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Messages - Yeong

Pages: 1 ... 147 148 [149] 150 151 ... 276
2221
TI Z80 / Re: MUSEINC: Make musicmaking in Axe easier!
« on: October 27, 2011, 05:24:37 pm »
yes, I do.(When I'm done)
Grammer Run is already in download section XD

2222
TI Z80 / Re: MUSEINC: Make musicmaking in Axe easier!
« on: October 27, 2011, 05:12:17 pm »
another beta version!
This reduces the time of exporting!
you NEED celtic III or DCS7!
EDIT:Read teh readme files

2223
TI Z80 / Re: Silence (and 2)
« on: October 27, 2011, 05:11:12 pm »
Here's the beta version of Silence 2.
How to play is same as that of Silence 1.
You can play until you open the trapdoor.
Enjoy! Feedback/Comment is always welcome XD

2224
Minecraft Discussion / Re: Note to self: TNT is dangerous
« on: October 27, 2011, 05:07:13 pm »
Well, it was a 40x40x40 block... so... 1600... 64000!
Ok, that actually is pretty sick :P
O.O

2225
Grammer / Re: Grammer 2-The APP
« on: October 27, 2011, 03:29:20 pm »
woo! update!
* Yeong  Downloads

2226
Miscellaneous / Re: Computer Specs
« on: October 27, 2011, 03:03:35 pm »
inferior:
Windows XP Home - 32 bit
Intel core at 1.86Ghz
504MB RAM
Graphics: Radeon 5570
40GB HDD but 10TB external.
My old Laptop:
Same except 256mb RAM

2227
Humour and Jokes / Re: 9001 signs you're addicted to calcs and Omni
« on: October 27, 2011, 01:11:32 pm »
2296: You don't have to tell them. They notice by just looking at you.

2228
TI Z80 / Re: Grammer Kitty Cannon
« on: October 27, 2011, 11:26:32 am »
Yes, and gravity should work.
The screenshot was to show the scrolling map.
Nyan cat will NOT be in the game itself (unfortunately D:) and I'm working on the cat gravity right now XD
EDIT: ninja'd twice D:

2229
TI Z80 / Re: Grammer Kitty Cannon
« on: October 27, 2011, 11:23:13 am »
so, there's the map scrolling, but should I make the objects appear less often?

2230
Miscellaneous / Re: what is your former username if any?
« on: October 27, 2011, 09:20:46 am »
Here's the order in which mine appeared.
Mistifi
AlienSpark
Infinitenion
InvaderMino
Mino
Flip
Venom
iVenom
and now it's iMo.
I thought we were talking about Omni nick ???
Well, if it's not, my former nick choice is nyj3100.

2231
Axe / Re: How do I make large pictures?
« on: October 27, 2011, 07:22:16 am »
maybe I read the question wrong.
So far, you can only make 8x8 sprites.
to create a larger sprites, the only way to do is display multiple 8x8 sprites together.
If you're asking about making backgrounds out of sprites, you can always use the tilemap format.

2232
Axe / Re: How do I make large pictures?
« on: October 27, 2011, 07:01:02 am »
you can store pictures from OS var and recall it to use as a background.
To store pic from OS:
[Pic1]->Pointer

To use it on axe:
Copy(Pointer,L6,768)

2233
CaDan SHMUP / Re: Yet another shooter
« on: October 27, 2011, 06:18:39 am »
Wow! awesome!
If you finish the bg and player dying, we might see a demo! ;D

2234
Gaming Discussion / Re: nes games you would you recomend?
« on: October 26, 2011, 10:48:18 pm »
MegaMan 1-6!
Must play!

2235
TI Z80 / Re: Grammer Kitty Cannon
« on: October 26, 2011, 10:44:40 pm »
I wanted to post the screenshot of map scrolling, but map itself is boring so I added a little eye candy ;D
(Not included in real one)

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