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Messages - ztrumpet

Pages: 1 ... 69 70 [71] 72 73 ... 385
1051
Miscellaneous / Re: Duke TIP
« on: June 02, 2011, 05:49:36 pm »
I made State when I was in 7th grade. :)

1052
Miscellaneous / Re: One year on Omni
« on: June 01, 2011, 10:52:23 pm »
Congrats on a year! :D

1053
News / Re: TI-Boy SE Beta pre-release
« on: June 01, 2011, 10:44:07 pm »
App names can only be 7 characters long though, right?  If so, you may want to change MakeApp to reflect this. ;)
They can be up to 8 chars long as I understand. ;) (e.g. DoorsCS7)
Yes, but doesn't calc84 need one additional character for the name(s) of appvars?  Or did I understand him wrong?

1054
TI Z80 / Re: zStart - an app that runs on ram clears
« on: June 01, 2011, 10:30:27 pm »
What does the above code do? This seems to be a... wait, program writeback storage? O_O
It creates some free ram within your program and then uses that area for Variable Storage.  I suppose if you had a method of program writeback (be it Sir's Axe method or in Mirage/DoorsCS) then you could save all of the variables, but you by no means need to do that. ;)

1055
TI Z80 / Re: zStart - an app that runs on ram clears
« on: June 01, 2011, 10:12:11 pm »
Whoops, I meant L4 or L5.  In your case, I'd also suggest doing this:
Code: [Select]
Zeros(54)->GDB0
#Realloc(GDB0)
(This only works if you compile it as a program, not an App.)

L5 would work if you don't use Disp, Output, or ClrHome. :-\

1056
TI Z80 / Re: zStart - an app that runs on ram clears
« on: June 01, 2011, 09:33:05 pm »
So to fix, would I simply put on the top:
Code: [Select]
#Realloc(L2)...and continue to use my regular Axe variables fine, just in a different spot?
Yup, only I'd use L4 or L6, as you can't run programs that use L2 from Mirage. ;)

1057
News / Re: TI-Boy SE Beta pre-release
« on: June 01, 2011, 09:18:21 pm »
I just tried this, and I'm very impressed.  Thanks, calc84! ;D
App names can only be 7 characters long though, right?  If so, you may want to change MakeApp to reflect this. ;)

1058
TI Z80 / Re: zStart - an app that runs on ram clears
« on: June 01, 2011, 09:04:04 pm »
That's just too awesome.  Wow.  Thanks!
Excellent job, thepenguin. ;D

1059
Hm. Is Crabcake working at this point?
Yes. :)

1060
Axe / Re: Fast scroll to bottom of code editor
« on: June 01, 2011, 05:46:57 pm »
Oh I'm not the only one that goes to T to get sub( afterall :P
The only way to get to it faster is to use Omnicalc's custom menu. ;)

1061
TI Z80 / Re: A new game - input please!
« on: June 01, 2011, 05:45:47 pm »
That looks great. ^-^  Nice job! :D

1062
TI Z80 / Re: zStart - an app that runs on ram clears
« on: June 01, 2011, 05:22:15 pm »
Oh. That's why that area contains the flag for whether or not ON was pressed!

There's a good chance you went past the end of saveSScreen. End of saveSScreen = $89EB. System flags = $89F0.
Oh!  That would make sense.  Thanks for the info. ;D

1063
Axe / Re: Fast scroll to bottom of code editor
« on: June 01, 2011, 05:20:14 pm »
Nope that ain't handy. People will forget to send those files with the game file via the link. They will all ask me for help. Thats kinda annoying.
By the way: It takes a while to find the sub( command in the archive.
As for finding sub( in the Catalog:
Code: [Select]
[2ND] [0] [4] [UP] [UP]
Or in the horrendous MP OSes,
Code: [Select]
[2ND] [0] [4] [UP] [UP] [UP]

1064
TI Z80 / Re: zStart - an app that runs on ram clears
« on: June 01, 2011, 05:15:13 pm »
Oh. That's why that area contains the flag for whether or not ON was pressed!
I don't think it contains a flag to whether or not On was pressed; If you checked the area before and after an APD, chances are it will be different, but it doesn't have to be, so your method wouldn't always work. :-\
If you wanted to see how to check On, check out this Axe routine posted by calc84maniac from before getKey(41) checked on: http://ourl.ca/4129/133322  (In other words, you'd be checking a bit from port 4.)

1065
Meh, 6 weeks?!  I wish school got out sooner so I had time to work on my entry. :(  (I'll end up with just over a month to work on it.)

Thanks for packaging them together, DJ! ;D

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