Author Topic: MUSEINC: Make musicmaking in Axe easier!  (Read 26028 times)

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Offline DJ Omnimaga

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Re: MUSEINC: Make musicmaking in Axe easier!
« Reply #75 on: October 22, 2011, 09:14:47 pm »
Oh ok that thing to force people to read the readme :P
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Offline Yeong

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Re: MUSEINC: Make musicmaking in Axe easier!
« Reply #76 on: October 27, 2011, 05:12:17 pm »
another beta version!
This reduces the time of exporting!
you NEED celtic III or DCS7!
EDIT:Read teh readme files
« Last Edit: October 27, 2011, 06:24:22 pm by yeongJIN_COOL »
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Offline DJ Omnimaga

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Re: MUSEINC: Make musicmaking in Axe easier!
« Reply #77 on: October 27, 2011, 05:24:09 pm »
Nice to see this progressing.

By the way are you planning to upload this and the new Grammer stuff (like Grammer Run) in the Omni downloads section in the future?
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Offline Yeong

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Re: MUSEINC: Make musicmaking in Axe easier!
« Reply #78 on: October 27, 2011, 05:24:37 pm »
yes, I do.(When I'm done)
Grammer Run is already in download section XD
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Offline DJ Omnimaga

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Re: MUSEINC: Make musicmaking in Axe easier!
« Reply #79 on: October 27, 2011, 05:25:02 pm »
Ah ok I just noticed most of them were already on Cemetech and Ticalc so I was wondering.
« Last Edit: October 27, 2011, 05:25:10 pm by DJ_O »
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Offline Yeong

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Re: MUSEINC: Make musicmaking in Axe easier!
« Reply #80 on: October 27, 2011, 06:34:46 pm »
of course, everything will be in omni when it's completely finished!
cemetech won't let me upload the files in post so XP
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Re: MUSEINC: Make musicmaking in Axe easier!
« Reply #81 on: October 27, 2011, 07:13:35 pm »
Oh right I forgot about that and I noticed people there complain all the time about Omnimaga links with the excuse that most Cemetech users are banned here (even though most of them can still access the site).
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Offline epic7

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Re: MUSEINC: Make musicmaking in Axe easier!
« Reply #82 on: October 27, 2011, 07:28:30 pm »
Is that a new beta?

Offline Yeong

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Re: MUSEINC: Make musicmaking in Axe easier!
« Reply #83 on: October 27, 2011, 07:45:05 pm »
Oh right I forgot about that and I noticed people there complain all the time about Omnimaga links with the excuse that most Cemetech users are banned here (even though most of them can still access the site).
Yeah. I posted the omni link for grammer run and I got yelled by Ashbad X.x
Is that a new beta?
No. It's just with fixed readme.
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Offline annoyingcalc

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Re: MUSEINC: Make musicmaking in Axe easier!
« Reply #84 on: October 27, 2011, 08:48:41 pm »
Oh right I forgot about that and I noticed people there complain all the time about Omnimaga links with the excuse that most Cemetech users are banned here (even though most of them can still access the site).
Yeah. I posted the omni link for grammer run and I got yelled by Ashbad X.x

O.o why?

and you have +100 respect

and also O.O  this is looking amazing
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Re: MUSEINC: Make musicmaking in Axe easier!
« Reply #85 on: October 27, 2011, 10:42:06 pm »
Ah no! I just got bridged!
« Last Edit: October 27, 2011, 10:43:48 pm by epic7 »

Offline Keoni29

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Re: MUSEINC: Make musicmaking in Axe easier!
« Reply #86 on: October 28, 2011, 05:19:08 am »
Btw do you use a constant for every note? I got something for ya! Check out my chipsound topic. I use 24 bytes to store notes in and some asm to bitshift for octaves
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Offline Jim Bauwens

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Re: MUSEINC: Make musicmaking in Axe easier!
« Reply #87 on: October 28, 2011, 07:18:07 am »
I use 24 bytes to store notes in and some asm to bitshift for octaves
I think you should mention you got the idea from Runner ;)

Offline Yeong

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Re: MUSEINC: Make musicmaking in Axe easier!
« Reply #88 on: October 28, 2011, 07:29:44 am »
as most of us do :D
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Offline Keoni29

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Re: MUSEINC: Make musicmaking in Axe easier!
« Reply #89 on: October 28, 2011, 12:54:54 pm »
Credits to runer for the idea :thumbsup: Also thanks for the asm qwerty!
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