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Messages - ztrumpet

Pages: 1 ... 75 76 [77] 78 79 ... 385
1141
General Discussion / Re: Animusic
« on: May 23, 2011, 05:51:40 pm »
I had a recent conversation with a member here who for now will remain nameless who said that he figured out a way to do grayscale video and play good quality music at the same time, so I'm pretty sure it's possible.

1142
News / Re: A revolution in quadratic gaming, by Ralphdspam
« on: May 23, 2011, 05:42:05 pm »
That makes me think of this one:
http://www.ticalc.org/archives/files/fileinfo/347/34797.html

Nice. :)  You got me. ;D

Edit:  Actually, your post really should link here: http://www.benlandis.com/2008-article-012.htm

1143
Axe / Re: Appvar Detection Question
« on: May 23, 2011, 05:40:34 pm »
Here's some interesting and relavent information: http://eeezor.ec3club.tk/Files/Resources/Tutorials/ASMin28Days/lesson/day21.html
Note that pTemp is 982Eh and progPtr is 9830h. :)

1144
TI Z80 / Re: [Axe Parser Shoot'em up] Devrays
« on: May 23, 2011, 05:36:03 pm »
That's incredible.  The level of detail you put into this is astounding, and it looks really, really, really good.  Excellent job, Aichi. :)

1145
TI Z80 / Re: Cube Droid Saves the Galaxy
« on: May 23, 2011, 04:21:47 pm »
I received a reply back from the developer of the original game, and I have his permission to port it to the calc.  He also said that if he has time, he'll try to figure out what his algorithms for enemy movement were, as I need to know those to make as faithful a port to the original as possible.

1146
News / Re: Post Notifier
« on: May 23, 2011, 03:59:57 pm »
Sir, is there any reason I have to re-run setup each time I restart my computer?

1147
Casio Calculators / Re: Prizm Minesweeper
« on: May 23, 2011, 09:07:24 am »
This looks really nice, Merth.  Great job! :)

1148
News / Re: A revolution in quadratic gaming, by Ralphdspam
« on: May 23, 2011, 08:57:15 am »
Lol, Netham. :D

1149
The Axe Parser Project / Re: Axe Parser
« on: May 23, 2011, 08:42:08 am »
I like Runer's suggestion the best.  I think having a three pass system is the way to go.

1150
Humour and Jokes / Re: 9001 signs you're addicted to calcs and Omni
« on: May 22, 2011, 11:09:39 pm »
1579: Whenever somebody says your name, everything becomes red.
^^ This.

1151
Humour and Jokes / Re: 9001 signs you're addicted to calcs and Omni
« on: May 22, 2011, 10:48:15 pm »
1578: You instinctively hilighted the above post. :P

1152
Humour and Jokes / Re: Funny #omnimaga quotes (NSFW)
« on: May 22, 2011, 10:33:51 pm »
Quote
[18:21:41] <calc84maniac> yo dawg, I put a monitor in your monitor so you can monitor your monitor while you monitor
In response to SnakeX talking about a 3 monitor setup.
You know what's scary?  That Calc84 is the one who wrote that. O.O

1153
TI Z80 / Re: Axe Shift: Contest Entry 2011
« on: May 22, 2011, 10:31:02 pm »
Judging by the poll, 8*8 it is.  Now to start spriting and adapting.
Fortunately, Shift isn't very graphics-intensive so the only thing I'm going to have trouble with is making an 8*8 running person...:P
Anyway, I have a level editor written and debugged for 4*4 tiles, I just need to change the sprites and wacky fun random numbars and I'm set ;D
Builderboy made an 8*8 Shift clone.  I'm sure you could use his sprites if you asked him.
Link to his clone: http://www.ticalc.org/archives/files/fileinfo/421/42182.html
I also have some levels in his level format, if you would like them.

1154
Official Contest / Re: Contest Topic Directory [05/2011]
« on: May 22, 2011, 10:27:08 pm »
Shouldn't this be in the contest section, though?
You're right.  Moved. :)

1155
Humour and Jokes / Re: 9001 signs you're addicted to calcs and Omni
« on: May 22, 2011, 08:28:30 pm »
1568: You think of Rebecca Black whenever you see Frey
I'm almost afraid to ask who or what a Rebecca Black is... D:
I dare you to listen to it the entire way through...


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