010, 09:08:51 am »
If you're good at reading source code, you might want to check out the source code of one. I don't know if your zune will be powerful enough, though, how much power does it have?
2993
TI-Nspire / Re: CAS OS on Standard TI-nspire [development idea]« on: April 28, 2010, 09:08:10 am »
Well, I'll give it a try later. I'm kinda busy right now, so no time for calc sends.
2994
TI-Nspire / Re: NSpire Text Based Game Engine« on: April 28, 2010, 09:05:04 am »
yeah, that's how it works, but personally I like the fact that it sticks out, rather than just appearing next to everything else. It's really annoying not to have menu or getky though.
2995
TI-Nspire / Re: NSpire Text Based Game Engine« on: April 27, 2010, 12:10:58 pm »
request actually acts exactly like Input. InputStr=RequestStr, just that request comes up in a text box, with OK and cancel at the bottom.
Perhaps ASM hooks could make button-style menus like the System settings screens! 2996
TI-Nspire / Re: Use of OTG on the nspire possible?« on: April 27, 2010, 12:07:53 pm »
I don't know. Hopefully not too much. Am I right in thinking that ASM programs will have to be programmed to recognize which one is in to properly map the keypad? I can see people running the touchpad that get gbc4nspire and it doesn't work, when ndless 2 comes out.
2997
Other Calc-Related Projects and Ideas / Re: TILP: beta-testing...« on: April 27, 2010, 11:54:43 am »
Well, it sent OS 2.0....I could try it later, but I was able to connect with it fine afterwards. Just a regular nspire. I used whatever Tilp II is latest in the repo, probably 1.14.
2998
TI-Nspire / Re: CAS OS on Standard TI-nspire [development idea]« on: April 27, 2010, 11:40:01 am »
Wait, there's 3d available? I didn't know that! Is it a function? (Prays) I could use this in my text engine!
EDIT: Oh wait....CAS....... :'( 2999
TI-Nspire / Re: Use of OTG on the nspire possible?« on: April 27, 2010, 11:32:43 am »
sure!
heres the link! http://epsstore.ti.com/OA_HTML/ibeCCtpSctDspRte.jsp?section=11092&JServSessionIdrootdlek22=zn3m7os8l1.n6LzoN8M/AzOnMTOogTxpQOUtxCLbx0Ka0-- As far as I can tell the offer is still available. 3000
Hot Dog's TI-83+ Z80 ASM for the Absolute Beginner / Re: How Many People would want to learn ASM if they could?« on: April 27, 2010, 11:30:49 am »
I think that you should recommend a specific IDE for beginners, mention others, but mainly focus on the recommended one to avoid confusion. Just my opinion, but I think it will make it easier to understand.
|
|