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Messages - Yeong

Pages: 1 ... 8 9 [10] 11 12 ... 276
136
Humour and Jokes / Re: If there was tech support in botswana...
« on: December 31, 2012, 06:13:08 pm »
Oranges.

I had some of the buttkicks and ownage juice for breakfast and I feel so egotistic and hyper. wat do?

137
Grammer / Re: Grammer Feature Requests
« on: December 31, 2012, 05:49:42 pm »
oh. so Grammer version starts with 0, then. XD
I probably need an updated readme file.

138
Humour and Jokes / Re: If there was tech support in botswana...
« on: December 31, 2012, 12:20:17 pm »
Don't play then

My calc hates dcs7

139
Grammer / Re: Grammer Feature Requests
« on: December 31, 2012, 10:46:13 am »
Well I did RecallPic 9 and tried to load os var pic9

140
TI Z80 / Re: [Contest] Illusiat 11 Grammer Port
« on: December 31, 2012, 08:30:41 am »
2002 one.

141
Yes. Ill prolly post it at 1/1 after finishing testing all programs

142
TI Z80 / Re: [Contest] Illusiat 11 Grammer Port
« on: December 30, 2012, 11:57:08 pm »
Drat. I must be using older version. XP

Also, attacking finally works now. (Just physical attack) now that I fixed the glitch that always gave me 9999 dmg XD

143
Grammer / Re: Grammer Feature Requests
« on: December 30, 2012, 09:19:46 pm »
Well xeda said the maths are not yet done so XP
Also why won't recallpic work?

144
Humour and Jokes / Re: If there was tech support in botswana...
« on: December 30, 2012, 12:36:23 pm »
Finish it

My motivation is lagging

145
TI Z80 / Re: [Contest] Illusiat 11 Grammer Port
« on: December 29, 2012, 03:37:38 pm »
Grammer already has a 32 bit stuff built into it. Its just not functioning well

146
TI Z80 / Re: [Contest] Illusiat 11 Grammer Port
« on: December 29, 2012, 10:03:50 am »
Well I wanted to do 2 phase battle because hp wasToo big O.O
And ok ill check prgmLC

147
TI Z80 / Re: [Contest] Illusiat 11 Grammer Port
« on: December 29, 2012, 12:30:01 am »
For dat boss, I'm thinking of 2 phase fight. Also, how does level and order of attack related?

148
TI Z80 / Re: [Contest] Illusiat 11 Grammer Port
« on: December 28, 2012, 10:23:46 pm »
for the custom commands, left and right arrow key stuffs are changable. (on the screenshot, left arrow has ITEMS and right arrows has MAGIC)

149
TI Z80 / Re: [Contest] Illusiat 11 Grammer Port
« on: December 28, 2012, 10:01:34 pm »
Actually I have a different idea about how to handle the town and stuff. XD

also by "shorter", I meant shorter time to program, not play :P

I have the idea of battle background in my mind. I just have to figure out why RecallPic in Grammer won't work.

150
TI Z80 / [Contest] Illusiat 11 Grammer Port
« on: December 28, 2012, 09:42:28 pm »
Huzzah!



I'm porting Illusiat 11 for contest! :D (with all-mighty Grammer)

I'm about 70% done with the new battle engine (even though it doesn't look like it in the screenshot, since screenshot only contains some sprite tests)

Since Grammer only supports 3 lvl greyscale, I'll have to live with it XD

Also, blame wabbit about flickeringness.

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