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Messages - Yeong

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1441
TI Z80 / Re: [Grammer(xlib first)] The Reign of Legends 3 Port
« on: January 05, 2012, 06:25:41 pm »
That's the demo map. That was just to test the sprite thingy working. I haven't made the bigger map yet. Also, I kinda want to keep it as original as possible. XD

1442
TI Z80 / Re: [Grammer(xlib first)] The Reign of Legends 3 Port
« on: January 05, 2012, 05:32:46 pm »
Screenshot as I promised.

It's Grammer! XD

1443
TI Z80 / Re: [Grammer(xlib first)] The Reign of Legends 3 Port
« on: January 05, 2012, 11:16:28 am »
Awesome, Yeong! And are you waiting for the smooth scrolling tilemap engine, too? I think I will try to attack that today, as well !
:D
But I don't think I'll use that for ROL3 port though. D: (it gets complicated)
But that's definitely something worth messing with. XD

Also, I got the Lekens moving around XD

1444
TI Z80 / Re: [Grammer(xlib first)] The Reign of Legends 3 Port
« on: January 05, 2012, 07:09:05 am »
OK. now the tilemap routine works compeletely, and I'm working on the "sidebar" right now. I'm glad that I haven't made any sprite routine yet because I was waiting for xeda's update(which it came out earlier than I expected XD)
I think I can post the  screenshot soon. O.O

What about archive, though? Can't grammer copy archived files to RAM or delete them? If not, then Yeong's project is pretty much screwed :( (ROL3 is about 120 KB large)

If Grammer couldn't do this, I would never thought of porting this to Grammer O.O

1445
Grammer / Re: Grammer Feature Requests
« on: January 05, 2012, 07:02:52 am »
Yes! Thank you so much XD

1446
Gaming Discussion / Re: Starcraft II OP!
« on: January 05, 2012, 07:02:01 am »
Challenge accepted >:D

1447
Humour and Jokes / Re: Rickroll'd
« on: January 04, 2012, 08:07:15 pm »
too bad that you're not admin D:

1448
Music Showcase / Re: Whatcha Making, guys?
« on: January 04, 2012, 07:49:26 pm »
I'm making something piano-only song. I think I can post the first minute (that's all I made so far) tomorrow. XD

1449
Gaming Discussion / Re: new game by Notch
« on: January 04, 2012, 07:27:59 pm »
now saintrunner, I want you to convert those into hex. >:D

1450
Miscellaneous / Re: Happy New Year!
« on: January 04, 2012, 07:00:41 pm »
Code: [Select]
insert.toEarthCore(Netham45);
trigger.Netham45(date = "12/21/2012");

1451
TI Z80 / Re: [Grammer] The Reign of Legends 3 Port
« on: January 04, 2012, 06:55:34 pm »
It's not codex routine. It's celtic 3 stuffs. XD

1452
TI Z80 / Re: [Grammer] The Reign of Legends 3 Port
« on: January 04, 2012, 06:52:45 pm »
You know what? I think I'll post that installer/deleter right now. :D

Step 1: Download ROL3 and put the groups into your calc. link here: http://www.omnimaga.org/index.php?action=downloads;sa=downfile&id=208
Step 2: Download grpROL3H and prgmA and prgmAAAA.
Step 3: extract grpROL3H and archive all the pictures.
Step 4: Run prgmA for auto install!(Need DCS7 or Celtic 3)
Step 5: If you want to delete ROL3, run prgmAAAA(Also need DCS7 or Celtic 3)
Step 6: unarchive prgmR

1453
News / Re: Even more early TI-Nspire prototype discovery
« on: January 04, 2012, 06:49:41 pm »
Hmm, I like that dpad style. I always preferred separated arrows, although some say they're bad for street fighter.
but nspire is not for street fighter...
Spoiler For really?:
Damn right, it is. >:D

1454
TI Z80 / Re: [Grammer] The Reign of Legends 3 Port
« on: January 04, 2012, 06:43:31 pm »
I should. :D
The reason that I decided to port it to xlib (or celtic 3, kinda) is that the tilemapping routine was still slow even though I optimized it to around 2/3 of the size X.x

1455
Grammer / Re: Grammer Feature Requests
« on: January 04, 2012, 06:41:34 pm »
Feature request:
Can you modify solve(0 command so I can put the size I want to copy in optional 3rd argument? :D

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